Page 21 – Legacy WoW – Addons and Guides for Vanilla, Classic, TBC and WoTLK

WoW Classic Character Limitations

Source: Official Forums

Bornakk:

In WoW Classic, you’ll have the following character limits per WoW account:

  • A maximum of 10 characters per WoW Classic realm
  • A maximum of 50 characters across all of the WoW Classic realms in your region
  • Only one faction per realm on PvP realms

No overlap or regard with the character limits in Battle for Azeroth

You’ll be able to have up to 50 Battle for Azeroth characters and up to 50 WoW Classic characters at the same time.

Source: Official Forums

TBC Enhance Shaman Leveling Guide (1-70)

Due to popular demand, I’m going to talk about a Shaman leveling build, specifically the one I chose in getting to 60. After 60, due to itemization, you have a lot more options.

The following guide is what worked for me. It assumes no respeccing, so you’ll have some talents that contradict each other – shield spec, 2h, and dual-wield. As with any guide, it may not be the best for your particular playstyle. It’s just a suggestion for newer players on talents they can use to help level quickly.

While leveling up, you really want to maximize damage, as a paladin does with their retribution tree. You could level up as elemental or restoration, but expect a long long grind to 60.

Enhancement is truly where it’s at. Everything in this tree is geared to either increasing the damage you do, or reducing the damage you take. When leveling up, these are pretty important.

You should pick your gear accordingly as well. Strength increases damage and how much you block with a shield. Stamina increases hitpoints, Agility increases crit rate, and Int increases mana and spell crits. I’d place importance on stats in that order, but that’s personal opinion.

Pre-Raid Gear

Read on for the entire build.

Tier 1: Levels 10-14

Shield Specialization – 5 points. Even at level 70, the 5% mana increase is going to equal 300-400 mana, enough for 1 extra lightning cast. Compare that to 5% increase in block and 25% increase to how much you block? No brainer. Shield Spec rules, even at high levels.

Tier 2: Levels 15-19

Thundering Strikes – 5 points. You want to crit as often as possible.

Tier 3: Level 20

Two-handed axes and maces – 1 point. If you want to really do a lot of damage at the lower levels, take this. I keep it even at high-level, as there are some nice 2-handers out there for resto/enhancement too.

Tier 2 and 3: Levels 21-24

Improved Ghost Wolf – 2 points. This is your get-out-of-jail card. A fast transform can let you flee a fight with your life. I lose it at 60, but for leveling it’s great.

Enhancing Totems – 2 points. 15% increase to your two primary buffing totems. This means higher damage, more crits, better dodging.

Tier 4: Levels 25-29

Flurry – 5 points. Faster attacks? YES PLEASE!

Tier 5: Levels 30-33

Spirit Weapons – 1 point. Yay for parry! The 15% threat reduction is great for grouping. And it’s the pre-requisite for dual-wield!

Elemental Weapons – 3 points. 40% increase to Windfury. Windfury is your bread and butter. Once you get it, you put it on your weapon and never take it off. Some folks like Rockbiter. Let em – damage works out about the same in the end, but Windfury attacks still let you get procs on an important talent later on. [EDIT: Changed Windfury to Elemental. I must’ve had the buff on my mind]

Tier 3 – Level 34

Anticipation – 1 point. I hate that you’re stuck with 1 loose point at level 34. 1% dodge is good, much better than 2% armor, so I place the point here

Tier 5 – Levels 35-39

Weapon Mastery – 5 points. 10% extra damage with all weapons. ‘Nuff said.

Tier 6 – Level 40

Dual Wield – 1 point. Are 2 weapons really better than one? I played with both, and while I think the end damage is comparable, it’s more fun to watch your shammy attack with 2 weapons.

So here’s what your talent tree should look like at 40: http://www.wowhead.com/?talent=uZVVbdq0sVz

at 40, you can swap out to chain armor and have 2 weapons. It’s also time to get a mount. You could respec at 40, removing imp ghost wolf and 2-handed weapons, as you now hopefully have a mount and definitely have dual-wield. I prefer to keep this all the way to 70 though, so we’ll continue.

Go get your chain, still focusing on str/sta/agi/int, and get 2 weapons. For maximum Windfury damage, get the slowest, highest top-end damaging weapons you can find.

Let’s move on to 40-60, shall we?

Tier 6 – Levels 41-44

Stormstrike – 1 point. Instant attacks, and then increases your post-attack shock by 20%. YAY! More damage!

Dual Weapon Specialization – 3 points. This helps a lot in hitting with your off-hand. More hits = more damage

Tier 7 – Levels 45-49

Unleashed Rage – 5 points. 10% AP increase for you and party members after a critical strike. It’s not much to start, but you can never say no to more damage

Tier 8 – Level 50

Shamanistic Rage – 1 point. Mana regen from hitting things? Oh yes! Now, this relies on high attack power, so to maximize mana regen, drop your Strength of Earth totem before going into a rage. If you’re in a party and have been battleshouted by the warrior, even better.

Elemental Tier 1 – Levels 51-60

What?! But Paul, you said this was an Enhancement Build!! Yeah, I know, but you want more damage, and you want it cheaper and faster, right? Elemental is a great side-arm to enhancement.

Convection – 5 points. More mana-efficient offensive spells.

Concussion – 5 points. More damaging offensive spells.

And now the push from 60 to 70. It’s interesting, because the last 10 levels give you a couple of options. Help your healing and get cheaper totems, or fill out your enhancement tree:

Restoration Tier 1 – Levels 61-65

Tidal Focus – 5 points. Cheaper heals

Restoration Tier 2 – Levels 66-70

Totemic Focus – 5 points. Cheaper totems. You use totems a lot, so this is great.

So your build looks like this: http://www.wowhead.com/?talent=hEZVVbdq0sVuqoV0x

-OR-

Enhancement Fill-out – Levels 61-70

Tier 6 – Mental Quickness – 3 points. Reduce the cost of your shocks even further!
Tier 2 – Improved Lightning Shield – 3 points. Do some damage back!
Tier 3 – Anticipation – 4 points. Max out that dodge

In this case, your build looks like this: http://www.wowhead.com/?talent=uEZVVfdE0sAuqo

So there you have it, 1-70 as an Enhancement shammy, with a couple of different possibilities towards the end. Let me know what you think.

TBC Cooking Guide (1-375)

This Burning Crusade Cooking guide will help you get from 1 to 375 cooking as quickly as possible!

If you are Alliance, you can find your section here.
Horde

1 to 40
Spice Bread (1 x Simple Flour, 1 x Mild Spices) x 70

40 to 90
Smoked Bear Meat (1 x Bear Meat) x 60
Go to The Sepulcher in Silverpine Forest and buy the Smoked Bear Meat recipe from Andrew Hilbert.
Kill Grizzled Bears around Silverpine Forest for Bear Meat.

90 to 125
Dig Rat Stew (1 x Dig Rat) x 40
Go find Grub in The Barrens. He’s in a Tower by Grosh’gek Farm, just north off the road between Crossroads and Ratchet and pick up the quest for Dig Rat stew.
Kill Dig Rats until you have about 30 more than the quest needs. Complete quest and cook Dig Rat Stew till your level 125.

125 to 175
Hot Lion Chops (1 x Lion Meat, 1 x Hot Spices) x 60
To Train as a Expert cook, go to Shadowprey Village and buy the Expert Cooking Book from Wulan.
Go to The Crossroads and buy Hot Lion Chops recipe from Zargh and about 60 Hot Spices.
Kill Mountain Lions around Hillsbrad Foothills for Lion Meat.

175 to 200
Roast Raptor (1 x Raptor Flesh, 1 x Hot Spices) x 30
Go to Grom’gol and buy Roast Raptor recipe from Nerrist and about 30 Hot Spices.
Kill Raptors around Grom’gol for Raptor Flesh.

200 to 225
Spider Sausage (2 x White Spider Meat) x 30
Go to trainer and train Spider Sausage.
Kill Darkfangs around Dustwallow Marsh for White Spider Meat. *You may want to keep killing Raptors as it can work out quicker. Just depends on your luck.

225
It’s cooking quest time.
Go to Gadgetzan and speak to Dirge Quikcleave to obtain Artisan cooking quest – Clamlette Surprise (he’s in the tavern). Whilst your there, pick up the recipe for Tender Wolf Steaks.
You’ll need 12 Giant Eggs, 10 Zesty Clam Meat and 20 Alterac Swiss. The Alterac Swiss is the easiest to get, just go to the Inn in Thunderbluff and buy them from the Innkeeper. Get the eggs from the Owlbeasts in The Hinterlands (the drop rate is way better than the Rocs in Tanaris). For the clam meat go to Steamwheedle Port in Tanaris and kill the Turtles. They will drop Big Mouth Clams at a good rate, which contain Zesty clam Meat. Keep killing Owlbeasts in The Hinterlands and grab another 70-80 eggs. Also kill the Wolves round here for Tender Wolf Meat.
Go to Bloodvenom Post in Felwood and buy the Monster Omelet recipe from Bale and about 140-160 Soothing Spices.

225 to 275
Monster Omelet (1 x Giant Egg, 2 x Soothing Spices) x 80
or
Tender Wolf Steaks (1 x Tender Wolf Meat, 1 x Soothing Spice) x 80

For some reason, Blizzard decided it was too easy to get from 250 to 285, so therefore they stopped players being able to cook Omelets and Steaks for skill ups beyond 275. So your going to have to go to Dire Maul and kill a boss for Runn Tum Tuber Surprise recipe.

275-285
Runn Tum Tuber Surprise (1 x Runn Tum Tuber, 1 x Soothing Spice) x 10
You will have to go to Dire Maul East and kill the little Imp boss, Pusillin to get the recipe for these. It’s a 100% drop rate (ignore Thottbot) if you haven’t got the recipe, but he will only drop one copy. So if there are more than one of you that needs it, you will have to kill him again for it each time.
At level 70, all classes can do this boss and can avoid nearly all mobs on the chase towards the final confrontation. Just take some health/mana pots with you.

285 to 300
Smoked Desert Dumplings (1 x Sandworm Meat, 1 x Soothing Spice) x 20.
Go to Cenarion Hold in Silithus and speak to Calandrath for the Desert Recipe chain of quests. When you get to the third quest you’ll get the recipe for Smoked Desert Dumplings. Kill Dredge Crushers and Strikers for the Sandworm Meat (low drop rate). You’ll only need about 10 more than the quest needs plus the soothing spices (about 20 in total).

First you need to learn Master Cooking, so go see Baxter in the tavern in Thrallmar and buy the Master Cooking Manual.

300 to 325
Buy the recipe for Ravager Dogs from Cookie One-Eye in Thrallmar (by the stables) and then go kill Ravagers around Falcon Watch until you have about 35-40 meat.

325 to 350
Two choices here.
1). Go buy the Roasted Clefthoof recipe from Nula the Butcher in Garadar (Nagrand) and then kill Clefthoofs around Nagrand for about 35-40 meat or:
2). Go buy the Warp Burger recipe from Innkeeper Grilka in Stonebreaker Hold (Terokkar Forest) and then kill Warp Stalkers/Hunters around Terokkar Forest for about 35-40 meat.

350 to 375
This part really is a problem at the moment. The best way to get to 375 at the moment is by fishing up Furious Crawdads in one of three lakes around Terokkar Forest and then cooking them. However, these lakes are only accessible if you have a flying mount.
The three lakes are:
Lake Jorune – north west of Stonebreaker Hold.
Lake Ere’Noru – south east of Allerian Stronghold.
Blackwind Lake – in the south east corner of the map, in the Skettis area.
You can buy the recipe from Rungor in Stonebreaker Hold.
You also need a 430+ fishing skill to be able to fish there.
However, you can go to Blade’s Edge Mountains and find an NPC called Matron Varah (she’s in the Inn in Mok’nathal Village) who gives you a quest to get her Raptor Ribs and Serpent Flesh. Once you complete it, she’ll give you the recipe for Crunchy Serpent, which will stay green until 375. You can now kill Scalewing’s around Blade’s Edge Mountains for Serpent Flesh. You will need about 60 to get to 375.

Alliance

1 to 40
Spice Bread (1 x Simple Flour, 1 x Mild Spices) x 70

40 to 75
Smoked Bear Meat (1 x Bear Meat) x 40
Go to Drac Roughcut in Thelsamar, Loch Modan and buy Smoked Bear Meat recipe.
Kill bears around Loch Modan for Bear Meat.

75 to 85
Crab Cake (1 x Crawler Meat) x 10
Kill Crawlers around Darkshore and Westfall for Crawler meat.
You’ll need about 10. Don’t sell any Crawler Claw’s you found, you’ll need them for the next stage.

85 to 100
Cooked Crab Claw (1 x Crab Claw, 1 x Mild Spice) x 20
Go to Stormwind City and buy Crooked Crab Claw recipe from Kendor Kabonka. Get about 20 mild spices.
Go back to Darkshore or Westfall and continue killing Crawlers for the remaining claws you need.

100 to 130
Seasoned Wolf Kabob (2 x Lean Wolf Flank, 1 x Stormwind Seasoning Herbs) x 30
Go to Chef Grual (geddit? grual – gruel?…oh never mind) in Darkshire and get the Seasoned Wolf Kabobs quest. Get the Stormwind Seasoning Herbs from Felcia Gump in Stormwind (Trade District).
Kill Ravagers and Wolves around Duskwood for Lean wolf Flank.
You’ll need about 50-60 (including the ones you need for quest).N.B. you could get the Lean Wolf Steak recipe from Super Seller 680 in Desolace and continue killing until your cooking is up to 150+ and then skip the next step, but it’s a limited supply recipe and can be annoying to get).

130 to 175
Curiously Tasty Omelet (1 x Raptor Egg, 1 x Hot Spice) x 50
To Train as a Expert cook, go to Shandrina by Mystral Lake in Ashenvale and buy the Expert cookbook.
Go to Kendor Kabonka in Stormwind City and buy the Curiously Tasty Omelet recipe.
Kill Raptors in Arathi Highlands for Raptor Eggs. (Keep all the Raptor Meat you get, going to need those next).

175 to 200
Roast Raptor (1 x Raptor Meat, 1 x Hot Spices) x 30
Go see Corporal Bluth at the Rebel Camp in Stranglethorn Vale and buy the Roast Raptor recipe (remembering to pick up about 40 hot spices on the way). Cook all the Raptor Meat you got from Arathi Highland Raptors and then go kill Jungle Stalkers near the Gurabashi Arena until you have enough to take you to level 200 cooking.

200 to 225
Spider Sausage (2 x White Spider Meat) x 30
Kill Darkfangs around Dustwallow Marsh for White Spider Meat. *You may want to keep killing Raptors as it can work out quicker. Just depends on your luck.

225
It’s cooking quest time.
Go to Gadgetzan and speak to Dirge Quikcleave to obtain Artisan cooking quest – Clamlette Surprise (he’s in the tavern). Whilst your here, pick up the Tender Wolf Steaks recipe.
You’ll need 12 Giant Eggs, 10 Zesty Clam Meat and 20 Alterac Swiss. The Alterac Swiss is the easiest to get, just go to the Trade District in Stormwind City and buy it from Ben Trias. Get the eggs from the Owlbeasts in The Hinterlands (the drop rate is way better than the Rocs in Tanaris). For the clam meat go to Steamwheedle Port in Tanaris and kill the Turtles. They will drop Big Mouth Clams at a good rate, which contain Zesty Clam Meat.
Keep killing Owlbeasts in The Hinterlands and grab another 70-80 eggs. Also kill the Wolves round here for Tender Wolf Meat. Go to Talonbranch Glade in Felwood and buy the Monster Omelet recipe from Malygen and about 140-160 Soothing Spices.

225 to 275
Monster Omelet (1 x Giant Egg, 2 x Soothing Spices) x 80
or
Tender Wolf Steaks (1 x Tender Wolf Meat, 1 x Soothing Spice) x 80

For some reason, Blizzard decided it was too easy to get from 250 to 285, so therefore they stopped players being able to cook Omelets and Steaks for skill ups beyond 275. So your going to have to go to Dire Maul and kill a boss for Runn Tum Tuber Surprise recipe.

275-285
Runn Tum Tuber Surprise (1 x Runn Tum Tuber, 1 x Soothing Spice) x 10
You will have to go to Dire Maul East and kill the little Imp boss, Pusillin to get the recipe for these. It’s a 100% drop rate (ignore Thottbot) if you haven’t got the recipe, but he will only drop one copy. So if there are more than one of you that needs it, you will have to kill him again for it each time.
At level 70, all classes can do this boss and can avoid nearly all mobs on the chase towards the final confrontation. Just take some health/mana pots with you.

285 to 300
Smoked Desert Dumplings (1 x Sandworm Meat, 1 x Soothing Spice) x 20.
Go to Cenarion Hold in Silithus and speak to Calandrath for the Desert Recipe chain of quests. When you get to the third quest you’ll get the recipe for Smoked Desert Dumplings. Kill Dredge Crushers and Strikers for the Sandworm Meat (low drop rate). You’ll need about 10 more than the quest needs plus the soothing spices (20 in total).

First you need to learn Master Cooking, so go see Gaston in Honor Hold and buy the Master Cooking Manual.

300 to 325
Buy the recipe for Ravager Dogs from Sid Limbardi in Honor Hold and then go kill Ravagers around Falcon Watch until you have about 35-40 meat.

325 to 350
Two choices here.
1). Go buy the Roasted Clefthoof recipe from Uriku in Telaar (Nagrand) and then kill Clefthoofs around Nagrand for about 35-40 meat or:
2). Go buy the Warp Burger recipe from Supply Officer Mills in Allerian Stronghold (Terokkar Forest) and then kill Warp Stalkers/Hunters around Terokkar Forest for about 35-40 meat.

350 to 375
This part really is a problem at the moment. The best way to get to 375 at the moment is by fishing up Furious Crawdads in one of three lakes around Terokkar Forest and then cooking them. However, these lakes are only accessible if you have a flying mount.
The three lakes are:
Lake Jorune – north west of Stonebreaker Hold.
Lake Ere’Noru – south east of Allerian Stronghold.
Blackwind Lake – in the south east corner of the map, in the Skettis area.
You can buy the recipe from Innkeeper Biribi in Allerian Stronghold.
However, you can go to Toshley’s Station in Blade’s Edge Mountains and find an NPC called Sassa Weldwell. She will sell you the recipes for Crunchy Serpent and Mok’nathal Treats. These stay green until 375. You can now kill Scalewing’s and Raptors around Blade’s Edge Mountains for Serpent Flesh and Raptor Ribs. You will need about 60 to get to 375.

Classic Cooking Guide (1-300)

This Classic Cooking guide will help you get from 1 to 300 cooking as quickly as possible!

If you are Alliance, you can find your section here.

Note: This Expert cooking book teaches level 150 cooking.

Horde

1 to 40
Roasted Boar Meat (1 x Chunk of Boar Meat)
or
Charred Wolf Meat (1 x Stringy Wolf Meat) x 70

40 to 90
Smoked Bear Meat (1 x Bear Meat) x 60
Go to The Sepulcher in Silverpine Forest and buy the Smoked Bear Meat recipe from Andrew Hilbert.
Kill Grizzled Bears around Silverpine Forest for Bear Meat.

90 to 125
Dig Rat Stew (1 x Dig Rat) x 40
Go find Grub in The Barrens. He’s in a Tower by Grosh’gek Farm, just north off the road between Crossroads and Ratchet and pick up the quest for Dig Rat stew.
Kill Dig Rats until you have about 30 more than the quest needs. Complete quest and cook Dig Rat Stew till your level 125.

125 to 175
Hot Lion Chops (1 x Lion Meat, 1 x Hot Spices) x 60
To Train as a Expert cook, go to Shadowprey Village and buy the Expert Cooking Book from Wulan.
Go to The Crossroads and buy Hot Lion Chops recipe from Zargh and about 60 Hot Spices.
Kill Mountain Lions around Hillsbrad Foothills for Lion Meat.

175 to 200
Roast Raptor (1 x Raptor Flesh, 1 x Hot Spices) x 30
Go to Grom’gol and buy Roast Raptor recipe from Nerrist and about 30 Hot Spices.
Kill Raptors around Grom’gol for Raptor Flesh.

200 to 225
Spider Sausage (2 x White Spider Meat) x 30
Go to trainer and train Spider Sausage.
Kill Darkfangs around Dustwallow Marsh for White Spider Meat. *You may want to keep killing Raptors as it can work out quicker. Just depends on your luck.

225
It’s cooking quest time.
Go to Gadgetzan and speak to Dirge Quikcleave to obtain Artisan cooking quest – Clamlette Surprise (he’s in the tavern). Whilst your there, pick up the recipe for Tender Wolf Steaks.
You’ll need 12 Giant Eggs, 10 Zesty Clam Meat and 20 Alterac Swiss. The Alterac Swiss is the easiest to get, just go to the Inn in Thunderbluff and buy them from the Innkeeper. Get the eggs from the Owlbeasts in The Hinterlands (the drop rate is way better than the Rocs in Tanaris). For the clam meat go to Steamwheedle Port in Tanaris and kill the Turtles. They will drop Big Mouth Clams at a good rate, which contain Zesty clam Meat. Keep killing Owlbeasts in The Hinterlands and grab another 70-80 eggs. Also kill the Wolves round here for Tender Wolf Meat.
Go to Bloodvenom Post in Felwood and buy the Monster Omelet recipe from Bale and about 140-160 Soothing Spices.

225 to 275
Monster Omelet (1 x Giant Egg, 2 x Soothing Spices) x 80
or
Tender Wolf Steaks (1 x Tender Wolf Meat, 1 x Soothing Spice) x 80

For some reason, Blizzard decided it was too easy to get from 250 to 285, so therefore they stopped players being able to cook Omelets and Steaks for skill ups beyond 275. So your going to have to go to Dire Maul and kill a boss for Runn Tum Tuber Surprise recipe.

275-285
Runn Tum Tuber Surprise (1 x Runn Tum Tuber, 1 x Soothing Spice) x 10
You will have to go to Dire Maul East and kill the little Imp boss, Pusillin to get the recipe for these. It’s a 100% drop rate (ignore Thottbot) if you haven’t got the recipe, but he will only drop one copy. So if there are more than one of you that needs it, you will have to kill him again for it each time.
At level 70, all classes can do this boss and can avoid nearly all mobs on the chase towards the final confrontation. Just take some health/mana pots with you.

285 to 300
Smoked Desert Dumplings (1 x Sandworm Meat, 1 x Soothing Spice) x 20.
Go to Cenarion Hold in Silithus and speak to Calandrath for the Desert Recipe chain of quests. When you get to the third quest you’ll get the recipe for Smoked Desert Dumplings. Kill Dredge Crushers and Strikers for the Sandworm Meat (low drop rate). You’ll only need about 10 more than the quest needs plus the soothing spices (about 20 in total).

Alliance

1 to 40
Roasted Boar Meat (1 x Chunk of Boar Meat)
or
Charred Wolf Meat (1 x Stringy Wolf Meat) x 70

40 to 75
Smoked Bear Meat (1 x Bear Meat) x 40
Go to Drac Roughcut in Thelsamar, Loch Modan and buy Smoked Bear Meat recipe.
Kill bears around Loch Modan for Bear Meat.

75 to 85
Crab Cake (1 x Crawler Meat) x 10
Kill Crawlers around Darkshore and Westfall for Crawler meat.
You’ll need about 10. Don’t sell any Crawler Claw’s you found, you’ll need them for the next stage.

85 to 100
Cooked Crab Claw (1 x Crab Claw, 1 x Mild Spice) x 20
Go to Stormwind City and buy Crooked Crab Claw recipe from Kendor Kabonka. Get about 20 mild spices.
Go back to Darkshore or Westfall and continue killing Crawlers for the remaining claws you need.

100 to 130
Seasoned Wolf Kabob (2 x Lean Wolf Flank, 1 x Stormwind Seasoning Herbs) x 30
Go to Chef Grual (geddit? grual – gruel?…oh never mind) in Darkshire and get the Seasoned Wolf Kabobs quest. Get the Stormwind Seasoning Herbs from Felcia Gump in Stormwind (Trade District).
Kill Ravagers and Wolves around Duskwood for Lean wolf Flank.
You’ll need about 50-60 (including the ones you need for quest).N.B. you could get the Lean Wolf Steak recipe from Super Seller 680 in Desolace and continue killing until your cooking is up to 150+ and then skip the next step, but it’s a limited supply recipe and can be annoying to get).

130 to 175
Curiously Tasty Omelet (1 x Raptor Egg, 1 x Hot Spice) x 50
To Train as a Expert cook, go to Shandrina by Mystral Lake in Ashenvale and buy the Expert cookbook.
Go to Kendor Kabonka in Stormwind City and buy the Curiously Tasty Omelet recipe.
Kill Raptors in Arathi Highlands for Raptor Eggs. (Keep all the Raptor Meat you get, going to need those next).

175 to 200
Roast Raptor (1 x Raptor Meat, 1 x Hot Spices) x 30
Go see Corporal Bluth at the Rebel Camp in Stranglethorn Vale and buy the Roast Raptor recipe (remembering to pick up about 40 hot spices on the way). Cook all the Raptor Meat you got from Arathi Highland Raptors and then go kill Jungle Stalkers near the Gurabashi Arena until you have enough to take you to level 200 cooking.

200 to 225
Spider Sausage (2 x White Spider Meat) x 30
Kill Darkfangs around Dustwallow Marsh for White Spider Meat. *You may want to keep killing Raptors as it can work out quicker. Just depends on your luck.

225
It’s cooking quest time.
Go to Gadgetzan and speak to Dirge Quikcleave to obtain Artisan cooking quest – Clamlette Surprise (he’s in the tavern). Whilst your here, pick up the Tender Wolf Steaks recipe.
You’ll need 12 Giant Eggs, 10 Zesty Clam Meat and 20 Alterac Swiss. The Alterac Swiss is the easiest to get, just go to the Trade District in Stormwind City and buy it from Ben Trias. Get the eggs from the Owlbeasts in The Hinterlands (the drop rate is way better than the Rocs in Tanaris). For the clam meat go to Steamwheedle Port in Tanaris and kill the Turtles. They will drop Big Mouth Clams at a good rate, which contain Zesty Clam Meat.
Keep killing Owlbeasts in The Hinterlands and grab another 70-80 eggs. Also kill the Wolves round here for Tender Wolf Meat. Go to Talonbranch Glade in Felwood and buy the Monster Omelet recipe from Malygen and about 140-160 Soothing Spices.

225 to 275
Monster Omelet (1 x Giant Egg, 2 x Soothing Spices) x 80
or
Tender Wolf Steaks (1 x Tender Wolf Meat, 1 x Soothing Spice) x 80

For some reason, Blizzard decided it was too easy to get from 250 to 285, so therefore they stopped players being able to cook Omelets and Steaks for skill ups beyond 275. So your going to have to go to Dire Maul and kill a boss for Runn Tum Tuber Surprise recipe.

275-285
Runn Tum Tuber Surprise (1 x Runn Tum Tuber, 1 x Soothing Spice) x 10
You will have to go to Dire Maul East and kill the little Imp boss, Pusillin to get the recipe for these. It’s a 100% drop rate (ignore Thottbot) if you haven’t got the recipe, but he will only drop one copy. So if there are more than one of you that needs it, you will have to kill him again for it each time.
At level 70, all classes can do this boss and can avoid nearly all mobs on the chase towards the final confrontation. Just take some health/mana pots with you.

285 to 300
Smoked Desert Dumplings (1 x Sandworm Meat, 1 x Soothing Spice) x 20.
Go to Cenarion Hold in Silithus and speak to Calandrath for the Desert Recipe chain of quests. When you get to the third quest you’ll get the recipe for Smoked Desert Dumplings. Kill Dredge Crushers and Strikers for the Sandworm Meat (low drop rate). You’ll need about 10 more than the quest needs plus the soothing spices (20 in total).

TBC First Aid Guide (1-375)

This Burning Crusade First Aid guide will show you the fastest and easiest way to level your First Aid skill from 1 to 375.

Leveling Up

1-40
Linen Bandage (1 x Linen Cloth) x 50

41-80
Heavy Linen Bandage (2 x Linen Cloth) x 140

81-115
Wool Bandages (1 x Wool Cloth) x 50

116-150
Heavy Wool Bandage (2 x Wool Cloth) x 50

151-180
Silk Bandage (1 x Silk Cloth) x 50

181-210
Heavy Silk Bandage (2 x Silk Cloth) x 50

211-240
Mageweave Bandage (1 x Mageweave Cloth) x 30

241-260
Heavy Mageweave Bandage (2 x Mageweave Cloth) x 30

261-290
Runecloth Bandage (1 x Runecloth) x 50

291-300
Heavy Runecloth Bandage (2 x Runecloth) x 20

300-330
Heavy Runecloth Bandage (2 x Runecloth) x 85

331-360
Netherweave Bandage (1 x Netherweave Cloth) x 65

361-375
Heavy Netherweave Bandage (2 x Netherweave Cloth) x 20

Training

Level 50

Train Journeymman First Aid

Level 80

Train Wool Bandages

Level 115

Train Heavy Wool Bandages

level 126

Purchase the following books Expert First Aid, Manual: Heavy Silk Bandage, Manual: Mageweave Bandage.

Use the Expert First Aid book to raise your skill cap to 225.

level 151-180

Train Silk Bandage

level 180

Use the Manual: Heavy Silk Bandage to learn to make Heavy Silk Bandages.

Level 210

Use the Manual: Mageweave Bandage to learn to make Mageweave Bandage.

Level 225

Alliance must complete: Triage – Alliance

Horde must complete: Triage – Horde

Level 240

Speak to Doctor Gregory Victor to learn to make Heavy Mageweave Bandage.

Level 260

Speak to Doctor Gregory Victor to learn to make Runecloth Bandage.

Level 290 to 300

Speak to Doctor Gregory Victor to learn to make Heavy Runecloth Bandage.

Level 300-375

Alliance: You need to learn Master First Aid from Burko.

Horde: You need to learn Master First Aid from Aresella.

Buy the First Aid Manual and while you are there, buy the Netherweave and Heavy Netherweave book too).

Amounts each Bandage Heals

Classic First Aid Guide (1-300)

This Classic and Vanilla First Aid leveling guide will show you the fastest and easiest way to level your First Aid skill from 1 to 300.

Leveling Up

1-40
Linen Bandage (1 x Linen Cloth) x 50

41-80
Heavy Linen Bandage (2 x Linen Cloth) x 50

81-115
Wool Bandages (1 x Wool Cloth) x 50

116-150
Heavy Wool Bandage (2 x Wool Cloth) x 50

151-180
Silk Bandage (1 x Silk Cloth) x 50

181-210
Heavy Silk Bandage (2 x Silk Cloth) x 50

211-240
Mageweave Bandage (1 x Mageweave Cloth) x 30

241-260
Heavy Mageweave Bandage (2 x Mageweave Cloth) x 30

261-290
Runecloth Bandage (1 x Runecloth) x 50

291-300
Heavy Runecloth Bandage (2 x Runecloth) x 20

Training

Level 50

Train Journeymman First Aid

Level 80

Train Wool Bandages

Level 115

Train Heavy Wool Bandages

level 126

Purchase the following books Expert First Aid, Manual: Heavy Silk Bandage, Manual: Mageweave Bandage. from Denab Walker in Arathi Highlands

Use the Expert First Aid book sold by Denab Walker to raise your skill cap to 225

level 151-180

Train Silk Bandage

level 180

Use the Manual: Heavy Silk Bandage to learn to make Heavy Silk Bandages.

Level 210

Use the Manual: Mageweave Bandage to learn to make Mageweave Bandage.

Level 225

Alliance must complete: Triage – Alliance

Horde must complete: Triage – Horde

Level 240

Speak to Doctor Gregory Victor to learn to make Heavy Mageweave Bandage.

Level 260

Speak to Doctor Gregory Victor to learn to make Runecloth Bandage.

Level 290 to 300

Speak to Doctor Gregory Victor to learn to make Heavy Runecloth Bandage.

Amounts each Bandage Heals

MoP Protection Warrior Guide – Builds, Talents, and Glyphs


General Information

On this page,
we present the viable talent and glyph choices forProtection Warriors in World of Warcraft MoP 5.4. We detail
what each of the talents andglyphs do and in which situations they should be taken.

The other pages
of our Protection Warrior guide can be accessedfrom the table of contents on the right.


1. Talent Choices


Level

Choices

15

Juggernaut

Double Time

Warbringer

30
Enraged RegenerationSecond WindImpending Victory

45

Staggering Shout

Piercing Howl

Disrupting Shout

60
BladestormShockwaveDragon Roar

75

Mass Spell Reflection

Safeguard

Vigilance

90
AvatarBloodbathStorm Bolt
  • Performance-enhancing
  • Survival
  • Crowd Control
  • Movement
  • Utility
  • Situational

There is no
longer such a thing as a default build. Most of the talents arenow viable. They can easily be changed, thanks
to Dust of Disappearance Icon Dust of
Disappearance
(and Tome of the Clear Mind Icon Tomes of the
Clear Mind
 from level 86 to 90).You will frequently find yourself changing talents and
glyphs betweenencounters, in order to adapt your play style to different mechanics.Therefore, it is important to
understand what each of your talents does andhow they affect your play style.


2. Tier 1 Talents

Tier 1 talents
offer you a choice between 3 improvements to yourCharge Icon Charge.

  • Juggernaut Icon Juggernaut reduces the cooldown of Charge Icon Charge by 8 seconds(down to 12 seconds).
  • Double Time Icon Double
    Time
     removes Charge Icon Charge‘s cooldown, instead making itoperate on a charge
    system. You can have a maximum of two charges. Each chargehas a 20 second recharge time. Note that, in this
    system, Charge only generatesrage every 12 seconds, so you cannot use two Charges in a row to get a burstof
    rage.
  • Warbringer Icon Warbringer causes Charge Icon Charge to root the target for 4seconds, and to reduce
    the target’s movement speed by 50% for 8 seconds.

We believe
that Double Time Icon Double
Time
 should be your default choice for thevast majority of situations, since it
increases your mobility greatly wheneverthere is more than one active target (allowing you to charge to one
targetand then immediately to another one, covering a great distance). It also makesit easier to pick up
multiple targets, and it also grants you an extra stun,which can be beneficial.

Warbringer Icon Warbringer has situational benefits, while Juggernaut Icon Juggernaut isgenerally inferior to Double Time.


3. Tier 2 Talents

Tier 2 talents
offer a choice between 3 self-healing talents.

  • Enraged Regeneration Icon Enraged
    Regeneration
     instantly heals you for 10% of your maximumhealth, and also heals you
    for another 10% of your maximum health over thenext 5 seconds. If used while enraged, the healing is
    doubled. It has a1-minute cooldown.
  • Second Wind Icon Second
    Wind
     causes you to heal yourself passively for 3% of yourmaximum health every
    second, while you are below 35% health.
  • Impending Victory Icon Impending Victory is an improved version of Victory Rush Icon Victory
    Rush
    ,which it replaces. Impending Victory has a 30-second cooldown and costs 10rage. It
    heals you for 20% of your maximum health, and does a bit of damageto the target. After killing an enemy that
    yields experience or honor,Impeding Victory acts just like Victory Rush, its cooldown being reset.

We feel that
the best choice is Enraged Regeneration Icon Enraged
Regeneration
. Not only doesthis talent offer the healing exactly when you need it, but it can
alsobe used while stunned, and its power can be increased by coupling it withBerserker Rage Icon Berserker Rage. This talent basically becomes an additional
defensivecooldown, whereas the other options are just small benefits.

Second Wind Icon Second
Wind
 is a decent option, providing its benefit passively, butwe do not believe it
competes with Enraged Regeneration.

Impending Victory Icon Impending
Victory
 costs a global cooldown that could be used on muchmore valuable abilities, and
it costs rage, which is a much needed resourcefor your Shield Barrier Icon Shield Barrier/Shield Block Icon Shield Block uptimes. We do not advisetaking Impending
Victory.


4. Tier 3 Talents

Tier 3 talents
offer a choice between 3 crowd-control talents.

  • Staggering Shout Icon Staggering Shout causes all snared enemies within 20
    yards tobecome rooted for 5 seconds. It has a 40-second cooldown.
  • Piercing Howl Icon Piercing
    Howl
     snares all enemies within 15 yards, slowing them by50% for 15 seconds. It has
    no cooldown.
  • Disrupting Shout Icon Disrupting Shout interrupts all spellcasting within 10
    yards, andlocks out interrupted players for 4 seconds. It has a 40-second cooldown.

Choosing one
talent over another here will be based on the kiting methodwhich you may have to employ in the encounter, or on
the need to have an AoEinterrupt. That said, we feel that Disrupting Shout Icon Disrupting Shout will almost alwaysprove to be the most
useful option.


5. Tier 4 Talents

Tier 4 offers a
choice between 3 important, damage-dealing abilities.

  • Bladestorm Icon Bladestorm deals damage to all enemies within 8 yards
    for 6seconds. While Bladestorm is active, you cannot perform any actions except forusing your shouts. You
    are, however, immune to disarms, and movement-impairingand loss of control effects, and you continue to
    dodge, parry and block attacks.It has a 1-minute cooldown.
  • Shockwave Icon Shockwave deals damage to and stuns all enemies in a
    10-yard conein front of you for 4 seconds. It has a 40-second cooldown, but if it hits 3or more targets, the
    cooldown is reduced to 20 seconds.
  • Dragon Roar Icon Dragon
    Roar
     deals damage to all enemies within 8 yards, knockingthem back and knocking them
    down for 0.50 seconds. It ignores armor and it isalways a critical strike. It has a 1-minute cooldown.
    Unlike most other AoEattacks, the damage of Dragon Roar drops sharply as more targets are hit by it,so for
    single target situations, it is desirable to only hit your main targetwith it.

Only Shockwave Icon Shockwave provides you with any kind of survivability
increase(assuming that you are facing stunnable adds), so if this is the case, andyou are interested in gaining
a small amount of survivability, this is a goodchoice.

In terms of DPS
contribution, Dragon Roar Icon Dragon
Roar
 is ideal against a singletarget.

Bladestorm Icon Bladestorm is ideal for moments when you want to avoid
being thevictim of movement-impairing effects or effects that cause loss of control ofyour character, but its
damage is quite a bit lower than the other two.


6. Tier 5 Talents

Tier 5 talents
offer a choice between 3 abilities that help you protectraid members.

  • Mass Spell Reflection Icon Mass
    Spell Reflection
     reflects the next spell cast on you and on allparty and raid
    members within 20 yards for 5 seconds. It has a 1-minutecooldown and, unlike its single-target counter-part
    (Spell Reflection Icon Spell
    Reflection
    ),it does not require that you have a shield equipped.
  • Safeguard Icon Safeguard is an improvement over Intervene Icon Intervene, which itreplaces. It allows you to intercept the
    next melee or ranged attack (notspells) made against the targeted raid member (the attack is done to
    youinstead), and it reduces the damage they take by 20% for 6 seconds. In theprocess of doing so, you charge
    the targeted raid member, also removing anymovement-impairing effects that may have been on you. Safeguard
    has a 30-secondcooldown.
  • Vigilance Icon Vigilance reduces the damage taken by the target by
    30% for 12seconds. While Vigilance is active, your Taunt Icon Taunthas no cooldown, andTaunt’s cooldown is reset when
    Vigilance is cast. Vigilance has a 2-minutecooldown.

While the
choice here depends somewhat on what the encounter mechanicsare, Vigilance Icon Vigilance is the best choice in most situations. The
talent isexceptional because not only does it essentially provide an extra defensivecooldown to the other tank
(or another raid member), but the fact that iteffectively removes the cooldown of Taunt Icon Taunt makes it great for picking upmultiple targets. Given
the fact that using Taunt on a target of which youalready have aggro causes you to generatean additional 200%
threat against that target for 3 seconds, this can even beused to boost your threat generation (although you
will need to be mindful ofthe diminishing returns of Taunt).

Safeguard Icon Safeguard is also quite good, but beware of the fact that
it causesyou to intercept the next attack made against the target (you take the damagefrom the attack), which
may not always be desirable.

Mass Spell Reflection Icon Mass Spell
Reflection
 is useful in the event that there are importantspells that can be reflected.
Since most boss abilities can not be reflected(and those that can be generally do not pose problems), this
talent will not beused very much.


7. Tier 6 Talents

Tier 6 talents
provide you with a choice between 3 powerful,gameplay-altering abilities.

  • Avatar Icon Avatar is a DPS cooldown that increases your damage
    done by 20% for24 seconds. It also removes roots and snares when activated. It hasa 3-minute cooldown.
  • Bloodbath Icon Bloodbath is a DPS cooldown that causes all your
    special attacksto place a bleed on the target, equal to 30% of the damage of the respectivespecial attack.
    The ability lasts for 12 seconds, and the bleed lasts for 6seconds. Each new special ability cast while
    Bloodbath is active will refreshthe bleed duration, and update its damage. Bloodbath has a 1-minutecooldown.
  • Storm Bolt Icon Storm Bolt is a 4-second single-target stun, that also
    deals amoderate amount of damage to the target. If the target cannot be stunned(as is the case with raid
    bosses), the damage it deals is much increased. Ithas a 30-second cooldown.

None of these
three talents improve your survivability. The only exceptionto this is Storm Bolt Icon Storm Bolt, which can be a survivability increase if you
areable to stun the mob that is attacking you (although bosses are not stunnable,and in a raid, there should be
plenty of stuns available anyway).

In terms of DPS
and threat output, all three talents are nearlyidentical, but we find Bloodbath Icon Bloodbath to be best. It is also worth
notingthat Avatar Icon Avatar can be beneficial in situations where
movement-impairingeffects are involved. Choose based on your preference.


8. Major Glyphs

As a Protection
Warrior, Major Glyphs offer you various damage (and threat)improvements, but they do very little for your
survivability.

The following
glyphs improve your damage and threat.

Several other
glyphs can, in some situations, increase your DPS andthreat.

  • Glyph of Death From Above Icon Glyph of
    Death From Above
     reduces the cooldown of your Heroic Leap Icon Heroic
    Leap
    by 15 seconds. If you have a chance to make use of HeroicLeap more often than its
    standard cooldown allows for, then this glyphis a solid option. That said, this glyph should pretty much
    always betaken.
  • Glyph of Unending Rage Icon Glyph of
    Unending Rage
     increases your rage pool by 20, giving you amaximum rage amount of
    120. This glyph will probably be beneficial in everypossible scenario, making it much easier for you to
    manage your rage.Additionally, it allows you to pool up rage (even if only slightly), which youcan then use
    in a time of need.

Glyph of Shield Wall Icon Glyph of
Shield Wall
 causes Shield Wall Icon Shield
Wall
 to reduce an additional20% damage taken, at the expense of increasing its cooldown
by 2 minutes. Whilethis glyph is not something you would normally use, it can be very beneficialin some
situations.

Finally, Glyph of Enraged Speed Icon Glyph of
Enraged Speed
 increases your movement speed by 20%while you are enraged.


9. Minor Glyphs

Minor Glyphs do
not provide you with any worthwhile benefits. Many of themoffer cosmetic improvements that you will probably
want to check out. Twoglyphs, however, are worth mentioning.

  • Glyph of Bloody Healing Icon Glyph of
    Bloody Healing
     increases the amount of healing you receivefrom bandages by 20%,
    while you have Deep Wounds Icon Deep
    Wounds
     (passively applied aspart of your normal rotation) up on at least one target.
    Since bandages areseldom used, its benefit will probably be very minor.
  • Glyph of Intimidating Shout Icon Glyph of
    Intimidating Shout
     changes your Intimidating Shout Icon Intimidating Shoutto no longer cause the enemies to run
    around in fear. Instead, they will simplystand still for the duration of the fear. This is very useful when
    you wishto avoid the feared mobs aggroing other packs.


10. Changelog

MoP Protection Warrior Guide – General

General Information

Welcome to our Protection Warrior tank guide for World of Warcraft MoP 5.4. Here, you will learn everything you need to know about playing a Protection Warrior in a raid environment, although most of the content also applies to normal and heroic dungeons.

Class Overview

Currently, Protection Warriors are faring very well, making them a worthychoice for your raid’s tanking spot(s). Like all Warriors, ProtectionWarriors provide several useful raid cooldowns (most notablyRallying Cry Icon Rallying CryShattering Throw Icon Shattering ThrowDemoralizing Banner Icon Demoralizing BannerandSkull Banner Icon Skull Banner).

Protection Warriors have excellent mobility during encounters, and shinein fights where there are a great many adds.

Note that this guide focuses on aspects which are specific to ProtectionWarriors, and general tanking strategies are beyond its scope. If you wish toknow more about the tanking role and what you can do to improve, we recommendthat you read our tanking guide.

Contents

To make it easy to navigate the guide, we have split it into multiple pages:

  • Builds, Talents, and Glyphs: learn how to choose your talents and glyphs;
  • Rotation, Cooldowns, and Abilities: master your rotation and your cooldowns;
  • Buffs, Debuffs, and Useful Abilities: discover your arsenal of useful abilities;
  • Statistics Priority and Reforging: read up on the respective values of your statistics;
  • Gems, Enchants, and Professions: choose the best gems, enchantments, etc.;
  • Macros and Addons: step up your game with useful macros and addons;
  • Gearing Up and Best in Slot: find the best gear you can wear.
Builds, Talents, and Glyphs Builds, Talents, and Glyphs