It’s finally here! The WoW Classic Release date is August 27th, the beta starts on the 15th of May!
The Classic Beta will let you create and level characters and participate in server stress testing. The developers are interested in all types of feedback and have implemented a new bug reporting system to make submitting feedback simpler.
Beta invites seem limited, make sure you opt in on Battle.Net
When you are logged in at http://account.blizzard.com/games, click [Games and Subscriptions]. Scroll down to bring up [Go to Beta Profile Settings]. Click on that and make sure WoW is checked.
Source: Official Post
Mark your calendars: WoW Classic goes live worldwide August 27! Whether your battle cry is “For the Horde!” or “For the Alliance!”, there’s no shortage of adventure awaiting you in the vast continents of Kalimdor and the Eastern Kingdoms.
See below for details on the exact time you can log in and experience the origins of World of Warcraft.
Classic WoW Testing Schedule
Beginning May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test. Players will also get a chance to help put our servers and technology through their paces in a series of stress tests running from May through July—you can opt in now through Account Management and select the WoW Classic beta. Subsequent stress tests will extend the opportunity to even more players. Level caps will also be in place to ensure we’re emphasizing the “stress” in “stress test”
—we want to push our tech to the limit, and that means a critical mass of players in close proximity.
Stress Test Schedule*
- Stress Test 1: Wed May 22–Thurs May 23
- Stress Test 2: Wed Jun 19– Thurs Jun 20
- Stress Test 3: Thurs Jul 18– Fri July 19
*Dates of each stress test are subject to change.
To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria from both the WoW Classic beta opt-in and the standard Warcraft beta opt-in. Participants will also need to have an active subscription or active game time on their Battle.net Account. While opting-in to the beta is the primary way to make sure you’re in the running to join the test it doesn’t guarantee an invitation to the closed beta test. We may also consider additional factors such as how long a player has been subscribed to the game so that we have the right mix of players to ensure great feedback toward making WoW Classic the very best experience for the community.
Create Your Character
If you’re eager to claim your character name in WoW Classic, take note: we’ll be opening character creation on Tuesday, August 13.** Players with an active subscription or game time on their account will be able to create up to three characters per World of Warcraft account. We’ll have more information on realm names closer to launch, but rest assured—you’ll have plenty of time to figure out your plans for realm domination!
*To align with other regions, the Americas will launch slightly ahead of August 27 in local time.
** To align with other regions, the Americas character creation will occur slightly ahead of August 13.
Source: Official Post
Source: Official Forums
In WoW Classic, you’ll have the following character limits per WoW account:
- A maximum of 10 characters per WoW Classic realm
- A maximum of 50 characters across all of the WoW Classic realms in your region
- Only one faction per realm on PvP realms
No overlap or regard with the character limits in Battle for Azeroth
You’ll be able to have up to 50 Battle for Azeroth characters and up to 50 WoW Classic characters at the same time.
Source: Official Forums
The Warcraft/Path of Exiles mashup returns once again.
Ascension jumped back on the radar when they announced that their next season would be exactly the opposite of their classless ruleset point. The whole idea behind the server is that you create your own class: choose abilities from all the ones in the game, pick talents, and roll through Azeroth as your own unique build. Well, they decided to throw that out the window for their next season. This time, your character is created completely randomly–each ability is picked for you, and you have to make due with what you get. It’s called Wildcard mode, and don’t let first impressions put you off.
The first thing I thought of was the All Random mode of standard MOBA games–where instead of picking a champion you just get one? It spices up the game and lets you show how good you are by testing your adaptation skill. I’ve got a feeling the same thing will happen with this new season. Rather than dealing with veterans who have perfect builds, everyone will have crazy ability sets, and PvP will be a mashup of people trying to make what they have work. That just sounds fun. Meanwhile, PvE will be a wacky challenge of “okay so do you have a heal spell?” just trying to keep alive through dungeons.
When it comes right down to it, Ascension is the vanilla experience with a twist, and that’s enough to refresh my interest in playing a game I’ve played to death. It feels new, but familiar. I’ll be interested to see what kind of spells people end up getting with this new random mode they’re doing.
Season 3 releases on April 12th, so you’ve got a bit of time to hop on and check out the server before crunch time.
You can check them out here: https://project-ascension.com/