TBC Cooking Guide (1-375)

This Burning Crusade Cooking guide will help you get from 1 to 375 cooking as quickly as possible!

If you are Alliance, you can find your section here.
Horde

1 to 40
Spice Bread (1 x Simple Flour, 1 x Mild Spices) x 70

40 to 90
Smoked Bear Meat (1 x Bear Meat) x 60
Go to The Sepulcher in Silverpine Forest and buy the Smoked Bear Meat recipe from Andrew Hilbert.
Kill Grizzled Bears around Silverpine Forest for Bear Meat.

90 to 125
Dig Rat Stew (1 x Dig Rat) x 40
Go find Grub in The Barrens. He’s in a Tower by Grosh’gek Farm, just north off the road between Crossroads and Ratchet and pick up the quest for Dig Rat stew.
Kill Dig Rats until you have about 30 more than the quest needs. Complete quest and cook Dig Rat Stew till your level 125.

125 to 175
Hot Lion Chops (1 x Lion Meat, 1 x Hot Spices) x 60
To Train as a Expert cook, go to Shadowprey Village and buy the Expert Cooking Book from Wulan.
Go to The Crossroads and buy Hot Lion Chops recipe from Zargh and about 60 Hot Spices.
Kill Mountain Lions around Hillsbrad Foothills for Lion Meat.

175 to 200
Roast Raptor (1 x Raptor Flesh, 1 x Hot Spices) x 30
Go to Grom’gol and buy Roast Raptor recipe from Nerrist and about 30 Hot Spices.
Kill Raptors around Grom’gol for Raptor Flesh.

200 to 225
Spider Sausage (2 x White Spider Meat) x 30
Go to trainer and train Spider Sausage.
Kill Darkfangs around Dustwallow Marsh for White Spider Meat. *You may want to keep killing Raptors as it can work out quicker. Just depends on your luck.

225
It’s cooking quest time.
Go to Gadgetzan and speak to Dirge Quikcleave to obtain Artisan cooking quest – Clamlette Surprise (he’s in the tavern). Whilst your there, pick up the recipe for Tender Wolf Steaks.
You’ll need 12 Giant Eggs, 10 Zesty Clam Meat and 20 Alterac Swiss. The Alterac Swiss is the easiest to get, just go to the Inn in Thunderbluff and buy them from the Innkeeper. Get the eggs from the Owlbeasts in The Hinterlands (the drop rate is way better than the Rocs in Tanaris). For the clam meat go to Steamwheedle Port in Tanaris and kill the Turtles. They will drop Big Mouth Clams at a good rate, which contain Zesty clam Meat. Keep killing Owlbeasts in The Hinterlands and grab another 70-80 eggs. Also kill the Wolves round here for Tender Wolf Meat.
Go to Bloodvenom Post in Felwood and buy the Monster Omelet recipe from Bale and about 140-160 Soothing Spices.

225 to 275
Monster Omelet (1 x Giant Egg, 2 x Soothing Spices) x 80
or
Tender Wolf Steaks (1 x Tender Wolf Meat, 1 x Soothing Spice) x 80

For some reason, Blizzard decided it was too easy to get from 250 to 285, so therefore they stopped players being able to cook Omelets and Steaks for skill ups beyond 275. So your going to have to go to Dire Maul and kill a boss for Runn Tum Tuber Surprise recipe.

275-285
Runn Tum Tuber Surprise (1 x Runn Tum Tuber, 1 x Soothing Spice) x 10
You will have to go to Dire Maul East and kill the little Imp boss, Pusillin to get the recipe for these. It’s a 100% drop rate (ignore Thottbot) if you haven’t got the recipe, but he will only drop one copy. So if there are more than one of you that needs it, you will have to kill him again for it each time.
At level 70, all classes can do this boss and can avoid nearly all mobs on the chase towards the final confrontation. Just take some health/mana pots with you.

285 to 300
Smoked Desert Dumplings (1 x Sandworm Meat, 1 x Soothing Spice) x 20.
Go to Cenarion Hold in Silithus and speak to Calandrath for the Desert Recipe chain of quests. When you get to the third quest you’ll get the recipe for Smoked Desert Dumplings. Kill Dredge Crushers and Strikers for the Sandworm Meat (low drop rate). You’ll only need about 10 more than the quest needs plus the soothing spices (about 20 in total).

First you need to learn Master Cooking, so go see Baxter in the tavern in Thrallmar and buy the Master Cooking Manual.

300 to 325
Buy the recipe for Ravager Dogs from Cookie One-Eye in Thrallmar (by the stables) and then go kill Ravagers around Falcon Watch until you have about 35-40 meat.

325 to 350
Two choices here.
1). Go buy the Roasted Clefthoof recipe from Nula the Butcher in Garadar (Nagrand) and then kill Clefthoofs around Nagrand for about 35-40 meat or:
2). Go buy the Warp Burger recipe from Innkeeper Grilka in Stonebreaker Hold (Terokkar Forest) and then kill Warp Stalkers/Hunters around Terokkar Forest for about 35-40 meat.

350 to 375
This part really is a problem at the moment. The best way to get to 375 at the moment is by fishing up Furious Crawdads in one of three lakes around Terokkar Forest and then cooking them. However, these lakes are only accessible if you have a flying mount.
The three lakes are:
Lake Jorune – north west of Stonebreaker Hold.
Lake Ere’Noru – south east of Allerian Stronghold.
Blackwind Lake – in the south east corner of the map, in the Skettis area.
You can buy the recipe from Rungor in Stonebreaker Hold.
You also need a 430+ fishing skill to be able to fish there.
However, you can go to Blade’s Edge Mountains and find an NPC called Matron Varah (she’s in the Inn in Mok’nathal Village) who gives you a quest to get her Raptor Ribs and Serpent Flesh. Once you complete it, she’ll give you the recipe for Crunchy Serpent, which will stay green until 375. You can now kill Scalewing’s around Blade’s Edge Mountains for Serpent Flesh. You will need about 60 to get to 375.

Alliance

1 to 40
Spice Bread (1 x Simple Flour, 1 x Mild Spices) x 70

40 to 75
Smoked Bear Meat (1 x Bear Meat) x 40
Go to Drac Roughcut in Thelsamar, Loch Modan and buy Smoked Bear Meat recipe.
Kill bears around Loch Modan for Bear Meat.

75 to 85
Crab Cake (1 x Crawler Meat) x 10
Kill Crawlers around Darkshore and Westfall for Crawler meat.
You’ll need about 10. Don’t sell any Crawler Claw’s you found, you’ll need them for the next stage.

85 to 100
Cooked Crab Claw (1 x Crab Claw, 1 x Mild Spice) x 20
Go to Stormwind City and buy Crooked Crab Claw recipe from Kendor Kabonka. Get about 20 mild spices.
Go back to Darkshore or Westfall and continue killing Crawlers for the remaining claws you need.

100 to 130
Seasoned Wolf Kabob (2 x Lean Wolf Flank, 1 x Stormwind Seasoning Herbs) x 30
Go to Chef Grual (geddit? grual – gruel?…oh never mind) in Darkshire and get the Seasoned Wolf Kabobs quest. Get the Stormwind Seasoning Herbs from Felcia Gump in Stormwind (Trade District).
Kill Ravagers and Wolves around Duskwood for Lean wolf Flank.
You’ll need about 50-60 (including the ones you need for quest).N.B. you could get the Lean Wolf Steak recipe from Super Seller 680 in Desolace and continue killing until your cooking is up to 150+ and then skip the next step, but it’s a limited supply recipe and can be annoying to get).

130 to 175
Curiously Tasty Omelet (1 x Raptor Egg, 1 x Hot Spice) x 50
To Train as a Expert cook, go to Shandrina by Mystral Lake in Ashenvale and buy the Expert cookbook.
Go to Kendor Kabonka in Stormwind City and buy the Curiously Tasty Omelet recipe.
Kill Raptors in Arathi Highlands for Raptor Eggs. (Keep all the Raptor Meat you get, going to need those next).

175 to 200
Roast Raptor (1 x Raptor Meat, 1 x Hot Spices) x 30
Go see Corporal Bluth at the Rebel Camp in Stranglethorn Vale and buy the Roast Raptor recipe (remembering to pick up about 40 hot spices on the way). Cook all the Raptor Meat you got from Arathi Highland Raptors and then go kill Jungle Stalkers near the Gurabashi Arena until you have enough to take you to level 200 cooking.

200 to 225
Spider Sausage (2 x White Spider Meat) x 30
Kill Darkfangs around Dustwallow Marsh for White Spider Meat. *You may want to keep killing Raptors as it can work out quicker. Just depends on your luck.

225
It’s cooking quest time.
Go to Gadgetzan and speak to Dirge Quikcleave to obtain Artisan cooking quest – Clamlette Surprise (he’s in the tavern). Whilst your here, pick up the Tender Wolf Steaks recipe.
You’ll need 12 Giant Eggs, 10 Zesty Clam Meat and 20 Alterac Swiss. The Alterac Swiss is the easiest to get, just go to the Trade District in Stormwind City and buy it from Ben Trias. Get the eggs from the Owlbeasts in The Hinterlands (the drop rate is way better than the Rocs in Tanaris). For the clam meat go to Steamwheedle Port in Tanaris and kill the Turtles. They will drop Big Mouth Clams at a good rate, which contain Zesty Clam Meat.
Keep killing Owlbeasts in The Hinterlands and grab another 70-80 eggs. Also kill the Wolves round here for Tender Wolf Meat. Go to Talonbranch Glade in Felwood and buy the Monster Omelet recipe from Malygen and about 140-160 Soothing Spices.

225 to 275
Monster Omelet (1 x Giant Egg, 2 x Soothing Spices) x 80
or
Tender Wolf Steaks (1 x Tender Wolf Meat, 1 x Soothing Spice) x 80

For some reason, Blizzard decided it was too easy to get from 250 to 285, so therefore they stopped players being able to cook Omelets and Steaks for skill ups beyond 275. So your going to have to go to Dire Maul and kill a boss for Runn Tum Tuber Surprise recipe.

275-285
Runn Tum Tuber Surprise (1 x Runn Tum Tuber, 1 x Soothing Spice) x 10
You will have to go to Dire Maul East and kill the little Imp boss, Pusillin to get the recipe for these. It’s a 100% drop rate (ignore Thottbot) if you haven’t got the recipe, but he will only drop one copy. So if there are more than one of you that needs it, you will have to kill him again for it each time.
At level 70, all classes can do this boss and can avoid nearly all mobs on the chase towards the final confrontation. Just take some health/mana pots with you.

285 to 300
Smoked Desert Dumplings (1 x Sandworm Meat, 1 x Soothing Spice) x 20.
Go to Cenarion Hold in Silithus and speak to Calandrath for the Desert Recipe chain of quests. When you get to the third quest you’ll get the recipe for Smoked Desert Dumplings. Kill Dredge Crushers and Strikers for the Sandworm Meat (low drop rate). You’ll need about 10 more than the quest needs plus the soothing spices (20 in total).

First you need to learn Master Cooking, so go see Gaston in Honor Hold and buy the Master Cooking Manual.

300 to 325
Buy the recipe for Ravager Dogs from Sid Limbardi in Honor Hold and then go kill Ravagers around Falcon Watch until you have about 35-40 meat.

325 to 350
Two choices here.
1). Go buy the Roasted Clefthoof recipe from Uriku in Telaar (Nagrand) and then kill Clefthoofs around Nagrand for about 35-40 meat or:
2). Go buy the Warp Burger recipe from Supply Officer Mills in Allerian Stronghold (Terokkar Forest) and then kill Warp Stalkers/Hunters around Terokkar Forest for about 35-40 meat.

350 to 375
This part really is a problem at the moment. The best way to get to 375 at the moment is by fishing up Furious Crawdads in one of three lakes around Terokkar Forest and then cooking them. However, these lakes are only accessible if you have a flying mount.
The three lakes are:
Lake Jorune – north west of Stonebreaker Hold.
Lake Ere’Noru – south east of Allerian Stronghold.
Blackwind Lake – in the south east corner of the map, in the Skettis area.
You can buy the recipe from Innkeeper Biribi in Allerian Stronghold.
However, you can go to Toshley’s Station in Blade’s Edge Mountains and find an NPC called Sassa Weldwell. She will sell you the recipes for Crunchy Serpent and Mok’nathal Treats. These stay green until 375. You can now kill Scalewing’s and Raptors around Blade’s Edge Mountains for Serpent Flesh and Raptor Ribs. You will need about 60 to get to 375.

TBC First Aid Guide (1-375)

This Burning Crusade First Aid guide will show you the fastest and easiest way to level your First Aid skill from 1 to 375.

Leveling Up

1-40
Linen Bandage (1 x Linen Cloth) x 50

41-80
Heavy Linen Bandage (2 x Linen Cloth) x 140

81-115
Wool Bandages (1 x Wool Cloth) x 50

116-150
Heavy Wool Bandage (2 x Wool Cloth) x 50

151-180
Silk Bandage (1 x Silk Cloth) x 50

181-210
Heavy Silk Bandage (2 x Silk Cloth) x 50

211-240
Mageweave Bandage (1 x Mageweave Cloth) x 30

241-260
Heavy Mageweave Bandage (2 x Mageweave Cloth) x 30

261-290
Runecloth Bandage (1 x Runecloth) x 50

291-300
Heavy Runecloth Bandage (2 x Runecloth) x 20

300-330
Heavy Runecloth Bandage (2 x Runecloth) x 85

331-360
Netherweave Bandage (1 x Netherweave Cloth) x 65

361-375
Heavy Netherweave Bandage (2 x Netherweave Cloth) x 20

Training

Level 50

Train Journeymman First Aid

Level 80

Train Wool Bandages

Level 115

Train Heavy Wool Bandages

level 126

Purchase the following books Expert First Aid, Manual: Heavy Silk Bandage, Manual: Mageweave Bandage.

Use the Expert First Aid book to raise your skill cap to 225.

level 151-180

Train Silk Bandage

level 180

Use the Manual: Heavy Silk Bandage to learn to make Heavy Silk Bandages.

Level 210

Use the Manual: Mageweave Bandage to learn to make Mageweave Bandage.

Level 225

Alliance must complete: Triage – Alliance

Horde must complete: Triage – Horde

Level 240

Speak to Doctor Gregory Victor to learn to make Heavy Mageweave Bandage.

Level 260

Speak to Doctor Gregory Victor to learn to make Runecloth Bandage.

Level 290 to 300

Speak to Doctor Gregory Victor to learn to make Heavy Runecloth Bandage.

Level 300-375

Alliance: You need to learn Master First Aid from Burko.

Horde: You need to learn Master First Aid from Aresella.

Buy the First Aid Manual and while you are there, buy the Netherweave and Heavy Netherweave book too).

Amounts each Bandage Heals

TBC Leatherworking Guide (1-375)

This TBC Leatherworking guide will show you the fastest and easiest way to level your Leatherworking skill from 1 to 375. Don’t forget to check out our TBC Skinning Guide for more tips!

Leveling Up

1-35
35 Light Armour Kit – 35 Light Leather

35-55
20 Cured Light Hide – 20 Light Hide

55-70
15 Embossed Leather Gloves – 60 Light Leather

70-85
15 Light Leather Bracers – 90 Light Leather

85-100
15 Fine Leather Belt – 90 Light Leather

100-120
25 Cured Medium Hide – 25 Medium Hide

120-125
10 Fine Leather Belt – 60 Light Leather

125-150
25 Dark Leather Belt – 25 Fine Leather Belts, 25 Cured Medium Hides

150-160
10 Cured Heavy Hide – 10 Heavy Hide

160-170
10 Heavy Armour Kit – 50 Heavy Leather

170-180
10 Dusky Leather Leggings – 100 Heavy Leather

180-190
10 Barbaric Shoulders – 80 Heavy Leather, 10 Cured Heavy Hide

190-195
5 Dusky Bracers – 80 Heavy Leather

195-205
10 Dusky Belt – 100 Heavy Leather, 20 Bolts of Silk Cloth, 10 Iron Buckle

Elemental – 205-250

205-230
25 Nightscape Headband/Tunic – 125-175 Thick Leather
230-250
20 Nightscape Pants – 280 Thick Leather

Dragonscale – 205-250

205-226
21 Nightscape Headband/Tunic – 105-147 Thick Leather

226-228
2 Tough Scorpid Breastplate – 24 Thick Leather, 24 Scorpid Scale

228-230
2 Tough Scorpid Gloves – 12 Thick Leather, 16 Scorpid Scale

230-250
20 Nightscape Pants – 280 Thick Leather

Tribal – 205-300

205-211
6 Thick Armour Kit – 30 Thick Leather

211-222
11 Nightscape Headband/Tunic – 55-77 Thick Leather

222-224
2 Turtle Scale Gloves – 12 Thick Leather, 16 Turtle Scale

224-226
2 Turtle Scale Breastplate – 12 Thick Leather, 24 Turtle Scale

226-228
2 Turtle Scale Bracers – 16 Thick Leather, 24 Turtle Scale

228-229
1 Wild Leather Vest – 12 Thick Leather, 2 Wildvine

229-230
1 Wild Leather Helmet – 10 Thick Leather, 2 Wildvine

230-232
2 Turtle Scale Helm – 28 Thick Leather, 48 Turtle Scale

232-250
18 Nightscape Pants – 252 Thick Leather

250-260
10 Nightscape Boots – 160 Thick Leather

260-270
10 Wicked Leather Gauntlets – 80 Rugged Leather

270-285
10 Wicked Leather Bracers – 120 Rugged Leather

285-300
15 Wicked Leather Headband – 210 Rugged Leather

300-375

300-310
Knothide Leather (5 x Knothide Leather Scraps) x 20 = 100 x Knothide Leather Scraps

310-320
Wild Draenish Gloves (9 x Knothide Leather, 3 x Rune Thread) x 10

320-325
Thick Draenic Boots (10 x Knothide Leather, 3 x Rune Thread) x 5

325-335
Heavy Knothide Leather (5 x Knothide Leather) x 80

335-340
Thick Draenic Vest (14 x Knothide Leather, 3 x Rune Thread) x 5

340-355
Felscale Breastplate (14 x Knothide Leather, 3 x Fel Scales, 3 x Rune Thread) x 15

355-365
Heavy Clefthoof Boots (4 x Heavy Knothide Leather, 20 x Thick Clefthoof Leather, 4 x Primal Earth, 2 x Rune Thread) x 10

365-370
Felstalker Bracers (6 x Heavy Knothide Leather, 6 x Fel Hide, 6 x Crystal Infused Leather, 4 x Primal Air, 2 x Rune Thread) x 5

370-375
Drums of Panic (2 x Heavy Knothide Leather, 2 x Primal Shadow) x 5

Estimated Required Materials

  • 20-40 x Bolts of Silk Cloth
  • 30 x Crystal Infused Leather
  • 30 x Fel Hide
  • 45 x Fel Scales
  • 10 x Heavy Hides
  • 80 x Heavy Knothide Leather
  • 410-430 x Heavy Leather
  • 10 x Iron Buckles
  • 380 x Knothide Leather
  • 100 x Knothide Leather Scraps
  • 20 x Light Hides
  • 275 x Light Leather
  • 25 x Medium Hides
  • 20 x Primal Air
  • 40 x Primal Earth
  • 10 x Primal Shadow
  • 410 x Rugged Leather
  • 135 x Rune Thread
  • 200 x Thick Clefthoof Leather
  • 160 x Thick Leather

Elemental

  • 2 Hearts of Fire, 2 Cores of Earth , 2 Globes of Water, and 2 Breaths of Wind
  • 405-455 x Thick Leather

Dragonscale

  • 40 x Scorpid Scale
  • 441-483 x Thick Leather
  • 10 x Worn Dragonscale

Tribal

  • 2 x Cured Thick Hide
  • 427-450 x Thick Leather
  • 112 x Turtle Scale
  • 11 x Wildvine

TBC Blacksmithing Guide (1-375)

This TBC Blacksmithing guide will show you the fastest and easiest way to level your Blacksmithing skill from 1 to 375.

You will want to equip yourself and your friends as your skill rises. If you keep your skill at 25 plus five times your level then you will always be able to make items you can equip at their minimum level. Outside of the items you make because you want to, or to fulfill the Blacksmith quests, there are a series of minimum-material items you can make to advance your skill, mostly consisting of stone, misc. items, and some low-material armor items.

Apprentice Blacksmithing Path

This is done mostly with stone, saving your copper and bronze bars until later except when you need to equip yourself or your friends or clients. Make Rough Sharpening Stones (turns green at 15 and grey at 55) until you reach 25 and learn Rough Grinding Stones. (Save and use those Sharpening Stones as a combat buff.) Make Rough Grinding Stones (turns green at 45 and grey at 85) until you reach skill 65, keeping them for use later in making other items. Make Coarse Sharpening Stones (green when learned at 65, grey at 80) until you reach 75 and are a Journeyman. Copper items useful as skill ups include Copper Bracers (2 copper bars, green at 20), Copper Chain Pants (4 copper bars, green at 50) and Copper Chain Belt (6 copper bars, green at 75).

Journeyman Blacksmithing Path

At 75 you learn Coarse Grinding Stone, which are green when learned. Make those until they turn grey at 100 and save them for making further items. Turn any tin and copper into bronze bars but save them. Make Silver Rods until they turn green at 105 (and sell them to Enchanters) then make Rough Bronze Leggings (with your saved bronze bars) until they turn green at 145 or even to grey at grey at 175. These take 6 Bronze Bars and sell to the vendors for 9.62 s each, so if you can buy stacks of 20 Bronze Bars for 30 s or less, you can actually make a profit while you skill up. Also at 125 you learn Heavy Grinding Stone. Make these until they turn grey at 150 and keep them for making other items. If you are able to learn the Deadly Bronze Poniard dropped plan at 125 then you can make and sell it at a profit until it turns green at 155 and grey at 185. The Patterned Bronze Bracer (green at 150) is required for a Badlands quest. At 145 you learn to make your first rare (blue) item, the Shining Silver Breastplate (green at 175) which sells well.

Expert Blacksmithing Path

Beginning at 150, make Rough Bronze Leggings until they turn grey at 175. Iron Buckles are easy but turn grey at 155, while Golden Rods turn green at 155 and grey at 160. Golden skeleton keys are green when learned and grey at 170. You will want to equip yourself and friends with the Green Iron Set and that will provide some skill ups. If you are lucky enough to learn the Iron Shield Spike plan at 150 then you can make and sell these at a good profit until they turn green at 180 and grey at 210. Another profitable drop is the Iron Counterweight, green at 190 and grey at 210. At 200 you learn Solid Grinding Stone so make those until they turn grey at 210. To get from 210 to 225, make Golden Scale Bracers to 215, then make Steel Plate Helms to 225. You will also be equipping yourself with the Golden Scale armor set and the Moonsteel Broadsword is required for a quest in Dustwallow Marsh. A number of expert weapons and armor are saleable, including the rare Green Iron Hauberk at 180 (green at 205, grey at 230).

Artisan Blacksmithing Path

At 225 make Steel Plate Helms until it turns green at 235. Then make Mithril Spurs to 250 (turns green at 255). At 250 make Dense Sharpening Stones until they turn grey at 260. The Heavy Mithril and Ornate Mithril armour items are good for their level, so you can also skill up some on making the mithril items for the Mithril Order quests. The Ornate Mithril Boots are popular with warriors for their remove root effect and they (and the Ornate Mithril Helm) turn green at 265. Go back to Mithril Spurs (which are readily saleable) until they turn grey at 275 and then make Thorium Bracers to 280. Now make Thorium Helms to 300. An alternative is the Imperial Plate armour set, starting with the Imperial Plate Belt and Shoulders at 265, Bracers at 270, and then Helm and Boots at 295. While these use more thorium than the Thorium armour items, they can be sold for a profit even if you buy the materials.

Specialty Path:

As an Armorsmith or Weaponsmith you can skill up making the items for your specialty Quest. Be sure to make them as soon as you learn them, and save the items to turn in for the quest, so you get your skillups. An Armorsmith can then skill up with Truesilver Gauntlets until they turn green at 245 (or grey at 265) and Truesilver Breastplate until it turns green at 265 (or grey at 285). Those are both saleable items. A Weaponsmith can gain skillups with the Shatterer, Phantom Blade, Blight and Truesilver Champion, as these are also saleable.

Comments

There is no one best path up because it depends on which dropped plans you get a hold of, which specialty you take, and which items you can make for guild mates or sell that give skillups, which will vary by guild and server. It also depends on whether you learn every plan going up or only the bare minimum because you are trying for a truly lowest cost or fastest power-leveling run up to 300. The path I outlined is a fairly optimal approach but it does include obtaining some dropped plans at the right times.

The faster you try to skill up the more it will cost you because you are likely going to have to vendor much of it. The market can only absorb so much of any one item. Whenever possible, spread out the items you make over time or make a variety so that you do not overload the market. If you want to minimize cost by selling your items, look at the Auction House to see which desirable green or blue items that give skillups are lacking or in short supply and go for them, bypassing those that are in large supply already. Remember that an item that costs 2 g to make is better than one that costs 1 g to make if you can sell the first for a profit but the second sells for a loss.

An example of this is the Imperial Plate Armor set, all of which (except bracer) can be sold for a profit while the cheaper Thorium or Radiant armor items use less materials but do not sell.

Another way to help yourself is to have one of your characters be an Enchanter and disenchant any green item that won’t sell, since you can usually then sell the resulting reagents for more than the vendor would pay for the original item. This can often make it better to make more costly green items rather than the less costly white items, since you cannot disenchant the white items.

New Blacksmith Plans

A new plan is dropped by Garr in Molten Core: Elemental Sharpening Stone. The rare plan is Bind on Pickup, so this will be a truly rare plan. I note that the plan does not specify sharp weapons, so I wonder if it applies to all weapons or if there is also an Elemental Whetstone plan out there.

Elemental Sharpening Stone [300] Use: Increase critical chance on a melee weapon by 2% for
30 minutes, Requires Level 50 (uncommon) (Rare dropped Bind on Pickup plan from Garr in MC)
– 2 Elemental Earth, 3 Dense Stone (2.5 s)

Another new plan is:

Helm of the Great Chief [300 Armoursmith] 292 AC, +12 Stamina, +30 Spirit, L 56, Mail (Rare)(Rare drop)
– 40 Thorium Bars, 4 Enchanted Thorium Bars, 60 Jet Black Feathers, 6 Large Opals, 2 Huge Emeralds (242.85 s)

This has dropped from Lord Kazzak and from Risen Warrior.

Sulfuron Hammer

You get the plan by turning in a Sulfuron Ingot to Lokhtos Darkbargainer in the BRD bar. No reputation is required. Sulfuron Ingots are dropped by Golemagg the Incinerator, Molten Core Boss, at a 16% rate ( once in 6 kills). When the Sulfuron Ingot is in your inventory, you will be given a new dialogue option with Lohktos Darkbargainer. Follow this dialogue through to obtain the Thorium Brotherhood Contract. http://wow.allakhazam.com/db/item.html?witem=18628

Once you have the Contract, speak with him again to turn in the Contract and the Sulfuron Ingot for the plans.

Sulfuron Hammer [300] 2H Hammer (143-239) Spd 3.00, Proc: Hurl fiery ball for 83-101 fire + 16 damage over 8 sec., L 60, 63.7 dps, (Epic, Bind on Equip)(Unique BoE plan sold by Lokhtos Darkbargainer in BRD bar for 1 Sulfuron Ingot via the Thorium Brotherhood Contract)
– 8 Sulfuron Ingots, 20 Dark Iron Bars, 50 Arcanite bars, 25 Essence of Fire, 10 Blood of the Mountain, 10 Lava Core, 10 Fiery Core.
http://wow.allakhazam.com/item.html?witem=17193

That only requires Artisan Blacksmith, however the materials required are extreme. However, there is a reason to make it. You gather the materials to make the Sulfuron Hammer and then kill Ragnaros and get the Eye of Sulfuras drop (6% drop chance)( http://wow.allakhazam.com/item.html?witem=17204 )

You can then combine the Sulfuron Hammer and the Eye of Sulfuras to make this Legendary 2H Hammer:

Sulfuras, Hand of Ragnaros 2H Mace (223-372) Spd 3.70, +12 Strength, +12 Stamina, +30 Fire Resistance, Proc: Fireball for 273-333 Fire + 75 fire over 10 sec., Equip: Deals 5 Fire to an attacker who hits you with a melee attack., L 60, 80.4 DPS (Legendary, Bind on Pickup)

Screenshot:
Sulfuron Hammer
I gather that this is not a Blacksmith plan and that anyone can turn in a Sulfuron Hammer and the Eye of Sulfuras to get Sulfuras. The Sulfuron Hammer is not BoP so it can be made and then transferred.

Blacksmithing 300 to 375

300 – 315
Imperial Plate Boots (18 x Thorium Bar) x 15 (Thankyou to Tobius on EU-Aggramar for suggesting this)

315 – 320
Imperial Plate Chest (20 x Thorium Bar) x 5 (Thankyou to Stahlkinn on EU-Baelgun for suggesting this)

Alternatively you could do the following as suggested by Peavy on EU-Al’Akir:

300 – 320
Enchanted Thorium Blades (2 x Enchanted Thorium Bars, 6 x Thorium Bars, 1 x Rugged Leather) x 20
This really depends on how easy and/or cheap it is to get Enchanted Thorium Bars on your server.

320 – 325
Fel Iron Chain Tunic (9 x Fel Iron Bar) x 5

325 – 330
Lesser Rune of Warding (1 x Adamantite Bar) x 10

330 – 340
Adamantite Cleaver (8 x Adamantite Bar) x 10
N.B. This is a limited supply recipe sold by either of the following:
Aaron Hollman – Shattrath City
Arras – The Exodar
Eriden – Silvermoon City

340 – 350
Lesser Rune of Shielding (1 x Adamantite Bar) x 20
N.B. This is a limited supply recipe sold by either of the following:
Mari Stonehand – Wildhammer Stronghold (Shadowmoon Valley)
Rohok – Thrallmar (Hellfire Peninsula)

350 – 360
Adamantite Weightstone (1 x Adamantite Bar, 2 x Netherweave Cloth) x 20
Requires Honoured rep with cenarion Expedition, which is fairly easy to get

N.B. from 360 onwards it gets tough to get recipes that will skill you up, as trainers won’t teach you anything worthwhile. Everything that will skill you up past 360, is either a random drop pattern or a rep reward. The two best and cheapest ways are to get Scryers or Aldors rep.

Aldor’s Rep Path

360 – 370
Flamebane Gloves (8 x Fel Iron Bars, 4 x Primal Water, 4 x Primal fire) x 10
Requires Aldor honoured rep to buy pattern and it’s BoP

370 – 375
Flamebane Breastplate (16 x Fel Iron Bars, 6 x Primal Water, 4 x Primal Fire) x 5
Requires Aldor revered rep to buy pattern and it’s BoP

Scryer’s Rep Path

360 – 370
Enchanted Adamantite Boots (3 x Hardened Adamantite Bars, 12 x Arcane Dust, 2 x Large Prismatic Shards) x 10
Requires Scryer honoured rep to buy pattern and it’s BoP

370 – 375
Enchanted Adamantite Breastplate (4 x Hardened Adamantite Bars, 20 x Arcane Dust, 4 x Large Prismatic Shards) x 5
Requires Scryer revered rep to buy pattern and it’s BoP

Alternatively, you could keep running Auchenai Crypts for the Felsteel Gloves plans as follows:

361 – 375
Felsteel Gloves (6 x Felsteel Bars) x 15

Aldor’s Rep Path

370 X Thorium Bars (or 120 if you made Blades)
199 x Fel Iron Bar
130 x Adamantite Bar
40 x Netherweave Cloth
70 x Primal Water
60 x Primal Fire

If you made Enchanted Thorium Blades instead Imperial Plate Chest, add the following:
40 x Enchanted Thorium Bars
20 x Rugged Leather

Scryer’s Rep Path

370 X Thorium Bars (or 120 if you made Blades)
39 x Fel Iron Bar
130 x Adamantite Bar
40 x Netherweave Cloth
50 x Hardened Adamantite Bars (That’s 600 x Adamantite Bars)
220 x Arcane Dust
40 x Large Prismatic Shards

If you made Enchanted Thorium Blades instead Imperial Plate Chest, add the following:
40 x Enchanted Thorium Bars
20 x Rugged Leather

TBC Enchanting Guide (1-375)

This TBC Enchanting guide will show you the fastest and easiest way to level your Enchanting skill from 1 to 375. Let’s start off with the materials needed for leveling to 375.

Materials

Now that we have all of the materials, these are the things you need to craft to reach 375 Alchemy. Some skills turn yellow before hitting the desired level and the numbers may be off by a point or two due to good/bad luck. 

Enchanting 0-1

 1x Runed Copper Rod = 1 x Copper Rod + 1 x Strange Dust + 1 x Lesser Magic Essence

Enchanting 1-75

76x Enchant Bracer – Minor Health = 76 x Strange Dust

 Learn [Journeyman Enchanting] 

Enchanting 75-85

10x [Enchant Bracer – Minor Deflection] = 10 x Lesser Magic Essence + 10 x Strange Dust

Enchanting 85-100

 15x Enchant Bracer – Minor Stamina = 45 x Strange Dust

Enchanting 100-101

1x Runed Silver Rod = 1 x Silver Rod + 6 x Strange Dust + 3 x Greater Magic Essence + 1 x Shadowgem

Enchanting 101-105

4x Enchant Bracer – Minor Stamina = 12 x Strange Dust

Enchanting 105-120

18x Enchant Bracer – Minor Agility = 36 x Strange Dust + 18 x Greater Magic Essence

Enchanting 120-130

10x Enchant Shield – Minor Stamina = 10 x Lesser Astral Essence + 20 x Strange Dust

Enchanting 130-150

20x Enchant Bracer – Lesser Stamina = 40 x Soul Dust

Learn Expert Enchanting(Alliance) Kitta Firewind in the tower of Azora, (Horde) Hgarth in Stonetalon Mountains 

Enchanting 150-151

1x Runed Golden Rod = 1 x Golden Rod + 1 x Iridescent Pearl + 2 x Greater Astral Essence + 2 x Soul Dust

Enchanting 151-160

10x Enchant Bracer – Lesser Stamina = 20 x Soul Dust

Enchanting 160-165

5x Enchant Shield – Lesser Stamina = 5 x Lesser Mystic Essence + 5 x Soul Dust

Enchanting 165-180

15x Enchant Bracer – Spirit = 15 x Lesser Mystic Essence

Enchanting 180-200

20x Enchant Bracer – Strength = 20 x Vision Dust

Enchanting 200-201

1x Runed Truesilver Rod = 1 x Truesilver Rod + 1 x Black Pearl + 2 x Greater Mystic Essence + 2 x Vision Dust

Enchanting 201-205

7x Enchant Bracer – Strength = 7 x Vision Dust

Enchanting 205-225

20x Enchant Cloak – Greater Defense = 60 x Vision Dust

Learn Artisan Enchanting from Annora in Uldaman. Make sure you are 205 enchanting when you visit her or you won’t be able to learn the recipe.

Enchanting 225-235

10x Enchant Gloves – Agility = 10 x Vision Dust + 10 x Lesser Nether Essence

Enchanting 235-245

12x Enchant Chest – Superior Health = 72 x Vision Dust

Enchanting 245-265

24x Enchant Bracer – Greater Strength = 48 x Dream Dust + 24 x Greater Nether Essence

Buy Formula: Enchant Shield – Greater Stamina(Alliance)Mythrin’dir in Darnassus, (Horde)Daniel Bartlett in the Undercity. 

Enchanting 265-290

29x Formula: Enchant Shield – Greater Stamina = 290 x Dream Dust

Buy Formula: Runed Arcanite Rod from Lorelae Wintersong in Moonglade. Also Purchase Formula: Enchant Cloak – Superior Defense from her. 

Enchanting 290-291

1x Runed Arcanite Rod = 1 x Arcanite Rod + 1 x Golden Pearl + 10 x Illusion Dust + 4 x Greater Eternal Essence + 4 x Small Brilliant Shard + 2 x Large Brilliant Shard

Enchanting 291-300

9x Enchant Cloak – Superior Defense = 72 x Illusion Dust

Purchased from: Lorelae Wintersong

Enchanting 301-303

1x Runed Fel Iron Rod (1 x Fel Iron Rod, 4 x Greater Eternal Essence, 6 x Large Brilliant Shard, 1 x Runed Arcanite Rod)

Enchanting 303-305

1x Enchant Cloak – Superior Defense (8 x Illusion Dust)

Enchanting 305-315

5x Enchant Bracers – Assault or Brawn (6 x Arcane Dust)

Enchanting 315-325

5x Enchant Cloak – Major Armor or Enchant Gloves – Assault (8 x Arcane Dust)

Enchanting 325-335

5x Enchant Chest – Major Spirit (2 x Greater Planar Essence)

Enchanting 335-341

3x Enchant Shield – Major Stamina (15 x Arcane Dust)

Enchanting 341-345

2-3x Superior Wizard Oil (3 x Arcane Dust, 1 x Nightmare Vine, 1 x Imbued Vial)

You could continue with this furthermore if you need for raids etc. Purchased from: Madame Ruby

Enchanting 345-351

3x Enchant Gloves – Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence)

Enchanting 351-353

1x Runed Adamantite Rod (1 x Adamantite Rod, 8 x Greater Planar Essence, 8 x Large Prismatic Shard, 1 x Primal Might, 1 x Runed Fel Iron Rod)

Purchased from: Horde:http://www.wowhead.com/npc=18960 Alliance:http://www.wowhead.com/npc=19004

Enchanting 353-361

4x Enchant Gloves – Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence)

Enchanting 361-371

5x Enchant Ring – Striking (2x Large Prismatic Shard, 6x Arcane Dust)(Requires Consortium Revered)

Enchanting 371-375

2x Enchant Ring – Healing Power (2x Large Prismatic Shard, 3x Greater Planar Essence, 5x Arcane Dust)(Requires Sha’tar Revered)

TBC Engineering Guide (1-375)

This TBC Engineering guide will show you the fastest and easiest way to level your Engineering skill from 1 to 375.

Materials required

—————————————————————-

Engineering trainers are usually found in major cities.
Artisan engineers can be found in Orgrimmar and Ironforge.
The single master engineer (for all engineers) can be found in Gadgetzan in Tanaris. His name is
Buzzek Bracketswing.

—————————————————————-

Leveling

Level: Name of Skill, approx to keep. Keep more in case. [how many to buy from AH.] (recipe req. for each.)

Starting Out

Buy a Blacksmith hammer.
Buy Schematic: Green/Blue/Red Firework (Fireworks Merchant in Booty Bay/Iron Forge/Orgrimmar) 40s
Buy Schematic: Thorium Widget – Engineering Supplies in Orgrimmar/Ironforge 1g
Buy Schematic: Thorium Tube – Engineering Supplies in Winterspring (Everlook) 1g40s

1-40

Make Make Rough Blasting Powder, sell all
[90 Rough Stones] (1x Rough Stone)

41-50

Make Handful of Copper Bolt, used for 66-75.
[10 Copper Bars] (1x Copper Bar)

51

Make an Arclight Spanner
[6x Copper Bars](6x Copper Bar)

52-65

Copper Tubes 10 used for 66-75.
[35 Copper Bars] (2x Copper Bar 1x Weak Flux)

66-75

Make Rough Boomsticks, sell all
(1x Copper Tube 1x Handful of Copper Bolts 1x Wooden Stock)

76-95

Make Coarse Blasting Powder, keep 20 for 121-125>.
[80 Coarse Stones] (1x Coarse Stone)

96-105

Make Silver Contacts, Keep 5 for 146-150>, Keep 5 for 191-195.
[10 Silver Bars](1x Silver Bar)

106-120

Make Bronze Tubes, sell all.
[30 Bronze Bars](2x Bronze Bar 1x Weak Flux)

121-125

Make Small Bronze Bombs, sell all.
[10 Bronze Bars, 10 Wool Cloth]
(1x Wool Cloth 1x Silver Contacts 4x Coarse Blasting Powder 2x Bronze Bar)

126-145

Make Heavy Blasting Powder, 10 for 146-150, 50 for 150-175>, 15 for 191-195>.
[75 Heavy Stones] (1x Heavy Stone)

146-150

Make Big Bronze Bombs, throw at friends or sell.
[15 Bronze Bars]
(2x Heavy Blasting Powder 3x Bronze Bar 1x Silver Contacts)

150-175

Make Blue, Green or Red Fireworks, sell.
[Edit: A few people are getting stuck here, you may want to purchase more.]
[50 Heavy Leather]
(1x Heavy Leather 1x Heavy Blasting Powder)

176

Make Gyromatic Micro-Adjustor
[4x Steel Bars](4x Steel Bar)

177-190

Make Solid Blasting Powder, 10:206-210, 15:211-225, 16:236-245, 20:246-250
[86 Solid Stones](2x Solid Stone)

191-195

Make Big Iron Bomb, sell
[15 Iron Bars]
(3x Iron Bar 3x Heavy Blasting Powder 1x Silver Contact)

196-205

Make Mithril Tubes, sell.
[30 Mithril Bars](3x Mithril Bar)

206-210

Make Unstable Triggers, 10 for 236-245.
[10 Mithril Bars, 10 Solid Blasting Powder]
(1x Mithril Bar 1x Mageweave Cloth 1x Solid Blasting Powder)(need for later)

211-225

Make Hi-Impact Mithril Slugs, sell on AH for good profit
[15 Mithril Bars, 15 Solid Blasting Powder]
(1x Mithril Bar 1x Solid Blasting Powder)

—From here, the going will be dangerous, you may want to stock 5-10 more of each thing I’ve listed in case of TERRIBLE streaks of luck, as you will be flying out to Gadgetzan. Also see my section below about Goblin/Gnome engineering. That is an expensive way to level, and my FAQ is cheapest without having to make a choice.—

226-235

Make Mithril Casings, 20 for 236-245.
[60 Mithril Bars] (3x Mithril Bar)

236-245

Make Hi-Explosive Bomb, sell.
[20 Mithril Casings, 20 Solid Blasting Powder]
(2x Mithril Casings 1x Unstable Trigger 2x Solid Blasting Powder)

246-250

Make Mithril Gyro-Shot, sell.
[16 Mithril Bars, 16 Solid Blasting Powder]
(2x Mithril Bar 2x Solid Blasting Powder)

251-260

Make Dense Blasting Powder, Keep all for shells!!
[50 Dense Stones](2x Dense Stone)

261-290

Make Thorium Widget, keep for most high-end stuff or sell.
[99 Thorium Bars, 33 Runecloth] (3x Thorium Bar 1x Runecloth)
[285-300*Here you can make your Thorium Shells if you can find the schematic on the AH, but being that it is EXPENSIVE, it’s not the purpose of this FAQ.* (2x Thorium Bar, 1x Dense Blasting Powder))

290-300

Make Thorium Tubes, keep for most high-end stuff or sell.
[60 Thorium Bars] (6x Thorium Bar)

—When all is said and done, it should have taken you 3-5 hours to get it all made. Grats.—

Pick up Schematics that help out:
[Edit: These do not require any type of engineering to have. They are ordinary engineering schematics.]

“Discombulator Ray”

  1. You need a DELTA ACCESS security card. It’s a low % drop in gnomeregan, so getting it is the hardest part. I’ve found 3 off of the mobs coming from the back door. You can also find it from AH though in some cases. The important part about delta security card is that it is not BoP, so once you have gotten your schematic, sell it to someone else.
  2. You must have 160 engineering.
  3. Learn the schematic directly from 3500-D terminals on the way to Thermaplugg from the back door, in the engineering labs.

“Schematics: Repair bot 74A”

Learn this from a scroll on the ground next to Golem Lord Argelmach in BRD at 300 engineering. (First of all, you’ll need the Shadowforge Key.

  1. Take your first left, unlock the gate, run up to the gate on the right, unlock that, run up to the door on the left, unlock it.
  2. Walk up to the big gear in this room, and unlock the chain.
  3. Run up the ramp in this room, take the left up the stairs, then follow the hallways. You’ll come to a room with about 4 fire elementals, stairs going down on the left, and a ramp going down on the right. Go right.
  4. Ahead of you will be many non-elite gnomes and elite elementals standing around. Go straight down from the ramp until you come to a room with a named, and two elementals guarding him.
  5. The plans are to your right.

It takes 12 Thorium Bars, 4 Rugged Leather, 1 Fused Wiring, 2 Elemental Earth, and 1 Elemental Fire. It has only 1 charge before it is expended. Not cheap.

—————————————————————-
—Types of Artisan Engineering—

[Edit: There are three types of engineering. Goblin, Gnomish and regular Artisan engineering. Unless an engineering item SPECIFICALLY states that it needs “Goblin Engineering (x)” or “Gnomish Engineering (x)” it is free for anyone to use. This means that Gnomish can use Goblin Jumper Cables XL and gnomes make whatever they make (d’oh, you’d think I’d remember what gnomes make with 300 gnomish) and share them with the Goblin engineers. Just check thottbot or wherever to be sure.]

There is a quest starter for Artisan; (Tinkerwiz in Ratchet (observatory) for Horde, and Lilliam Sparkspindle in Stormwind for Alliance.)
The Master Gnome engineer is in Booty Bay.
The Master Goblin engineer is in Gadgetzan. These trainers will give you a task to complete to join
that society. Note that you don’t need to choose either, as it is not linked to learning
artisan engineering at level 35 at all.

Goblin engineering quest

You will need the following for your Goblin Engineering Quest.

Gnome engineering quest

You will need the following for your Gnome Engineering Quest.

Goblin is the realm of BOOM. You get a wider variety of and more powerful explosives. Unfortunately the dragon gun and the mortar still trigger the shared explosive reuse timer, though they are on separate cooldowns.

Goblin engineering produces the following

  • (205) Goblin mining helmet (AC 190, +15 sta, +5 mining, mail armor, BoP) (You no take candle!)
  • (205) Goblin construction helmet (AC 44, +15 fire resist, cloth, BoP) Use: absorb 300 to 500 fire damage for 1 minute.
  • (205) Goblin sapper charge (explosive, limited use) Damage enemies around you for a lot while damaging you for slightly less.
  • (205) Goblin Rocket Fuel recipe (creates a recipe) create recipes for alchemists, who in turn can supply you with goblin rocket fuel, necessary for some schematics.
  • (205) Goblin Mortar (explosive, 6 uses) Has a minimum and maximum range. Binds on equip, so you can recharge your own mortar (using the Mortar: Reloaded schematic gained at the same time) for significantly fewer resources than a new mortar, but cannot recharge anyone else’s as it is soulbound to them. Also worth noting is that this item apparently still causes a “stun” effect instead of a “disorient” effect, which is somewhat more useful. However, the radius is smaller than listed, probably 6 yards instead of 10.
  • (225) Goblin Rocket Boots (AC 41, cloth) These boots are one of the few items usable by those without the engineering skill. They allow fast running for a short period of time, but are prone to explosion.
  • (230) Goblin Bomb Dispenser (trinket, BoP) Can create one bomb that behaves as an exploding sheep, every 30 minutes.
  • (235) The Big One (explosive, 2 uses) A massive bomb that deals high damage in a huge radius. Has a longer than usual activation time.
  • (240) Goblin Dragon Gun (trinket, BoP) A 10-second channel creates a cone of flame that deals damage each second.
  • (245) Goblin Rocket Helmet (AC 50, +15 sta, cloth) Allows you to charge an enemy, knocking it unconscious for 30 seconds and yourself for less time. Damage ends the effect.
    Gnomish is the realm of devices. Trinkets for every occasion. If you are satisfied with the amount of explosives from standard engineering, go gnomish for utility.

Gnomish engineering produces the following

  • (205) Gnomish Shrink Ray (trinket) temporarily reduces target’s attack power by 250. this can also backfire on the user, causing them to shrink or grow.
  • (205) Inlaid mithril cylinder plans (creates a recipe) creates plans for blacksmiths, who in turn can provide you with mithril cylinders, necessary for some schematics.
  • (210) Gnomish Goggles (AC 45, +9 agi, +9 sta, +9 spi, cloth, BoP) goggles with agility
  • (210) Gnomish Net-O-Matic Projector (trinket) Roots target for 10 seconds, 10 minute cooldown. Can backfire and root the user instead.
  • (215) Gnomish Harm Prevention belt (AC 66, +6 sta, leather) Use: blocks 500 damage over the next minute, but can also temporarily remove the user from reality.
  • (225) Gnomish rocket boots (AC 41, cloth) requires engineering to use, but cannot be destroyed like the goblin version.
  • (230) Gnomish Battle Chicken (trinket, BoP) summons a combat chicken for 90 seconds. 30 minute cooldown.
  • (235) Gnomish mind control cap (AC 50, +14 spi, cloth) allows mind control of your target for a short time.
  • (240) Gnomish death ray (trinket, BoP) a 4-second channel deals damage to you each second, and then releases more than the total amount at your target. Aggros as you start channeling.

Those are the big differences I know of. It’s purely a matter of preference. Keep in mind that aside from the ones that are Bind on Pickup, you can trade/buy to get most of the other’s products!

————————————————————–

That’s it, you should be 300 when reading this little section. Props to Thottbot, Auction House, and ideas given by various forums. Good luck to you, you’ll probably need it after this faq drains your wallet. ^_^

How to change from one specialisation to another

Go to Steamwheedle Port in Tanaris. To the north is a small hut. Inside is a Gnome called Narain Soothfancy. Have a look at the book on the little table in the right hand corner. Right click on it and you get to choose what kind of specialization you want. Hope this helps.

Engineering 300 to 375

300 – 310

Your going to need all of these, so just make them until you reach 310.

310 – 320

Make Fel Iron Bomb (1 x Fel Iron Casing (3 x Fel Iron Bars), 2 x Handful of Fel Iron Bolts (1 x Fel Iron Bar) 1 x Elemental Blasting Powder(1 x Mote of Fire, 1 x Mote of Earth)) x 10

320 – 335

Make Fel Iron Musket:  3 x Fel Iron Casing (9 x Fel Iron Bar), 4 x Handful of Fel Iron Bolts (4 x Fel Iron Bars) x 15

335 – 350

Make White Smoke Flare (1 x Netherweave Cloth), 1 x Elemental Blasting Powder (1 x Mote of Fire, 1 x Mote of Earth)) x 25

350 – 355

Make Felsteel Stabilizer (2 x Felsteel Bar) x 5

355 – 360

Make Ultra-Spectropic Detection Goggles (4 x Heavy Knothide Leather, 2 x Khorium Bars, 2 Deep Peridot, 2 x Small Prismatic Shard) x 5

360 – 375

Make Khorium Scope (1 x Hardened Adamantite Tube (3 x Hardened Adamantite Bar), 4 x Khorium Bars, 2 x Dawnstones) x 15

TBC Tailoring Guide (1-375)

This TBC Tailoring guide will show you the fastest and easiest way to level your Tailoring skill from 1 to 375.

Leveling Up

1 – 50
Bolt of Linen Cloth (2 x Linen Cloth) x 80

50 – 70
Linen Bag (3 x Bolt of Linen Cloth, 3 x Coarse Thread) x 20

70 – 75
Reinforced Linen Cape (2 x Bolt of Linen Cloth, 3 x Coarse Thread) x 5

75 – 105
Bolt of Woolen Cloth (3 x Wool Cloth) x 60

105 – 110
Gray Woolen Shirt (2 x Bolt of Woolen Cloth, 1 x Fine Thread, 1 x Gray Dye) x 5

110 – 125
Double-stitched Woolen Shoulders (3 x Bolt of Woolen Cloth, 2 x Fine Thread) x 15

125 – 145
Bolt of Silk Cloth (4 x Silk Cloth) x 190

145 – 160
Azure Silk Hood (2 x Bolt of Silk Cloth, 2 x Blue Dye, 1 x Fine Thread) x 15

160 – 170
Silk Headband (3 x Bolt of Silk Cloth, 2 x Fine Thread) x 10

170 – 175
Formal White Shirt (3 x Bolt of Silk Cloth, 2 x Bleach, 1 x Fine Thread) x 5

175 – 185
Bolt of Mageweave (5x Mageweave Cloth) x 100

185 – 200
Crimson Silk Vest (4 x Bolt of Silk Cloth, 2 x Red Dye, 2 x Fine Thread) x 30

200 – 215
Crimson Silk Pantaloons (4 x Bolt of Silk Cloth, 2 x Red Dye, 2 x Silken Thread) x 15

215 – 220
Black Mageweave Leggings or Black Mageweave Vest (2 x Bolt of Mageweave, 3 x Silken Thread) x 5

220 – 230
Black Mageweave Gloves (2 x Bolt of Mageweave, 2 x Heavy Silken Thread) x 10

230 – 250
Black Mageweave Headband or Black Mageweave Shoulders (3 x Bolt of Mageweave, 2 x Heavy Silken Thread) x 20

250 – 260
Bolt of Runecloth (5 x Runecloth) x 180

260 – 275
Runecloth Belt (3 x Bolt of Runecloth, 1 x Rune Thread) x 15

275 – 280
Runecloth Bag (5 x Bolt of Runecloth, 2 x Rugged Leather, 1 x Rune Thread) x 5

280 – 300
Runecloth Gloves (4 x Bolt of Runecloth, 4 x Rugged Leather, 1 x Rune Thread) x 20

300 – 325
Bolts of Netherweave (6 x Netherweave Cloth each)
(Seriously, your going to need about 430 bolts, so you may aswell get the skill up’s for it)

325 – 340
Bolts of Imbued Netherweave (3 x Bolts of Netherweave, 2 x Arcane Dust each)
(You’ll need at least 60 bolts for later, so that should see you through to 340)

340 – 350
Netherweave Boots (6 x Bolts of Netherweave, 2 x Knothide Leather, 1 x Rune Thread each) x 10

350 – 360
Netherweave Tunic (8 x Bolts of Netherweave, 2 x Rune Thread each) x 10

360 – 370
Imbued Netherweave Tunic¹ (6 x Imbued Netherweave Bolts, 2 x Netherweb Spider Silk, 1 x Rune Thread each) x 10

¹Pattern is sold by Arrond in Shadowmoon Valley. You need to have Scryers rep to be able to talk to him or be neutral with both Scryers and Aldors, but they are not BoP, so if your aligned with the Aldors, get someone else to buy them for you. They are also a limited supply recipe, which isn’t ideal, but they are by far the best way to level Tailoring from 360 to 370, so it’s worth camping for them.

It’s worth noting that Imbued Netherweave Tunic could take you all the way to 375, but could mean making 20-30 of them or even more to get the last 5 points.

Also recommended:

370 – 375
Arcanoweave Boots (8 x Bolts of Netherweave, 16 x Arcane dust, 2 x Rune Thread each) x 5
The pattern for Arcanoweave Boots, drops from Sunseeker Astromage in The Mechanar. It’s BoP and the drop rate is ~1%, but it’s still worth spending the time trying to get it, because if you don’t get it, you’ll have to make items that require mats from this dungeon anyway, to get those last five points. Thanks to Shoguni on EU-Doomhammer for finding this out

If your an enchanter, disenchant all the Netherweave Robes and Tunics for Arcane Dust. If your not, get a friend or guild mate who is to do it for you. This will save you some money on Arcane Dust. Thanks to Chiyochan on EU-Bladefist for pointing this out.

TBC Jewelcrafting Guide (1-375)

This TBC Jewelcrafting guide will show you the fastest and easiest way to level your Jewelcrafting skill from 1 to 375.

If you are level 60+ and your just starting to level Jewelcrafting AND you haven’t chosen either Scryer’s or Aldor’s faction yet. Then it’s a really good idea, to level your Jewelcrafting before you do choose your faction. Ther reason being is there is a Jewelcrafting trainer on the Aldor rise in Shattrath that will teach you all levels of Jewelcrafting. This means you don’t have to keep going back to Silvermoon City or The Exodar for training. Can save you a lot of time.

Materials

  • 40 x Copper Bar
  • 80 x Rough Stone
  • 20 x Tigerseye
  • 80 x Bronze Bar
  • 50 x Silver Bar
  • 80 x Heavy Stone
  • 30 x Moss Agate
  • 100 x Mithril Bar
  • 60 x Truesilver Bar
  • 10 x Citrine
  • 20 x Elemental Water
  • 45 x Aquamarine
  • 60 x Flask of Mojo
  • 50 x Thorium Bar
  • 5 x Star Ruby
  • 20 x Heart of the Wild
  • 10 x Large Opal
  • 40 x Blue Sapphire
  • 5 x Azerothian Diamond
  • 20 x Huge Emerald

Levels

1-20
Delicate Copper Wire (2 x Copper Bar) x 20

20-30
Rough Stone Statue (8 x Rough Stone) x 10

30-50
Tigerseye Band (1 x Tigerseye, 1 x Delicate Copper Wire) x 20

50-75
Bronze Setting (2 x Bronze Bar) x 30

75-80
Solid Bronze Ring (4 x Bronze Bar) x 5

80 -90
Elegant Silver Ring (1 x Silver Bar) x 10

90-110
Ring of Silver Might (2 x Silver Bar) x 20

110-120
Heavy Stone Statue (8 x Heavy Stone) x 10

120-150
Pendant of the Agate Shield (1 x Moss Agate, 1 x Bronze Setting) x 30
This is a limited supply design and is sold by the following NPC’s:
Innkeeper Abeqwa, Jandia or Rau Cliffrunner in Freewind Post, Thousand Needles.
Neal Allen in Menethil Harbour, Wetlands.

Depending on availability of materials, you may want to make a few Golden Dragon Rings, in amoungst making the Pendant of the Agate Shield.

150-180
Mithril Filigree (2 x Mithril Bar) x 40

180-200
Engraved Truesilver Ring (1 x Truesilver, 2 x Mithril Filigree) x 20

200-210
Citrine Ring of Rapid Healing (1 x Citrine, 2 x Elemental Water, 2 x Mithril Bar) x 10

210-225
Aquamarine Signet (3 x Aquamarine, 4 x Flask of Mojo) x 15

225-250
Thorium Setting (1 x Thorium Bar) x 50 (Save yourself some Thorium and start off with Dense Stone Statues if you have any Dense Stone, which you should have if you gathered the Thorium yourself. Takes 10 Stone per statue though.

250-255
Red Ring of Destruction (1 x Star Ruby, 1 x Thorium Setting) x 5

255-265
Truesilver Healing Ring (2 x Truesilver Bar, 2 x Heart of the Wild) x 10 (Or Ruby Pendant of Fire or a mix of both)

265-275
Simple Opal Ring (1 x Large Opal, 1 x Thorium Setting) x 10

275-285
Sapphire Signet (4 x Blue Sapphire, 2 x Truesliver Bar, 1 x Thorium Setting) x 10

285-290
Diamond Focus Ring (1 x Azerothian Diamond, 1 x Thorium Setting) x 5

290-300
Emerald Lion Ring (2 x Huge Emerald, 1 x Thorium Setting) x 10

300-305
Make any of the following to get to 305.
You need to make about 10-15.

Teardrop Blood Garnet (1 x Blood Garnet)
Inscribed Flame Spessarite (1 x Flame Spessarite)
Radiant Deep Peridot (1 x Deep Peridot)
Glowing Shadow Draenite (1 x Shadow Draenite)
Brilliant Golden Draenite (1 x Golden Draenite)
Solid Azure Moonstone (1 x Azure Moonstone)

305-310
Make any of the following to get to 310.
You need to make about 10-15.

Bold Blood Garnet (1 x Blood Garnet)
Luminous Flame Spessarite (1 x Flame Spessarite)
Jagged Deep Peridot (1 x Deep Peridot)
Royal Shadow Draenite (1 x Shadow Draenite)
Gleaming Golden Draenite (1 x Golden Draenite)
Sparkling Azure Moonstone (1 x Azure Moonstone)
Bright Blood Garnet (1 x Blood Garnet)

310-315
Fel Iron Blood Ring (1 x Fel Iron Bar, 2 x Blood Garnet) x 5

315-320
Make any of the following to get to 320.
You need to make about 10-15.

Runed Blood Garnet (1 x Blood Garnet)
Glinting Flame Spessarite (1 x Flame Spessarite)
Enduring Deep Peridot (1 x Deep Peridot)
Shifting Shadow Draenite (1 x Shadow Draenite)
Thick Golden Draenite (1 x Golden Draenite)
Stormy Azure Moonstone (1 x Azure Moonstone)

320-325
Azure Moonstone Ring (1 x Fel Iron Bar, 2 Azure Moonstone, 1 x Deep Peridot) x 5

325-335
Make any of the following to get to 335.
You need to make about 15-20.

Dazzling Deep Peridot (1 x Deep Peridot)
Delicate Blood Garnet (1 x Blood Garnet)
Lustrous Azure Moonstone (1 x Azure Moonstone)
Potent Flame Spessarite (1 x Flame Spessarite)
Rigid Golden Draenite (1 x Golden Draenite)
Smooth Golden Draenite (1 x Golden Draenite)
Sovereign Shadow Draenite (1 x Shadow Draenite)
Mercurial Adamantite (4 x Adamantite Powder, 1 x Primal Earth)
I would suggest making the Mercurial Adamantite, as your going to need that next.

335-350
Heavy Adamantite Ring (1 x Adamantite Bar, 1 x Mercurial Adamantite) x 15

350-355
(Personally, I recommend making these until you are 370, when it turns green, or all the way to 375.)
Make any of the following to get to 355.
You need to make about 10-15.

Luminous Noble Topaz
Lustrous Star of Elune
Potent Noble Topaz
Radiant Talasite
Rigid Dawnstone
Royal Nightseye
Runed Living Ruby
Shifting Nightseye
Smooth Dawnstone
Solid Star of Elune
Sovereign Nightseye
Sparkling Star of Elune
Stormy Star of Elune
Subtle Living Ruby
Teardrop Living Ruby
Thick Dawnstone
Bold Living Ruby
Bright Living Ruby
Brilliant Dawnstone
Dazzling Talasite
Delicate Living Ruby
Enduring Talasite
Flashing Living Ruby
Gleaming Dawnstone
Glinting Noble Topaz
Glowing Nightseye
Inscribed Noble Topaz
Jagged Talasite

Really, just make 10-15 of whatever you have the materials and recipes for. There is so much choice and it’s pointless me tying you down to just one or two choices.
They all take just one of each gem, so I won’t bother listing all the mats as it’s pretty obvious.

355-360
Your stuck with trying to get world drop recipes here. The two most common drops are as follows:

Living Ruby Pendant (4 x Khorium Bars, 1 x Mercurial Adamantite, 1 x Living Ruby) x 5
or
Thick Felsteel Necklace (2 x Felsteel Bars, 3 x Mercurial Adamantite) x 5

The Thick Felsteel Necklace is obviously the most desirable to get, as it’s the cheapest to make. There are other recipes out there to fill this levelling gap, so if you happen to get one of those, use that instead.

360-365
The next bit requires being honoured with The Sha’tar:
Ring of Arcane Shielding (2 x Eternium Bars, 8 x Primal Mana) x 5
or
You could go and farm Vekh’nir Dreadhawk’s in Blade’s Edge Mountains and hope the following drops:
Khorium Band of Leaves (2 x Khorium Bars, 4 x Mercurial Adamantite, 3 x Primal Life) x 5

365-375
If your raiding Kharazan and you have a lot of Alchemist transmuting Diamonds, then use those to skill up the last 10 points. There’s a 60min CD on making each one, but it’s still fairly easy for a raid guild’s Jewelcrafting to finish skilling up on. Otherwise your stuck with using rare world drop recipes again.

365-370
Embrace of the Dawn (2 x Eternium Bars, 4 x Mercurial Adamantite, 2 x Golden Draenite) x 5
This seems to be the most common recipe on the AH. It’s not cheap, but if you don’t have anything else to skill up on, it’s your best choice.
There are a few other rare world drop recipes that need 365 skill. So if you get any of those, then use them instead.

370-375
Of all the recipes available at 370. Probably the easiest to make is probably Figurine – Felsteel Boar, but that requires Lower City revered rep. So I’ll list the next best ones in terms of rep.

Figurine – Talasite Owl (2 x Eternium Bars, 2 x Talasite, 4 x Primal Mana) x 5
Requires Sha’tar revered rep.
or
Figurine – Dawnstone Crab (4 x Khorium Bars, 2 x Dawnstones, 4 x Golden Draenite) x 5
Requires Honour Hold/Thrallmar revered rep.

TBC Alchemy Guide

This TBC Alchemy guide will show you the fastest and easiest way to level your Alchemy skill from 1 to 375.

Materials

Levels 1-55

Make 60 minor healing potions

Save the potions for later.

Levels 55-90

Make 45 lesser healing potions.

You now have to keep skilling on this yellow one. Until you get 90 in skill.

Levels 90-110

Make 30 Elixir of wisdow.

Levels 110-135

Make 36 Healing potions.

Levels 135-145

Make 15 Lesser mana potions.

Levels 145-155

Make as many Strong Troll’s blood elixir’s as needed to get to 155.

Levels 155-185

Yellow time again, make as many Greater healing potions as required to get to 185.

Levels 185-205

Make 30 Elixir of Agility.

Levels 205-215

15 Elixir of greater defense.

Levels 215-230

24 Superior healing potions.

Levels 230-245

Make 24 Elixir of detect undead.

Levels 245-260

Make 15 elixir of greater agility

(Keep making these to 260)

Levels 260-275

Make 21 superior mana potions.

Levels 275-300

It’s yellow time, again. Make Major healing potion until you hit 300.

Once you get to 300, you must venture to Thrallmar. Talk to the alchemist there and learn up to 375.

Levels 300-315

Make 24 Volatile healing potions.

Levels 315-326

Make 15 Unstable mana potions.

Levels 326-336

Make 15 Mad alchemist’s potions.

Levels 336-340

Make 6 super healing potions.

Levels 340-355

Make 24 Super mana potions.

Levels 355-375

Make dreamless sleep potions until you hit 375.

TBC Mining Guide

This TBC Mining guide will show you the fastest and easiest way to level your Mining skill from 1 to 375.

Materials Required

Mining skill (obviously). Go see your local mining trainer to get trained.
A mining pick. Can’t mine without one (these can also be enchanted if you want, makes absolutely no difference, but it’s cool to have. Even if you have your mining pick enchanted the standard mining animation remains the same, so you actually see that nice demonslaying glow you got put on there. You will only see the glow when you equip it like a normal weapon. A player on our server even had a Crusader enchant put on their mining pick and told me that the proc happens when they mine, cant confirm this for sure, but it does seem really pointless).

Optional, but recommended extra: get the cheapest pair of gloves you can find and get them enchanted with +5 mining skill (shouldn’t cost you more than 2g, as it takes 3 x Truesilver Bars and 3 x Vision Dust). Don’t bother with the +2 enchant as it’s not worth it.
If you’re an engineer then make yourself a Goblin Mining Helmet as this will add +5 to your mining skill.

Also, please remember that mining nodes only appear on the side of hills, cliffs, mountains etc. So your unlikely to find any ores in the great rolling plains, unless there is a small hill there. Also note that Darnassus has NO ore whatsoever! So if you’re a Night Elf and want to mine, get your booty over to Darkshore ASAP. So with that in mind, always follow the cliff faces or hillsides.

Mining 1 to 65

Mining Copper

Estimated number of nodes to mine = 30

This bit is easy. Mine about 50 copper and smelt. You can use any of the following suggestions for mining routes or make up your own, as copper is so abundant:

*At level 50, go back to the mining trainer and learn Journeyman Mining.

Horde

· Undead: Start at the entrance to Deathknell, looking out towards Brill. Head South and follow the cliffs all the way round to The Undercity. Skip past UC and keep following the cliffs up to The Bulwark. Now head North up to Scarlet Monastery, hugging the cliffs as you go. When to reach the coast, head west and then south to follow the cliffs down and round to Agamand Mills. Follow those hills south again to get back to your starting point. Average amount of copper ore from this run, should be about 30-40.

· Tauren: Mulgore. The natural geography of this place makes it easy to run around. Just pick a starting point and follow the cliffs all the way around in a circle. Remember to check out the Venture Co mine on your way round. Average amount of copper ore from this run, should be about 40-50.

· Orc & Troll: You could just do whole circuits of Durotar, but there is so much copper round here that small routes are just as productive. My favorite routes are:

· Start at the gates of Orgrimmar and head East towards Skull Rock (make sure you go into Skull Rock and mine the ore there too). Head a short way south to where that Orc is standing on his lonesome, then head back West following the cliff face (keeping the Zep Tower in sight). Carry on over the road and across the top of the canyon and on to the coast. Head North up to the cliff face and then East back to Orgrimmar. I get about 30-40 copper ores from this short run on a good day.

· Start at Razor Hill and head West towards the Quilboar grounds. Hug the cliff face until you reach the river, then head north until you reach Orgrimmar. Head East until you see the first little farmstead, now head south and drop into the canyon. Follow the canyon out and head South East until you reach Razor Hill again. You’ll get about 25-30 copper ores on this route.

Alliance

· Human: Start at Goldshire and head East following the cliff face to the north of Crystal Lake. When you get the north of the Logging Camp head South. Follow the river to the border of Elwyn forest and Duskwood, then head North West back towards Goldshire (make sure you visit the two mines on this route). This route should net you about 30-40 copper ores.

· Night Elves: Your going to have to go to Darkshore, as Darnassus has no ores whatsoever! So start at Auberdine and head directly east until you reach the cliffs at the edge of the map. Now head south, hugging the cliff face as you go. When you get to the entrance of Ashenvale, head west to the coast and then North back to Auberdine. Head out from Auberdine, directly to the East (same as you did at the start of this route), but when you reach the cliffs this time head north. Just follow the cliffs to the North and back round the coast, heading South again to Auberdine. I find this figure of eight pattern to be easier than taking Auberdine in one whole route, but that’s just me. Feel free to improvise it. Normally get about 40-50 copper ores from this entire route.

· Dwarves and Gnomes: Ah, the home of mining and possibly the best place to start, Dun Morogh! You really don’t need a route around here, copper is everywhere, if you can’t find a decent route yourself, then you’re beyond help! But, I will tell you my favourite route. Start at Kharanos and head to the Wendigo cave (you all know where that is, right?). Clear cave and then continue on West, following the cliff face. Carry on until you hit the main road then head North up to the Frostmane Hold. From there head directly east over to Shimmer Ridge, then North up to Ice Flow Lake. Now follow the cliffs down to Ironforge, on to Misty Pine Refuge and back round to Kharanos. This run normally nets me about 40-50 copper ore.

· Another good run in this area is the Gol’Bolar Quarry. Circle the outside, around the top, then drop down and into the mines. I can get about 20 copper ores on this short run.

Mining 66 – 125

Mining Tin, Silver, Incendicite and Lesser Bloodstone

Estimated number of nodes to mine = 60

This part is a pain in the butt, if you don’t have a mount (well its all a pain in the butt, if you don’t have a mount) as the Tin Veins your going to need to mine are more spread out and not as common as the Copper you just being mining. You also stop getting skill up’s from smelting after about level 85 (Silver is the last thing to give you a skill up). The leg from 100-125 is also pretty bad, as Tin is green at this stage and therefore your getting skill ups at fewer intervals (just pray its a Silver spawn, instead of Tin, as this will still be yellow to you).

Horde & Alliance i*even on PvP servers you can still use these routes and areas.

Easiest way to level up to 125, is to go to The Wetlands and find Thelgan Rock (its near the entrance to Dun Algaz – 53,64 for those with location addons). There is a cave there, that is full of spiders and a quest ore called Incendicite. This is an Alliance only quest, but Horde can still mine the ore. Now the ore itself is worthless and only used to complete the quest, but you can mine it from level 65 until about level 125. The nodes respawn quickly and you can level up your mining in less than an hour if your the only one in the cave.
If your Alliance and want to do the quest, go see Pilot Longbeard in The Miltary Ward in Ironforge for the starting quest. He’ll send you to speak to Pilot Stonegear in Kharanos, who then gives you the quest.
Thankyou to everyone who suggested this, especially Plog

Lesser Bloodstone: go to the cave in north east Arathi Highlands, just to the east of Hammerfall (path to cave is at 80,40) and mine the nodes inside. It’s used as part of a quest chain that’s started in Booty Bay by Corporal Kaleb (in the tavern). You only need to keep four of them for the quest.
Thanks to Garleth for this one

I actually combine two of my routes here, if I have time. They are as follows:

· Start at The Crossroads and head West towards the entrance of Stonetalon Mountains. Then head south, hugging the cliffs as you go. Follow the cliffs all the way down south until you reach Blackthorn Ridge, just north of Razorfen Kraul. Follow the cliff to the main road and over. Continue heading east and then north up to the entrance to Dustwallow Marsh. Carry on going north until you reach Northwatch Hold and then head up to the Raptor Hills and the Quilboar Village. Now head back to The Crossroads.

· Start at the bottom of the Great Lift in Thousand Needles and head northwest up to Camp Ethok, following the cliff face as you go. Continue on till you reach the border of Thousand Needles and Feralas, then head over to the other side of Thousand Needles and follow the cliffs south. Make a detour when you reach Highperch, as there are a couple of Tin / Iron veins here. Carry on heading south until you reach The Screeching Canyon. Have a quick run into the cave here and pick the couple veins that normally spawn here. Continue south past Freewind Post and all the way to Windbreak Canyon. Now head north, again hugging the cliff face as you go and make your way up to Splithoof Crag. There is a Centaur Village here, with a cave that can have 4 or 5 veins (both Iron and Tin). Mine it. Carry on north past Darkcloud Pinnacle and back to the Great Lift.

Combine the two routes above for a 90-minute (ish) trek that can net 100+ copper, 50-70 Tin and 30-40 Iron.

There only two other places that I bother mining for Tin and that is:

· Hillsbrad Foothills: No route here, just do full circuits.

· Ashenvale: Again no real route, just do full circuits.

But you could also try the following places:

· Wetlands: Start at Dun Modr and follow the cliffs to the southeast down towards Raptor Ridge. From here either go around Grim Batol, if you’re a high enough level to cope, or follow the cliffs towards Mosshide Fen and onto The Igan Rock. Once there head over to Dun Algaz, then north to Angerfang Encampment and onto Whelgars Excavation Site. Now head north past Ironbeards Tomb and back to Dun Modr.

· Redridge Mountains: Start in Lakeshire, head north to Rethban Caverns and follow up to Renders Camp. Head south and follow cliffs to Alther’s Mill. Carry on east towards The Tower of Ilgalar and then loop round that and to the south, heading towards Renders Valley. Carry on to Lakeridge Highway and over to The Three Corners. Now head back to Lakeshire.

Mining 126 – 175

Mining Iron and Gold

Estimated number of nodes to mine = 100

*At level 125, go back to the mining trainer and learn Expert Mining.

From now on both Horde and Alliance can follow this guide easily, so I’ll won’t have separate sections.

· Do the Thousand Needle route above, but take in The Shimmering Flats as well this time.

· Desolace: If you’re Horde, start at Shadowprey Village and head into the Valley of Spears. Follow that through and out and over to the Kodo Graveyard (you could do a quick circle or move on here). Head east to the Magram Village and loop round and down to Shadowbreak Ravine. Follow that through and onto the Mannoroc Coven to the west. Carry on west to the Gelkis Village and make your way back to Shadowprey Village. If you’re Alliance, then start at Nijel’s Point and head southeast to Sargeron, then south to the Kolkar Village. From here you could carry on down south and complete the Horde run or head west to the Kodo Graveyard. From the Kodo Graveyard, head northwest to Ethel Rethor and then northeast ish to Thunderaxe Fortress. Follow round to the north and up to Tethris Aran and then back east to Nijel’s Point.

· Ashenvale: start at the entrance to Ashenvale from The Barrens and head to the west. Skip round the Battleground entrance (only if your Horde) and carry on to the river. Follow the river north, trying to keep as close to bank as possible, so that you can see spawns on both sides of the river. Keep following the river till you get to just before Xavian in the north. Now head east to the next river and cross over to Saytrnaar and onto Forest Song (watch out for those elites). Now head south through the Warsong Logging Camp if your Horde or skirt around it if your Alliance and continue on down through Felfire Hill and onto Demon Fall Canyon. Now head west through Nightsong Woods and back to your start point.

· Badlands: start at Apocryphens Rest and head south to Camp Cagg, then east to Mirage Flats. Now follow cliff face all way to Camp Boff, past Agmonds End. Head north past Dustwind Gulch and onto Hammertoes Digsite and then northwest to Angor Fortress. Now follow the cliffs west all the way to Kargath (or just before it, if Alliance) and back down to Apocryphens Rest. Remember to divert off slightly at each point where the Rock Elementals gather and do a quick tour of their spawn spots.

· Arathi Highlands: start at Thandoll Span and head east then north to Boulderfist Hall. Follow cliffs round to Witherbark Village and continue north up to Hammerfall. If you’re Horde, loop round the back of Hammerfall and continue on to the west. If your Alliance, go as far Drywhisker Gorge (remember to check inside, both Horde and Alliance) and then loop round Hammerfall to the south and back up to the northern cliffs. Follow cliffs west to Dabyries Farmstead and then head south past Refuge Point and back down to Thandoll Span.

· Alterac Mountains: start at the entrance to the Ruins of Alterac and head west past the Growless Cave. Follow the ridge around the ruins and keep going to the end. Now drop down to the coast (you can make a series of jumps to get down, without dying). Now head north to Dandreds Fold. Head east through The Uplands, zigzagging between the two cliff faces as you go until you get to Strahnbrad. Now follow the road back to your starting point. If you’re a high enough level, go into the ruins and do a quick sweep.

· Stranglethorn Vale: couple of small but good routes here. First one is to the north of Grom’Gol Base Camp. Start at Nessingwarys Expedition and follow the hills around the front of the three sets of ruins (Kalai, Balal and Zuuldaia) and then back round to the north of them and return to Nessingwarys Expedition. Second route starts at Kurzens Compound to the north of Zul’Gurub entrance. After a quick circle around the compound, head south down to Mosh’Ogg Ogre Mound. If you’re a high level, then do a sweep of the cave and carry on south to the Ruins of Zulmamwe. Keep heading south past the Crystalvein Mine and the Ruins of Aboraz. Carry on into the Mistvale Valley, now heading west towards the main road. From here either head to Booty Bay or follow the road back up north to your starting point.

· Swamp of Sorrows: couple of nice little spots here. Check around Ithariuss Cave where the Green Whelps are and also around The Stagalbog. Remember to check inside the Stagalbog.

[ post edited by Highlander ]

Mining 176 – 250

Mining Mithril and Truesilver

Estimated number of nodes to mine = 125

*At level 225, go back to the mining trainer and learn Artisan Mining.

So now we come the real money making stuff, Mithril. This stuff is used in such quantities by Engineering and Blacksmithing that you will always sell what you mine for a good profit.

· Blasted Lands: just do full circuits, simple.

· Searing Gorge: again, just do full circuits. You can do what I do and do a full circuit of the perimeter of Searing Gorge, then drop down into The Cauldron and do a circuit of that (inside and outside). Also remember that at level 230, you can mine Dark Iron, so pick that up too.

· Badlands: two good places here. First is Camp Cagg. Just do a circuit round it, taking in the Rock Elementals spawn point as you go. Second place is Lethlor Ravine. If you start by the Master Dragonscale Leatherworker and head into the Ravine and loop round to the north and back out and south past Uldaman back entrance, then you’ll pick up a good amount of Mithril.

· The Hinterlands: start at Aerie Peak and follow the cliff face to the south and east. Now just go around the south cliff face until your get past Jintha’Alor, then north up to Seradane and then west back to Aerie Peak.

· Western Plaguelands: do circuits of the Ruins of Andorhal.

· Azshara: start at the Legash Encampment and head east to the Bitter Reaches. Loop round to the north and back west along the coast past the Jagged Reef and then back down to the Lagash Encampment again.

· Winterspring: start at the Timbermaw tunnel entrance and follow the cliffs to the east past the Hot Springs and all the way over to Starfall Village. Just before you get there, head south to Lake Kel’Theril and then follow the cliffs west all the way back to your starting point.

· Felwood: only if your there. Don’t go out of way to mine here, but if you happen to be in the area (i.e. grinding Timbermaw rep) then look out for a few Mithril nodes here.

· Stonetalon Mountains: quick circuit of The Charred Vale can net you 10-15 Mithril ores.

· Desolace: grab yourself some underwater breathing potions and head to Ranzajar Isle. Theres a good number of Mithril nodes in the sunken ruins round here and very few people mine them. You can also take a run through the Valley of Spears and down to Mannoroc Coven to pick up the Mithril nodes there.

· Tanaris: bit of a long one this, but can be well worth it. Do full circuits of Tanaris, but drop down into The Noxious Lair and The Gaping Chasm to pick up the nodes that virtually nobody mines, unless they are questing in there.

Mining 251 – 300

Mining Thorium

Estimated number of nodes to mine = 160

This is the reason you took up mining, Thorium. What a moneymaker. Your also looking to get Arcane Crystal from the rich veins, which will sell for about 20g each (depends on your server).

· Un’goro Crater: just go round and round the crater, making sure you drop down into The Slithering Scar and take a detour into Fire Plume Ridge. There is loads of Thorium to be had here, which is why its farmed constantly, so you will be competing for nodes here.

· Azshara: start at the Ravencrest Monument and follow the coastal cliff all the way round to the Tower of Eldra. Then head back west to the Legash Encampment in a zigzag pattern from coast to coast. You may also want to drop into the Ruins of Eldarath and pick up the couple of nodes that spawn there. Azshara isn’t the greatest place to mine Thorium, due to its natural geography, but that does mean its less popular and therefore your likely to have less competition.

· Winterspring: start at Everlook and head south to the Ice Thistle Hills. Make a quick sweep of the yeti cave here and then back out and to the south. Keep going till you get to Owl Wing Thicket and make a small circuit there. Now you can either carry on south into Frostwhisper and Darkwhisper Gorge’s if your happy about avoiding the elites there, or you can head west over to Mazthoril for the slightly lower level elite area. Once at Mazthoril, you can either sweep the main cave (only recommended for Druids, Rogues or Hunters) or carry on up to Lake Kel’Theril and back round to Everlook.

· Blasted Lands: not a massive amount of Thorium to be had here, but good for a quick run, whilst your looking for Mithril.

· Searing Gorge: same as the Mithril run above.

· Burning Steppes: No real decent run here. Just do full circuits picking up Dark Iron as well.

· Eastern Plaguelands: start at Tyr’s Hand and head north past Lights Hope Chapel. Go past The Noxious Glade and onto Northdale. Head west to Northpass Tower and then south to Blackwood Lake. Carry on south to the Pestilent Scar and then onto Lake Mereldar and back to your starting point. You may want to throw in a quick diversion to The Fungal Vale, in between Northpass Tower and Blackwood Lake.

·Western Plaguelands: start at The Weeping Cave and head south to Gahrrons Withering and then west to Dalsons Tears. Head northwest from here to the edge of Felstone Field and follow the cliffs north into the Northridge Lumber Camp. Follow the path up towards Hearthglen and then double back once you reach the watchtower. Head south and follow the cliffs all the way back round to The Weeping Cave.

Mining 300 to 375 Guide

by Highlander on EU-Terenas

300 – 330

Mining Fel Iron
Estimated number of nodes to mine = 30

Mining mainly Fel Iron.

Start at the Dark Portal and face nor, north-west. Following the edge of the world round in an anti-clockwise fashion round the back of the Dark Portal and loop round. Continue following the edge of the world and end up in Void Ridge. Either take the small valley shortcut to Zeth’Gor or continue on round the mountains and loop back south to Zeth’Gor that way. Follow the mountain line down to Spinebreaker Post and onto the Expedition Armoury. Follow the edge of the owrld until you reach the where the Ravagers are and then head north. Stay to the eastern side of the broken walls leading to Hellfire Citadel and then drop down and back up when you reach the Citadel proper. Continue north, skirting round Thrallmar on the western side until you reach the edge of the world again. If your Horde, head back through Thrallmar and then north up into the Forge camps. If your Alliance, head south past Thrallmar and loop back up to the Forge Camps. From here head east, following the mountains and then south. If your really daring (read: suicidal) then head up onto the Abssyal Shelf and mine all the nodes there. If your flying, there is normally one or two nodes that you can get to without dying, but to be honest it isn’t really worth the effort.
Now head back to the Dark Portal to complete your circuit.

Start at the entrance to Zangarmarsh and head north round all the elite giants (really need to be level 68+ to avoid too much aggro) and loop east to the Temple of Telhamat. If your Alliance, ride/fly straight past. Horde should just detour slightly round to the south. Now head up into Mag’har Post and back down and around in The Pools of Aggonar. Complete a circuit of the pools and then head south to the Citadel. Drop down and then back up again and head toward the south eastern edge of The Great Fissure. Do a quick clockwise circuit of The Great Fissure and then head south and up into the Stonescythes main nesting area. Drop down into the Den Haal’esh and then north and east, following the mountains along to the Ruins of Sha’Naar.

You could also carry on mining Thorium. Rich Thorium viens will still be green until about 340. So refer back to the 1 to 300 guide for routes.

330 – 355

Mining Fel Iron and Adamantite
Estimated number of nodes to mine = 25

Move onto Nagrand for Adamantite mining and more Fel Iron mining.

Start at the entrance to Terokkar Forest and head west past Kil’Sorrow Fortress and round the back of Telaar and onto Oshu’gun. Follow the mountains round and upto the Ancestral Grounds. Now head east following the road down towards Telaar. Head east before Telaar and drop down into the valley that leads toward the Ring of Trials. Carry on heading east to the Windy Reed Village then head south and continue past the Burning Blade Ruins and back to your strating point.

Start at the entrance to Zangarmarsh and head east past the Laughing Skull Ruins and on toward the Throne of Elements. If your flying, scope out the Elemental Plateau for the nodes that spawn there. Now head back tot eh north side of Garadar and head towards Halaa. Drop down into the valley and pick up the nodes in the cave and then back up into Sunspring Post. Head towards the Ancestral Grounds and then north past the Forge Camps and up to Warmaul Hill. It’s worth going through the main cave in Warmaul Hill as there is nearly always 2-4 nodes in there.

355 – 375

Mining Fel Iron and Adamantite
Estimated nymber of nodes to mine = 30

You can stay in Nagrand and repeat the above routes, but this time picking up all the Rich adamantite nodes you had to leave or you could:

Move onto Shadowmoon Valley.
Easiest route is to just follow the main road round in a circuit. Simple really, but I’ll list a couple of the shorter routes I do as well, which really require a flying mount.

Starting at the Sanctum of the Stars, head south following the Path of Conquest to the edge of the world. Now go south east and over to Netherwing Ledge. Do a quick circuit and head back towards Dragonmaw Fortress area. Aim towards the Wardens Cage and then back down to the Snactum of the Stars.

Start at the entrance to Terokkar Forest and head north past Shadowmoon Village and onto Coilskar point. There is a cave here that normally has at least one node in, but I don’t normally bother. Fly up to the Shattered Fields and then round the back of the Altar of Sha’tar. Now aim towards the Coilskar’s to the south of Sha’tar and loop round The Hand of Gul’dan and onto The Deathforge. I find it’s worth the effort to clear all the mobs inside for the number of nodes that are normally there, but you may not want to be bothered. Now head south west to Illidari Point and then north to the Legion Hold and back to where you started.