Page 11 – Legacy WoW – Addons and Guides for Vanilla, Classic, TBC and WoTLK

PVE TBC Marksmanship Hunter DPS Guide (Short)

Welcome to our PVE Marksmanship Hunter guide for WoW TBC. This guide will show you what you need to know to DPS as a Marksmanship Hunter in dungeons and raids. This guide covers everything from talents to consumables. 

Talents

Even though Marksman is mostly a PVP spec it can be used in PVE. The biggest benefit to playing Marks in PVE is providing your raid with  Improved Hunter’s Mark and Trueshot Aura. This benefit is pretty much outweighed by the increased DPS of BM or Survival.

Marksman Hunter Build

Gems

Gems can change based on your build, equipment and caps. You may need to adjust your gems to account for your gear.

Enchants

You may need to adjust your enchants to your gear. 

If you pick up enchanting you can benefit from Enchant Ring – Stats on both rings.

Stat Priority

  • Hit (9%)
  • Agility
  • Attack Power
  • Critical Strike & Haste
  • Intellect & MP5

Rotation

Apply Hunter’s Mark and keep it on the target.

You should also use  Kill Command and Rapid Fire to increase your DPS.

Consumables

Below is a list of consumables which help in any raid.

Pet

For raiding your best bet will be either Cats, Scorpids or Ravengers. The following skills are required:

  • Active: Claw, Bite, Gore, Scorpid Poison [Depending on pet]
  • Passive: Great Stamina, Avoidance, Cobra Reflexes

This macro can call, revive or heal your pet:

/cast [target=pet, dead] Revive Pet;[nopet] Call Pet; Mend Pet 

Professions

  • Leatherworking – This is a great choice for Beast Mastery Hunters. It allows you to craft useful gear all the way through. You also benefit from Leg enchants. You can also increase your raid utility by crafting Drums of Battle.
  • Engineering – Engineering is a great choice because you can make Guns, Ammo, Scopes as well as Goggles. It’s almost like Engineering was built for Hunters.
  • Enchanting – Enchanting both of your rings will give you a boost plus you can save money enchanting your own gear.
  • Jewelcrafting – Great gold making choice and you can make your own gems early on. Jewelcrafting can also make Figurine – Shadowsong Panther as a starter trinket.

PVE TBC Beast Mastery Hunter DPS Guide (Short)

Welcome to our PVE Beast Master Hunter guide for WoW TBC. This guide will show you what you need to know to DPS as a Beast Mastery Hunter in dungeons and raids. This guide covers everything from talents to consumables. 

Talents

This is the standard Beast Mastery build. A few of the points could be changed based on your raid setup.

Beast Mastery Hunter Build

Gems

Gems can change based on your build, equipment and caps. You may need to adjust your gems to account for your gear.

Enchants

You may need to adjust your enchants to your gear. 

If you pick up enchanting you can benefit from Enchant Ring – Stats on both rings.

Stat Priority

  • Hit (9%)
  • Agility
  • Attack Power
  • Critical Strike
  • Intellect & MP5
  • Stamina

Rotation

Apply Hunter’s Mark and keep it on the target.

Apply Scorpid Sting and keep it on the target as well.

Your rotation is:

Use  Rapid Fire and Bestial Wrath to boost your DPS.

This Macro will perform your rotation:

#showtooltip Steady Shot 
/script UIErrorsFrame:Hide() 
/castsequence reset=3 Steady Shot, Auto Shot 
/castrandom [exists,target=pettarget] Kill Command 
/script UIErrorsFrame:Clear(); UIErrorsFrame:Show()  

Consumables

Below is a list of consumables which help in any raid.

Pet

For raiding your best bet will be either Cats, Scorpids or Ravengers. The following skills are required:

  • Active: Claw, Bite, Gore, Scorpid Poison [Depending on pet]
  • Passive: Great Stamina, Avoidance, Cobra Reflexes

Professions

  • Leatherworking – This is a great choice for Beast Mastery Hunters. It allows you to craft useful gear all the way through. You also benefit from Leg enchants. You can also increase your raid utility by crafting Drums of Battle.
  • Engineering – Engineering is a great choice because you can make Guns, Ammo, Scopes as well as Goggles. It’s almost like Engineering was built for Hunters.
  • Enchanting – Enchanting both of your rings will give you a boost plus you can save money enchanting your own gear.
  • Jewelcrafting – Great gold making choice and you can make your own gems early on. 

PVE TBC Feral Druid Tank Guide (Short)

Welcome to our PVE Feral Tank Druid guide for WoW TBC. This guide will show you what you need to know to tank as a Feral Druid in dungeons and raids. This guide covers everything from talents to consumables. 

Talents

This is the standard tanking spec for Feral. It has all required Survivability and rage generation talents.

Feral Tank Druid Build

You could optionally trade change Intensity to Savage Fury if you are an off-tank and would like higher DPS.

Gems

Gems can change based on your build, equipment and caps. You may need to adjust your gems to account for your gear.

Once your meta gem’s color requirements are met fill yellow sockets with blue or red gems.

Enchants

You may need to adjust your enchants to your gear. 

If you pick up enchanting you can benefit from Enchant Ring – Stats on both rings.

Consumables

Below is a list of consumables which help in any raid.

Professions

  • Leatherworking – This is a great choice for feral druids. It allows you to craft useful gear all the way through. You also benefit from Leg enchants. You can also increase your raid utility by crafting Drums of Battle.
  • Enchanting – Enchanting both of your rings will give you a boost plus you can save money enchanting your own gear.
  • Jewelcrafting – Great gold making choice and you can make your own gems early on. 
  • Alchemy – While an option, there are usually a lot of players selling potions. 

Stat Priority

Druids cannot parry or block, so if you have any items with Parry Rating or Block Rating on them, replace those ASAP.

There isn’t a tanking stat priority list, so I’m going to go over the important stats.

You will need a combination of Stamina, Defense Rating and Armor to survive.

  • Armor caps at 35,880 against bosses and 31,672 against level 70 mobs, this cap provides a 75% damage reduction.
  • Defense cap is 415

While Agility is a solid tanking stat it is even more important for the off-tank who can use it to increase their DPS.

These are the DPS stats and how they help you:

  • Critical Strike Rating – Increases your damage and threat
  • Strength – increases your damage and scales with buffs
  • Armor Penetration – increases your damage as well

Rotation

Demoralizing Roar and Faerie Fire (Feral) must be on the target at all times.

For threat use Mangle (Bear) and try to keep 5 stacks of Lacerate up.

Maul is your single target rage dump. You should use it when you have over 60 rage.

When pulling you can HoT yourself before the pull using Regrowth,  Rejuvenation and Lifebloom.

Once in bear form use Swipe to maintain threat.

Growl and Challenging Roar are used if someone pulls aggro off of you.

PVE TBC Feral Druid DPS Guide (Short)

Welcome to our PVE Feral Druid DPS guide for WoW TBC. This guide will show you what you need to know to play a Feral Druid in dungeons and raids. This guide covers everything from talents to consumables. 

Talents

This is a solid Feral Druid build,  it takes Feral Swiftness to maximize time on target. Feral Aggression has also been taken to increase the damage of Ferocious Bite. This is usable when the target is about to die and Rip will be ineffective.

Feral Druid Build – TBC

Gems

Gems can change based on your build, equipment and caps. You may need to adjust your gems to account for your gear.

Enchants

You may need to adjust your enchants to your gear. 

If you pick up enchanting you can benefit from Enchant Ring – Stats oEnchant Ring – Striking on both rings.

Consumables

Below is a list of consumables which help in any raid.

Professions

  • Leatherworking – This is a great choice for feral druids. Allows you to craft useful gear all the way through. You also benefit from Leg enchants. You can also increase your raid utility by crafting Drums of Battle.
  • Enchanting – Enchanting both of your rings will give you a boost plus you can save money enchanting your own gear.
  • Jewelcrafting – Great gold making choice and you can make your own gems early on. 
  • Engineering – Not really worth it unless you are going to PVP.
  • Alchemy – While an option, there are usually a lot of players selling potions. 

Stat Priority

  1. Hit (9%)
  2. Agility
  3. Strength
  4. Critical Strike and Attack Power
  5. Haste and Armor Pen

Rotation

Feral actually uses a pretty simple rotation.

Power Shifting

To power shift, you shift out of your cat form and back in to gain energy. Furor gives 40 energy and is faster than waiting for it to recover naturally.

You should be able to shift four to five times in a two minute window. This will give you up to 125 energy which can translate to around 80 DPS.

This macro will help you shift back and forth:

/cast !Cat Form

PVE TBC Resto Druid Healing Guide (Short)

Welcome to our PVE Resto Druid healing guide for WoW TBC. This guide will show you what you need to know to play a Resto Druid in dungeons and raids. This guide covers everything from talents to consumables. 

Talents

This is the core build for Restoration Druids, this build’s main focus is Healing over Time. This build has 19 talent points left over for you to assign.

Core – TBC Resto Druid Build

Below is a finished build which takes Empowered TouchTranquil Spirit and Naturalist. Starlight Wrath has been taken for certain boss mechanics.

Finished – TBC Resto Druid Build

Gems

Gems can change based on your build, equipment and caps. You may need to adjust your gems to account for your gear.

Enchants

You may need to adjust your enchants to your gear. 

If you pick up enchanting you can benefit from Enchant Ring – Healing Power on both rings.

Consumables

Below is a list of consumables which help in any raid.

Professions

  • Tailoring – Good for players just starting out, the Whitemend and Primal Mooncloth sets are great until T5.
  • Leatherworking – Allows you to craft gear such as Leather Chestguard of the Sun. You can also further increase your raid utility by crafting Drums of Battle.
  • Alchemy – Very good option because of Redeemer’s Alchemist Stone. You can also craft your own consumables which is nice.
  • Enchanting – Enchanting both of your rings will give you an extra 40 bonus healing.

Stat Priority

  1. Bonus Healing
  2. Spell Haste
  3. Spirit
  4. Intellect
  5. MP5

Rotation

Like most healers, Resto Druids work off of a priority list instead of a rotation.

You will be in Tree of Life most of the time.

Your main abilities are

Tank Healing

If you are assigned to heal the main tank, you want to keep 3 stacks of Lifebloom on him as well as a Rejuvenation or Regrowth depending on the amount of damage he is taking.

When your tank takes a lot of damage you can use Swiftmend or Nature’s Swiftness + Healing Touch to get him back up.

Raid + Tank Healing

Keep Lifebloom stacks on the tank with using Regrowth or Rejuvenation on the raid. When a burst of damage comes in you should use Swiftmend or Nature’s Swiftness + Healing Touch to smooth it out.

PVE TBC Balance Druid DPS Guide (Short)

Welcome to our PVE Balance Druid guide for WoW TBC. This guide will show you what you need to know to play the Druid class as Balance.

Talents

Balance Druids start off with mana issues but after getting some gear they are capable of very high DPS. Balance Druids bring a ton of utility to any raid. If you need the threat reduction you can go with 5/5 Subtlety. If threat isn’t an issue then you can increase your raid utility with Improved Faerie Fire and mana efficiency with 3/3 Moonglow.

Balance Druid Build TBC

Gems

Gems can change based on your build, equipment and caps. You may need to adjust your gems to account for your gear.

Enchants

You may need to adjust your enchants to your gear. 

If you pick up enchanting you can benefit from Enchant Ring – Spellpower on both rings.

Stat Priority

  1. Hit (16% cap, 4% from Balance of Power)
  2. Spell Power
  3. Spell Haste
  4. Spell Crit
  5. Intellect
  6. Spirit
  7. MP5

Rotation

Raid Utility

Moonkins bring both solid DPS and lots of raid utility. Here is a list of utility they bring.

Professions

  • Enchanting – Allows you to cast Enchant Ring – Spellpower on each ring for 24 extra spell power.
  • Leatherworking – Allows you to craft gear such as the pre-raid Windhawk Armor set. You can also further increase your raid utility by crafting Drums of Battle.
  • Alchemy Sorcerer’s Alchemist Stone is worth considering. Considering the mana issues Balance Druids have being able to make your own consumables is a good idea.

 

Warmane launches Frostmourne – Wrath of the Lich King Seasonal Realm

Hey guys!
I just found out about Warmane’s new Frostmourne server and wanted to share the info with you.
This is a fresh progressive WOTLK server with seasons. It will reset once a year.
It’s an interesting project that my friends were talking about today.
Below is the announcement which can be found here

Warmane: Proterean

Greetings Warmane community,

After many years of dedicated hard work and experience we gathered in hosting great gaming experiences that many can enjoy, we are at a point, once again, where we would like to introduce to you our next project.

We decided that our next realm should be a hybrid of our two most successful realms, Lordaeron and Icecrown. Fusing Lordaeron’s content difficulty that has been modified and adjusted over the years based on countless players’ suggestions and feedback, and Icecrown’s fast-paced gameplay experience.

Due to the indisputable high popularity over the years of Icecrown and in an effort to reduce the queues and player load, we have decided to come forth with Frostmourne, the next realm with the Warmane brand of quality.

Frostmourne is set to release on April 15, 2020.

The next step on our path is to create a seasonal realm. The purpose of this realm is to recreate the experience we are all fond of, but instead of making it a one-way trip, we will create a seasonal journey from start of Naxxrammas to end of Ruby Sanctum for everyone to enjoy. Players interested in raiding content, will be able to enjoy the chase towards sieging Icecrown Citadel from the beginning and compete against other guilds. Players interested in PvP will be able to enjoy an ever-changing meta with gear switching up every season and the best of the best will be able to obtain rewards and fame.

The armory itself will contain per-season specific rankings of players and the top players of each season will receive unique rewards. Season specific goals can change from season to season, assuring a fresh way to compete and different goals can be modified rewarding unique things that were never rewarded before such as achievement hunting, questing and more!

  • Experience rate will be same as on Icecrown: x7
  • Raiding content will be tuned as current Lordaeron’s content is tuned. This is not the same as on Lordaeron launch, as we have refined the difficulty over the years considering large amounts of player feedback, striking a balance and achieving content difficulty that is challenging but far from impossible for the average player. This is still in the stage of careful consideration and community feedback is welcome.
  • There will be two raid resets in one week, one to enable playing on weekdays and one to enable playing on weekends.
  • Crossrealm will be activated for battlegrounds, but various measures will be in effect to ensure that players you find yourself against or allied with will be on equivalent standing in terms of gear.
  • Marketplace will be similar to Icecrown model.
  • Character trading and the trading system will be available as on Lordaeron.
  • Characters will be moved to Icecrown, once the season ends, assuring a fresh competitive realm each time a new season starts.
  • The season is set to last 12 months. The content will be divided in four tiers. The content of the first tier will be available on day one. Every three months, the content will progress further.
Time after launch – Content released

Day One – Naxxramas, Vault of Archavon (Archavon), Eye of Eternity, Obsidian Sanctum, PVP Season 5

3 Months – Ulduar, Vault of Archavon (Emalon), PVP Season 6

6 Months – Trial of the Crusader, Vault of Archavon (Koralon), Onyxia, PVP Season 7

9 Months – Icecrown Citadel + Ruby Sanctum released once Icecrown Citadel Heroic is cleared, Vault of Archavon (Toravon), PVP Season 8

The aim of this realm is to bring a breath of fresh air into the expansion we all hold very dear. Our team has been hard at work, further perfecting all areas of our WoTLK realms. We are aiming to assure mint perfection, in all areas of the game and with the experience and mountains of feedback we have received from managing our other WoTLK realms, we know that we are able to achieve it. All of the work invested in this realm, will be applicable to all our other realms where appropriate.

We hope you join us on our next journey!

Kind regards,
Warmane

Onyxia Attunement Guide – Alliance

This guide will walk you through getting attuned for Onyxia. The attunement process for Onyxia revolves around completing a fairly long quest chain.

Dragonkin Menace

For the Alliance the Onyxia attunement quest line starts in Burning Steppes. You first speak to the NPC Helendis Riverhorn who will give you the quest Dragonkin Menace. This quest will ask you to go around Burning Steppes killing black dragonkin. The Broodlings are pretty easy but you may not be able to solo the Black DragonspawnBlack Wyrmkin, and Black Drake which are all elites. You should probably bring a group for this quest.

messenger quests

Once you turn in Dragonkin Menace Helendis Riverhorn will give you Helendis Riverhorn’s Letter. This letter needs to be delivered to Magistrate Solomon. To complete this step you will have to travel to Redridge Mountains.

Magistrate Solomon in Redridge

Next you will speak with Highlord Bolvar Fordragon and ask for the aid of stormwind. After speaking with him you will then speak with Lady Katrana Prestor, after speaking with her you will have to speak with Highlord Bolvar Fordragon again. At this point you are an official deputy of stormwind. Next you return to Magistrate Solomon and hand him Bolvar’s Decree.

Magistrate Solomon doesn’t like what he reads and asks you to return to  Burning Steppes to speak with Marshal Maxwell.

Maxwell then asks you to travel north to the cave and visit Ragged John to learn about Marshal Windsor’s fate.

Ragged John’s Cave

Abandoned Hope

After speaking with Ragged John you will find out Marshal Windsor is being held in the prisons within Blackrock Depths. You will then have to join a group and travel into Blackrock Depths. Marshal Windsor  is being held in a cell down a corridor on the right side of the dungeon. He will then give you the quest Abandoned Hope, which requires you to head back to Marshal Maxwell and talk to him.

A Crumpled Up Note

Once you have turned in Abandoned Hope. A Crumpled Up Note will be able to drop off of any enemy inside of Blackrock Depths. The best way of finding the Note is to kill the dwarves located at the beginning of Blackrock Depths. Once you get A Crumpled Up Note head back to Marshal Windsor and turn it in.

A Shred of Hope

After Marshal Windsor reads the crumpled note he will give you the quest A Shred of Hope. This quest requires you to kill General Angerforge and Golem Lord Argelmach inside of Blackrock Depths.

Jail Break!

Once you return the lost pieces of information Marshal Windsor decides it’s time to report his findings and break out of jail. At this point he gives you the quest Jail Break!, be ready to complete an escort quest before accepting it because it starts immediately. Once you complete the escort mission you will report back to Marshal Maxwell to turn in the quest.

Onyxia in disguise

Marshal Maxwell then sends you to stormwind to meet with Reginald Windsor. He tells you that Lady Katrana Prestor is actually Onyxia in disguise.

The Great Masquerade

This quest has you march with Windsor up to Bolvar and the disguised Onyxia. When you arrive Onyxia will reveal her true form and summon elite dragonkin guards. You and the surrounding NPC’s will have to fend off the guards.

The surrounding NPC’s will tank the dragonkin Guards until they are all defeated. At this point you can turn in The Great Masquerade by talking with Highlord Bolvar Fordragon.

Onyxia

The Dragon’s Eye

Speak with Bolvar again to receive the quest The Dragon’s Eye, which requires you to find someone capable of restoring power to the Fragment of the Dragon’s Eye. You will need to speak with Haleh who is located in the southern part of Winterspring on a mountainside.

To get to Haleh you will have to travel deep inside the cave Mazthoril. At the very back of the cave you will find runes on the floor which teleport you to Haleh.

Haleh

Drakefire Amulet

Haleh asks you to venture into Blackrock Spire  (which is a 10 man raid) and defeat General Drakkisath to retrieve the Blood of the Black Dragon Champion.

General Drakkisath

After you retrieve the Blood of the Black Dragon Champion  from General Drakkisath return to Haleh in Winterspring. Once you turn in your quest you will receive the Drakefire Amulet. This amulet must be carried with you whenever you want to enter Onyxia’s Lair.

Congratulations! You are now attuned for Onyxia’s Lair!

Onyxia Attunement Guide – Horde

This guide will walk you through getting attuned for Onyxia. The attunement process for Onyxia revolves around completing a fairly long quest chain.

Warlord’s Command

To start the attunement proccess pick up the quest Warlord’s Command from Warlord Goretooth  in Kargath. He will ask you to enter Blackrock Spire and kill Highlord OmokkWar Master VooneOverlord Wyrmthalak and also retrieve the Important Blackrock Documents which spawn behind one of these three bosses. Once you have completed the quest return to Warlord Goretooth in Kargath.

Important Blackrock Documents

Eitrigg’s Wisdom

Goretooth will give you the quest Eitrigg’s Wisdom. head to Orgrimmar and speak with Eitrigg who is found inside Throll’s Chambers. Once you have spoken with Eitrigg turn the quest into Thrall.

For The Horde!

Thrall then gives you the quest For The Horde! which requires you to enter upper Blackrock Spire and kill Warchief Rend Blackhand. Once you kill him collect the Head of Rend Blackhand and return to Thrall for the next quest.

What the Wind Carries

Once you return to Thrall he will give you What the Wind Carries, this quest just requires you to listen to his story. After listening to thrall’s tale he will give you the quest The Champion of the Horde.

The Champion of the Horde

Rexxar

This quest will have you journey to Desolace and speak with Rokaro in Shadowprey Village. Rokaro will tell you all about Rexxar, thrall’s most loyal champion. Head to Rexxar to complete this quest, he can be found walking up and down the road in desolace. He travels from the very north part of Desolace all the way down to the entrance to Feralas.

Rexxar’s path

Rexxar’s Testament

Once you find and talk to Rexxar he will give you Rexxar’s Testament and ask you to turn it into Myranda the Hag in Western Plaguelands. She will then teach you to disguise yourself to fool the Black Dragonflight.

Myranda the Hag

Oculus Illusions

Myranda the Hag will give you the quest Oculus Illusions and ask you to collect 20 Black Dragonspawn Eye to help create the disguise. These eyes can only be obtained by killing black dragonkin located inside Blackrock Spire. This will require you to join or create a group to run the dungeon. Once you have collected 20 of the eyes return to Myranda to finish the quest and get your disguise.

Emberstrife

After you hand your quest in to Myranda she will give you an Amulet of Draconic Subversion which you can use to disguise yourself as a member of the black dragonflight.

You will then be required to travel to Emberstrife’s Den which is a cave located in Dustwallow Marsh. Once you arrive use your disguise and speak with Emberstrife near the back of the cave.

Emberstrife’s Cave

Test of Skulls

Emberstrife will give you three quests which require you to bring back the skulls of champions from the other Dragonflights. The quests are The Test of Skulls, Chronalis, The Test of Skulls, Scryer and The Test of Skulls, Somnus. You will need a group to kill each of these dragons as they are quite difficult. These quests can be completed in a raid group.

Chronalis
Scryer
Somnus

Once you return to Emberstrife with all 3 skulls he will send you on a final quest The Test of Skulls, Axtroz. This quest requires you to kill Axtroz the champion of the Red Dragonflight. He can be found near Grim Batol in the Wetlands.

Axtroz

Ascension

Once Emberstrife has all 3 skulls he will craft the Dull Drakefire Amulet. He will ask you to present this medallion to his leader General Drakkisath inside Blackrock Spire. The disguise will not work inside of Blackrock Spire so you will need to talk with Rexxar to find out what to do next. He is still walking up and down the road in Desolace.

Blood of the Black Dragon Champion

Rexxar will give you the quest Blood of the Black Dragon Champion, this quest requires you to form a 10 man group and enter Upper Blackrock Spire. You then need to find and defeat General Drakkisath who will drop Blood of the Black Dragon Champion.

General Drakkisath

Once you have the blood return to Rexxar and he will give you the Drakefire Amulet. You will have to carry this amulet any time you attempt to enter Onyxia’s Lair.

Congratulations! You are now attuned for Onyxia’s Lair!