Polymorph Pig Quest – Classic

This is a quick guide on how to acquire Polymorph: Pig in Classic World of Warcraft!

Overview

To start the Polymorph: Pig quest line, head on over to Azshara. The NPC you are looking for to start the quest is Archmage Xylem.

Quest Warlord Krellian

You will have to first speak with Sanath Lim-yo who will teleport you to the area where Archmage Xylem is. After teleporting up the cliff follow the zigzagging path up the hill to the tower. Archmage Xylem Will be waiting at the top of the tower and give you the quest Warlord Krellian. This quest has you retrieve a Prismatic shell by killing Warlord Krellian.

NPC Locations

Retrieving the Prismatic shell

After picking up the quest, you need to head south to the Ruins of Eldarath. Warlord Krellian will be inside the largest building directly in the center. After you kill Warlord Krellian head back up to Archmage Xylem and turn in the quest. This completes the first half of the quest chain.

Warlord Krellian’s Location

Quest Fragmented Magic

Fragmented Magic is the quest with the reward we are after. These two quests are just a short little quest chain. Now that we have turned in Warlord Krellian lets grab Fragmented Magic and quickly do it to get our Polymorph: Pig!

First head back to the Ruins of Eldarath, the Naga town where we killed Warlord Krellian. With the Prismatic shell in your inventory cast Polymorph on any Spitelash Naga in the area.

Clones running away

The Naga turn into sheep that you can one shot but they are really fast, so it’s hard to kill more than one at a time.Do this 50 times to complete Fragmented Magic.

Picking up Polymorph: Pig

Once you complete the quest return to Archmage Xylem and collect your new Polymorph: Pig!

Congratulations, now get out there and turn some bad guys into pigs!

Mage water quest (Level 55 water)

If you are trying to figure out where to learn Conjure water Rank 7 this is the place!

The goal of this operation is to be able to create Conjured Crystal Water!
This guide is my attempt at walking you through the process as easily as possible.

Dire Maul

Dire Maul has 3 sections, North East and West.

Thankfully, this quest only involves 2 of the 3 sections(East and North).
The quest giver is in DM North and the Quest Item is located in DM East.

You will either need the Crescent Key from DM East or a rogue with max lock picking to enter DM North.

Getting to the instances

Once you enter Dire Maul from Feralas, follow the path until you see a giant door, go left and then right to get to the path behind the door. Once you have taken the path behind the door you will be in a courtyard filled with ogres. This courtyard contains all 3 Dire Maul entrances.

  • DM North – Straight across
  • DM East – hug the right wall
  • DM West – hug the left wall

If you are still lost I recommend This Video.

Obtaining the Crescent Key

To get the Crescent Key you will have to chase an imp through the East wing of Dire Maul.

Upon entering you will see a friendly imp to your left. Talk to him and he will run away. Follow him through the instance, you will have to talk to and follow him multiple times. Eventually he will go up some stairs and when you talk to him this time he will summon imps and attack you. Focus him and kill the non-elite adds later. He will drop the Crescent Key. Now lets go to Dire Maul North to pick up your quest!

Let’s go get that quest!

Technically this can be done alone with any type of invisibility.

Once you enter DM North there are 3 ogres to your left and one wandering directly in front of you. If you see the 3 ogres you should also see the ramp down beside them.

Wait for the pat to move and then head down the ramp. Next you jump off the left side of the ramp and avoid the second group of ogres now head down the second ramp. Walk down this hallway until you find a door that requires the crescent key. Once you open the door with the Crescent Key you will be in the library. The quest giver Lorekeeper Lydros will be straight ahead.

Getting the Hydrospawn Essence

Back to Dire Maul East! As soon as you zone in, hug the right wall and head through the second corridor. Take the first right into a hall filled with Satyr demons and plants.

Hug the left wall, killing what you have to, then take the left turn below the ramp. Kill the enemies you encounter along the left wall again and you will end up in a pool with Hydrospawn in it. He spawns water elementals but they despawn when he dies.

Once you have the Hydrospawn make your way back to the quest giver in DM North and you are done!

Classic AOE Mage Grinding Spots

This is a list of grinding spots from 1-60. These spots were inspired by Jokerd and his run to 60. I have personally tried a few of these spots with great success.

His stream is bookmarked and linked for each spot to help you have the same success he had with these spots.

AOE Grind Spots

1-22: Basic Leveling Route (Loch Modan -> Dun Morogh -> Darkshore -> Redridge Mountains -> Duskwood)
22-27 Wetlands (Questing & AOE Grinding Gnolls, Murlocs, Raptors, Orcs)
27-29 Duskwood (Questing & AOE Grinding Raven Hill Cemetry)
29-31 Duskwood (AOE Grinding Nightbane near the cave)
31-33 Hillsbrad Foothills (Aoe Grinding Murlocs until 32 then questing until 33 1/2)
33-37 Arathi Highlands (Hammerfall Peons at the Farm)
37-42 Dustwallow Marsh (Murlocs on the Islands)
42-49 Tanaris (Pirates behind the tunnel)
49-52 Western Plaguelands (Undeads at Sorrow Hill)
52-58 Western Plageulands (Undeads at Daison’s Tears)
58-60 Western Plaguelands (Humans at Hearthglen)

Talents and Leveling Spec


Talent’s after level 22:Source

How to AOE Grind as a Frost Mage

1. find your spot and locate large groups of mobs that ideally aren’t casters.
2. Aggro all of them (a mount will make this easier) and Frost Nova the group.
3. Run till you are at max range and begin casting blizzard until the mobs are low.
4. Once they are low you can use Cone of Cold or Arcane Explosion to finish the pack off.
5. Drink up and rinse/repeat.