Unbreakable Will Rank: 5/5 Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
Click to Learn
0/5
Wand Specialization Rank: 0/5 Increases your damage with Wands by 5%.
Click to Learn
5/5
Silent Resolve Rank: 5/5 Requires 5 points in Discipline Talents Reduces the threat generated by your Holy and Discipline spells by 20% and reduces the chance your spells will be dispelled by 20%.
Click to Learn
0/2
Improved Power Word: Fortitude Rank: 0/2 Requires 5 points in Discipline Talents Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
Click to Learn
0/3
Improved Power Word: Shield Rank: 0/3 Requires 5 points in Discipline Talents Increases the damage absorbed by your Power Word: Shield by 5%.
Click to Learn
0/2
Martyrdom Rank: 0/2 Requires 5 points in Discipline Talents Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.
Click to Learn
1/3
Absolution Rank: 1/3 Requires 10 points in Discipline Talents Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
Click to Learn
1/1
Inner Focus Rank: 1/1 Requires 10 points in Discipline Talents When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Click to Learn
3/3
Meditation Rank: 3/3 Requires 10 points in Discipline Talents Allows 30% of your Mana regeneration to continue while casting.
Click to Learn
0/3
Improved Inner Fire Rank: 0/3 Requires 15 points in Discipline Talents Increases the Armor bonus of your Inner Fire spell by 10%.
Click to Learn
5/5
Mental Agility Rank: 5/5 Requires 15 points in Discipline Talents Reduces the mana cost of your instant cast spells by 10%.
Click to Learn
0/2
Improved Mana Burn Rank: 0/2 Requires 15 points in Discipline Talents Reduces the casting time of your Mana Burn spell by 0.5 sec.
Click to Learn
5/5
Mental Strength Rank: 5/5 Requires 20 points in Discipline Talents Increases your maximum Mana by 10%.
Click to Learn
1/1
Divine Spirit Rank: 1/1 Requires 3 points in Meditation Requires 20 points in Discipline Talents Holy power infuses the target, increasing their Spirit by 17 for 30 min.
Click to Learn
2/2
Improved Divine Spirit Rank: 2/2 Requires 1 points in Divine Spirit Requires 20 points in Discipline Talents Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.
Click to Learn
0/2
Focused Power Rank: 0/2 Requires 25 points in Discipline Talents Your Smite, Mind Blast and Mass dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
Click to Learn
5/5
Force of Will Rank: 5/5 Requires 25 points in Discipline Talents Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.
Click to Learn
0/3
Focused Will Rank: 0/3 Requires 30 points in Discipline Talents After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
Click to Learn
1/1
Power Infusion Rank: 1/1 Requires 5 points in Mental Strength Requires 30 points in Discipline Talents Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
Click to Learn
0/5
Reflective Shield Rank: 0/5 Requires 30 points in Discipline Talents Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
Click to Learn
0/5
Enlightenment Rank: 0/5 Requires 35 points in Discipline Talents Increases your total Stamina, Intellect, and Spirit by 1%.
Click to Learn
0/1
Pain Suppression Rank: 0/1 Requires 40 points in Discipline Talents Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Click to Learn
Discipline: 34points
2/2
Healing Focus Rank: 2/2 Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Click to Learn
0/3
Improved Renew Rank: 0/3 Increases the amount healed by your Renew spell by 5%.
Click to Learn
5/5
Holy Specialization Rank: 5/5 Increases the critical effect chance of your Holy spells by 5%.
Click to Learn
0/5
Spell Warding Rank: 0/5 Requires 5 points in Holy Talents Reduces all spell damage taken by 2%.
Click to Learn
5/5
Divine Fury Rank: 5/5 Requires 5 points in Holy Talents Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
Click to Learn
0/1
Holy Nova Rank: 0/1 Requires 10 points in Holy Talents Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
Click to Learn
0/3
Blessed Recovery Rank: 0/3 Requires 10 points in Holy Talents After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
Click to Learn
3/3
Inspiration Rank: 3/3 Requires 10 points in Holy Talents Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circel of Healing spell.
Click to Learn
0/2
Holy Reach Rank: 0/2 Requires 15 points in Holy Talents Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova, and Circle of Healing spells by 10%.
Click to Learn
3/3
Improved Healing Rank: 3/3 Requires 15 points in Holy Talents Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
Click to Learn
2/2
Searing Light Rank: 2/2 Requires 5 points in Divine Fury Requires 15 points in Holy Talents Increases the damage of your Smite and Holy Fire spells by 10%.
Click to Learn
0/2
Healing Prayers Rank: 0/2 Requires 20 points in Holy Talents Reduces the Mana cost of your Prayer of Healing and Prayer of Mending spells by 10%.
Click to Learn
0/1
Spirit of Redemption Rank: 0/1 Requires 20 points in Holy Talents Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form, the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Click to Learn
5/5
Spiritual Guidance Rank: 5/5 Requires 20 points in Holy Talents Increases spell damage and healing by up to 25% of your total Spirit.
Click to Learn
2/2
Surge of Light Rank: 2/2 Requires 25 points in Holy Talents Your spell criticals have a 50% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
Click to Learn
0/5
Spiritual Healing Rank: 0/5 Requires 25 points in Holy Talents Increases the amount healed by your healing spells by 2%.
Click to Learn
0/3
Holy Concentration Rank: 0/3 Requires 30 points in Holy Talents Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
Click to Learn
0/1
Lightwell Rank: 0/1 Requires 1 points in Spirit of Redemption Requires 30 points in Holy Talents Creates a holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
Click to Learn
0/3
Blessed Resilience Rank: 0/3 Requires 30 points in Holy Talents Critical hits made against you have a 20% chance to reduce the chance you'll be critically hit by 100% for 6 sec.
Click to Learn
0/5
Empowered Healing Rank: 0/5 Requires 35 points in Holy Talents Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gains an additional 2% of your bonus healing effects.
Click to Learn
0/1
Circle of Healing Rank: 0/1 Requires 40 points in Holy Talents Heals friendly target and that target's party members within 15 yards of the target for 304 to 334.
Click to Learn
Holy: 27points
0/5
Spirit Tap Rank: 0/5 Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.
Click to Learn
0/5
Blackout Rank: 0/5 Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Click to Learn
0/3
Shadow Affinity Rank: 0/3 Requires 5 points in Shadow Talents Reduces the threat generated by your Shadow spells by 8%.
Click to Learn
0/2
Improved Shadow Word: Pain Rank: 0/2 Requires 5 points in Shadow Talents Increases the duration of your Shadow Word: Pain spell by 3 sec.
Click to Learn
0/5
Shadow Focus Rank: 0/5 Requires 5 points in Shadow Talents Reduces your target's chance to resist your Shadow spells by 2%.
Click to Learn
0/2
Improved Psychic Scream Rank: 0/2 Requires 10 points in Shadow Talents Reduces the cooldown of your Psychic Scream spell by 2 sec.
Click to Learn
0/5
Improved Mind Blast Rank: 0/5 Requires 10 points in Shadow Talents Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Click to Learn
0/1
Mind Flay Rank: 0/1 Requires 10 points in Shadow Talents Assault the target's mind with Shadow energy, causing 75 damage over 3 sec and slowing the target to 50% of their movement speed.
Click to Learn
0/2
Improved Fade Rank: 0/2 Requires 15 points in Shadow Talents Decreases the cooldown of your Fade ability by 3 sec.
Click to Learn
0/2
Shadow Reach Rank: 0/2 Requires 15 points in Shadow Talents Increases the range of your offensive Shadow spells by 10%.
Click to Learn
0/5
Shadow Weaving Rank: 0/5 Requires 15 points in Shadow Talents Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
Click to Learn
0/1
Silence Rank: 0/1 Requires 2 points in Improved Psychic Scream Requires 20 points in Shadow Talents Silences the target, preventing them from casting spells for 5 sec.
Click to Learn
0/1
Vampiric Embrace Rank: 0/1 Requires 20 points in Shadow Talents Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow damage you deal for 1 min.
Click to Learn
0/2
Improved Vampiric Embrace Rank: 0/2 Requires 1 points in Vampiric Embrace Requires 20 points in Shadow Talents Increases the percentage healed by Vampiric Embrace by an additional 5%.
Click to Learn
0/3
Focused Mind Rank: 0/3 Requires 20 points in Shadow Talents Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
Click to Learn
0/2
Shadow Resilience Rank: 0/2 Requires 25 points in Shadow Talents Reduces the chance you'll be critically hit by all spells by 2%.
Click to Learn
0/5
Darkness Rank: 0/5 Requires 25 points in Shadow Talents Increases your Shadow spell damage by 2%.
Click to Learn
0/1
Shadowform Rank: 0/1 Requires 1 points in Vampiric Embrace Requires 30 points in Shadow Talents Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
Click to Learn
0/5
Shadow Power Rank: 0/5 Requires 30 points in Shadow Talents Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
Click to Learn
0/5
Misery Rank: 0/5 Requires 35 points in Shadow Talents Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
Click to Learn
0/1
Vampiric Touch Rank: 0/1 Requires 1 points in Shadowform Requires 40 points in Shadow Talents Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.