Improved Eviscerate Rank: 3/3 Increases the damage done by your Eviscerate ability by 15%.
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0/2
Remorseless Attacks Rank: 0/2 After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
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5/5
Malice Rank: 5/5 Increases your critical strike chance by 5%.
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3/3
Ruthlessness Rank: 3/3 Requires 5 points in Assassination Talents Gives your finishing moves a 60% chance to add a combo point to your target.
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2/2
Murder Rank: 2/2 Requires 5 points in Assassination Talents Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
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3/3
Improved Slice and Dice Rank: 3/3 Requires 5 points in Assassination Talents Increases the duration of your Slice and Dice ability by 45%.
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1/1
Relentless Strikes Rank: 1/1 Requires 10 points in Assassination Talents Your finishing moves have a 20% chance per combo point to restore 25 energy.
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0/2
Improved Expose Armor Rank: 0/2 Requires 10 points in Assassination Talents Increases the armor reduced by your Expose Armor ability by 25%.
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5/5
Lethality Rank: 5/5 Requires 5 points in Malice Requires 10 points in Assassination Talents Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 30%.
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0/5
Vile Poisons Rank: 0/5 Requires 15 points in Assassination Talents Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
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2/5
Improved Poisons Rank: 2/5 Requires 15 points in Assassination Talents Increases the chance to apply poisons to your target by 4%.
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1/1
Cold Blood Rank: 1/1 Requires 20 points in Assassination Talents When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
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0/3
Improved Kidney Shot Rank: 0/3 Requires 20 points in Assassination Talents While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
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5/5
Seal Fate Rank: 5/5 Requires 1 points in Cold Blood Requires 25 points in Assassination Talents Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
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0/1
Vigor Rank: 0/1 Requires 30 points in Assassination Talents Increases your maximum Energy by 10.
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Assassination: 30points
3/3
Improved Gouge Rank: 3/3 Increases the effect duration of your Gouge ability by 1.5 sec.
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2/2
Improved Sinister Strike Rank: 2/2 Reduces the Energy cost of your Sinister Strike ability by 5.
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1/5
Lightning Reflexes Rank: 1/5 Increases your Dodge chance by 1%.
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0/3
Improved Backstab Rank: 0/3 Requires 5 points in Combat Talents Increases the critical strike chance of your Backstab ability by 10%.
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0/5
Deflection Rank: 0/5 Requires 5 points in Combat Talents Increases your Parry chance by 1%.
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5/5
Precision Rank: 5/5 Requires 5 points in Combat Talents Increases your chance to hit with melee weapons by 5%.
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2/2
Endurance Rank: 2/2 Requires 10 points in Combat Talents Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
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0/1
Riposte Rank: 0/1 Requires 10 points in Combat Talents A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
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2/2
Improved Sprint Rank: 2/2 Requires 10 points in Combat Talents Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
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0/2
Improved Kick Rank: 0/2 Requires 15 points in Combat Talents Gives your Kick ability a 50% chance to silence the target for 2 sec.
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0/5
Dagger Specialization Rank: 0/5 Requires 15 points in Combat Talents Increases your chance to get a critical strike with Daggers by 1%.
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5/5
Dual Wield Specialization Rank: 5/5 Requires 5 points in Precision Requires 15 points in Combat Talents Increases the damage done by your offhand weapon by 50%.
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0/5
Mace Specialization Rank: 0/5 Requires 20 points in Combat Talents Increases your skill with Maces by 1, and gives you a 1% chance to stun your target for 3 sec with a mace.
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1/1
Blade Flurry Rank: 1/1 Requires 20 points in Combat Talents Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
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0/5
Sword Specialization Rank: 0/5 Requires 20 points in Combat Talents Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
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0/5
Fist Weapon Specialization Rank: 0/5 Requires 20 points in Combat Talents Increases your chance to get a critical strike with Fist Weapons by 1%.
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0/2
Weapon Expertise Rank: 0/2 Requires 1 points in Blade Flurry Requires 25 points in Combat Talents Increases your skill with Sword, Fist and Dagger weapons by 3.
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0/3
Aggression Rank: 0/3 Requires 25 points in Combat Talents Increases the damage of your Sinister Strike and Eviscerate abilities by 2%.
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0/1
Adrenaline Rush Rank: 0/1 Requires 30 points in Combat Talents Increases your Energy regeneration rate by 100% for 15 sec.
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Combat: 21points
0/5
Master of Deception Rank: 0/5 Reduces the chance enemies have to detect you while in Stealth mode.
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0/5
Opportunity Rank: 0/5 Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 4%.
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0/2
Sleight of Hand Rank: 0/2 Requires 5 points in Subtlety Talents Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
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0/2
Elusiveness Rank: 0/2 Requires 5 points in Subtlety Talents Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
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0/5
Camouflage Rank: 0/5 Requires 5 points in Subtlety Talents Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
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0/3
Initiative Rank: 0/3 Requires 10 points in Subtlety Talents Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
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0/1
Ghostly Strike Rank: 0/1 Requires 10 points in Subtlety Talents A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
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0/3
Improved Ambush Rank: 0/3 Requires 10 points in Subtlety Talents Increases the critical strike chance of your Ambush ability by 15%.
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0/3
Setup Rank: 0/3 Requires 15 points in Subtlety Talents Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
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0/3
Improved Sap Rank: 0/3 Requires 15 points in Subtlety Talents Gives you a 30% chance to return to stealth mode after using your Sap ability.
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0/3
Serrated Blades Rank: 0/3 Requires 15 points in Subtlety Talents Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
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0/2
Heightened Senses Rank: 0/2 Requires 20 points in Subtlety Talents Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
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0/1
Preparation Rank: 0/1 Requires 20 points in Subtlety Talents When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
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0/2
Dirty Deeds Rank: 0/2 Requires 20 points in Subtlety Talents Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10.
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0/1
Hemorrhage Rank: 0/1 Requires 3 points in Serrated Blades Requires 20 points in Subtlety Talents An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.
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0/5
Deadliness Rank: 0/5 Requires 25 points in Subtlety Talents Increases your Attack Power by 2%.
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0/1
Premeditation Rank: 0/1 Requires 1 points in Preparation Requires 30 points in Subtlety Talents When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.