Divine Strength Rank: 0/5 Increases your total Strength by 2%
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0/5
Divine Intellect Rank: 0/5 Increases your total Intellect by 2%.
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0/5
Spiritual Focus Rank: 0/5 Requires 5 points in Holy Talents Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
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0/5
Improved Seal of Righteousness Rank: 0/5 Requires 5 points in Holy Talents Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
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0/3
Healing Light Rank: 0/3 Requires 10 points in Holy Talents Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
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0/1
Aura Mastery Rank: 0/1 Requires 10 points in Holy Talents Increases the radius of your Auras to 40 yards.
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0/2
Improved Lay on Hands Rank: 0/2 Requires 10 points in Holy Talents Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
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0/2
Unyielding Faith Rank: 0/2 Requires 10 points in Holy Talents Increases your chance to resist Fear and Disorient effects by an additional 5%.
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0/5
Illumination Rank: 0/5 Requires 15 points in Holy Talents After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to 60% of the base cost of your spell.
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0/2
Improved Blessing of Wisdom Rank: 0/2 Requires 15 points in Holy Talents Increases the effect of your Blessing of Wisdom spell by 10%.
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0/3
Pure of Heart Rank: 0/3 Requires 20 points in Holy Talents Increases your resistance to Curse and Disease effects by 5%.
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0/1
Divine Favor Rank: 0/1 Requires 5 points in Illumination Requires 20 points in Holy Talents When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
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0/3
Sanctified Light Rank: 0/3 Requires 20 points in Holy Talents Increases the critical strike chance of your Holy Light spell by 2%.
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0/2
Purifying Power Rank: 0/2 Requires 25 points in Holy Talents Reduces the mana cost of your Cleanse and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
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0/5
Holy Power Rank: 0/5 Requires 25 points in Holy Talents Increases the critical effect chance of your Holy spells by 1%.
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0/3
Light's Grace Rank: 0/3 Requires 30 points in Holy Talents Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
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0/1
Holy Shock Rank: 0/1 Requires 1 points in Divine Favor Requires 30 points in Holy Talents Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
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0/3
Blessed Life Rank: 0/3 Requires 30 points in Holy Talents All attacks against you have a 4% chance to cause half damage.
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0/5
Holy Guidance Rank: 0/5 Requires 35 points in Holy Talents Increases your spell damage and healing by 7% of your total Intellect.
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0/1
Divine Illumination Rank: 0/1 Requires 40 points in Holy Talents Reduces the mana cost of all spells by 50% for 15 sec.
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Holy: 0points
0/5
Improved Devotion Aura Rank: 0/5 Increases the armor bonus of your Devotion Aura by 8%.
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5/5
Redoubt Rank: 5/5 Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
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2/3
Precision Rank: 2/3 Requires 5 points in Protection Talents Increases your chance to hit with melee weapons and spells by 2%.
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2/2
Guardian's Favor Rank: 2/2 Requires 5 points in Protection Talents Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
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0/5
Toughness Rank: 0/5 Requires 5 points in Protection Talents Increases your armor value from items by 2%.
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0/1
Blessing of Kings Rank: 0/1 Requires 10 points in Protection Talents Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
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0/3
Improved Righteous Fury Rank: 0/3 Requires 10 points in Protection Talents While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
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0/3
Shield Specialization Rank: 0/3 Requires 5 points in Redoubt Requires 10 points in Protection Talents Increases the amount of damage absorbed by your shield by 10%.
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0/5
Anticipation Rank: 0/5 Requires 10 points in Protection Talents Increases your Defense skill by 4.
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0/2
Stoicism Rank: 0/2 Requires 15 points in Protection Talents Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
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0/3
Improved Hammer of Justice Rank: 0/3 Requires 15 points in Protection Talents Decreases the cooldown of your Hammer of Justice spell by 5 sec.
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0/3
Improved Concentration Aura Rank: 0/3 Requires 15 points in Protection Talents Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
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0/2
Spell Warding Rank: 0/2 Requires 20 points in Protection Talents All spell damage taken is reduced by 2%.
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0/1
Blessing of Sanctuary Rank: 0/1 Requires 20 points in Protection Talents Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
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0/5
Reckoning Rank: 0/5 Requires 20 points in Protection Talents Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
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0/2
Sacred Duty Rank: 0/2 Requires 25 points in Protection Talents Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
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0/5
One-Handed Weapon Specialization Rank: 0/5 Requires 25 points in Protection Talents Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
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0/2
Improved Holy Shield Rank: 0/2 Requires 1 points in Holy Shield Requires 30 points in Protection Talents Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
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0/1
Holy Shield Rank: 0/1 Requires 1 points in Blessing of Sanctuary Requires 30 points in Protection Talents Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
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0/5
Ardent Defender Rank: 0/5 Requires 30 points in Protection Talents When you have less than 35% health, all damage taken is reduced by 6%.
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0/5
Combat Expertise Rank: 0/5 Requires 35 points in Protection Talents Increases your expertise by 1 and your total Stamina by 2%.
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0/1
Avenger's Shield Rank: 0/1 Requires 1 points in Holy Shield Requires 40 points in Protection Talents Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, dazing them and then jumping to nearby enemies. Affects 3 total targets. Lasts 6 sec.
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Protection: 9points
0/5
Improved Blessing of Might Rank: 0/5 Increases the melee attack power bonus of your Blessing of Might by 4%.
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5/5
Benediction Rank: 5/5 Reduces the Mana cost of your Judgement and Seal spells by 15%.
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2/2
Improved Judgement Rank: 2/2 Requires 5 points in Retribution Talents Decreases the cooldown of your Judgement spell by 2 sec.
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0/3
Improved Seal of the Crusader Rank: 0/3 Requires 5 points in Retribution Talents In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
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3/5
Deflection Rank: 3/5 Requires 5 points in Retribution Talents Increases your Parry chance by 3%.
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0/3
Vindication Rank: 0/3 Requires 10 points in Retribution Talents Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 10 sec.
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0/5
Conviction Rank: 0/5 Requires 10 points in Retribution Talents Increases your chance to get a critical strike with melee weapons by 1%.
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1/1
Seal of Command Rank: 1/1 Requires 10 points in Retribution Talents 65 Mana Instant cast Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
Pursuit of Justice Rank: 0/3 Requires 10 points in Retribution Talents Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
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0/2
Eye for an Eye Rank: 0/2 Requires 15 points in Retribution Talents All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
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0/2
Improved Retribution Aura Rank: 0/2 Requires 15 points in Retribution Talents Increases the damage done by your Retribution Aura by 25%.
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0/3
Crusade Rank: 0/3 Requires 15 points in Retribution Talents Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
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0/3
Two-Handed Weapon Specialization Rank: 0/3 Requires 20 points in Retribution Talents Increases the damage you deal with two-handed melee weapons by 2%.
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0/1
Sanctity Aura Rank: 0/1 Requires 20 points in Retribution Talents Instant Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
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0/2
Improved Sanctity Aura Rank: 0/2 Requires 1 points in Sanctity Aura Requires 20 points in Retribution Talents The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
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0/5
Vengeance Rank: 0/5 Requires 5 points in Conviction Requires 25 points in Retribution Talents Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell or ability. This effect stacks up to 3 times
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0/3
Sanctified Judgement Rank: 0/3 Requires 25 points in Retribution Talents Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
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0/3
Sanctified Seals Rank: 0/3 Requires 30 points in Retribution Talents Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
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0/1
Repentance Rank: 0/1 Requires 30 points in Retribution Talents Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
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0/3
Divine Purpose Rank: 0/3 Requires 30 points in Retribution Talents Melee and ranged critical strikes against you cause 4% less damage.
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0/5
Fanaticism Rank: 0/5 Requires 1 points in Repentance Requires 35 points in Retribution Talents Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6%.
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0/1
Crusader Strike Rank: 0/1 Requires 40 points in Retribution Talents Requires Melee Weapon An instant strike that causes weapon damage plus 110% weapon damage and refreshes all Judgements on the target.