Improved Curse of Agony Rank: 0/2 Increases the damage done by your Curse of Agony by 5%.
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0/3
Suppression Rank: 0/3 Increases your chance to hit with Affliction spells by 1%, and reduces the mana cost of your Affliction spells by 2%.
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0/5
Improved Corruption Rank: 0/5 Increases the damage done by your Corruption by 2% and increases the critical strike chance of your Seed of Corruption by 1%.
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0/2
Frailty Rank: 0/2 Requires 5 points in Affliction Talents Increases the amount of attack power reduced by your Curse of Weakness by 10%, and reduces the amount of attack power granted by your Curse of Recklessness by 50%.
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0/2
Improved Drain Soul Rank: 0/2 Requires 5 points in Affliction Talents Returns 7% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate 5% less threat.
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0/2
Improved Life Tap Rank: 0/2 Requires 5 points in Affliction Talents Increases the amount of Mana awarded by your Life Tap spell by 10%.
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0/2
Soul Siphon Rank: 0/2 Requires 5 points in Affliction Talents Increases the amount drained by your Drain Life and Drain Soul spells by an additional 2% for each Affliction effect on the target, up to a maximum of 24% additional effect.
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0/2
Improved Fear Rank: 0/2 Requires 10 points in Affliction Talents Causes your Fear spell to inflict a Nightmare on the target when the fear effect ends. The Nightmare effect reduces the target's movement speed by 15% for 5 sec.
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0/3
Fel Concentration Rank: 0/3 Requires 10 points in Affliction Talents Reduces the pushback suffered from damaging attacks, while casting Drain Life, Drain Mana, Drain Soul, Unstable Affliction and Haunt by 23%.
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0/1
Amplify Curse Rank: 0/1 Requires 10 points in Affliction Talents Reduces the global cooldown of your Curses by 0.5 sec.
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0/2
Grim Reach Rank: 0/2 Requires 15 points in Affliction Talents Increases the range of your Affliction spells by 10%.
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0/2
Nightfall Rank: 0/2 Requires 15 points in Affliction Talents Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
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0/3
Empowered Corruption Rank: 0/3 Requires 15 points in Affliction Talents Increases the damage of your Corruption spell by an amount equal to 12% of your spell power.
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0/5
Shadow Embrace Rank: 0/5 Requires 20 points in Affliction Talents Your Shadow Bolt and Haunt spells apply the Shadow Embrace effect, increasing all periodic damage dealt to the target by you by 1%, and reduces all periodic healing done to the target by 3%. Lasts for 12 sec. Stacks up to 2 times.
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0/1
Siphon Life Rank: 0/1 Requires 20 points in Affliction Talents 16% of base mana30 yd range Instant cast Transfers 81 health from the target to the caster every 3 sec. Lasts 30 sec.
Talent Has Trainable Ranks
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0/1
Curse of Exhaustion Rank: 0/1 Requires 1 points in Amplify Curse Requires 20 points in Affliction Talents 6% of base mana30 yd range Instant cast Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
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0/2
Improved Felhunter Rank: 0/2 Requires 25 points in Affliction Talents Your Felhunter regains 4% of its maximum mana each time it hits with its Shadow Bit ability, and increases the effect of your Felhunter's Fel Intelligence by 5%.
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0/5
Shadow Mastery Rank: 0/5 Requires 1 points in Siphon Life Requires 25 points in Affliction Talents Increases the damage dealt or life drained by your Shadow spells by 3%.
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0/3
Eradication Rank: 0/3 Requires 30 points in Affliction Talents Your Corruption ticks have a 4% chance to increase your spell casting speed by 20% for 12 sec. This effect cannot occur more often than once every 30 sec.
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0/5
Contagion Rank: 0/5 Requires 30 points in Affliction Talents Increases the damage of Curse of Agony, Corruption and Seed of Corruption by 1% and reduces the chance your Affliction spells will be dispelled by an additional 6%.
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0/1
Dark Pact Rank: 0/1 Requires 30 points in Affliction Talents 30 yd range Instant Drains 305 of your summoned demon's Mana, returning 100% to you.
Talent Has Trainable Ranks
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0/2
Improved Howl of Terror Rank: 0/2 Requires 35 points in Affliction Talents Reduces the casting time of your Howl of Terror spell by 0.8 sec.
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0/3
Malediction Rank: 0/3 Requires 35 points in Affliction Talents Increases the damage bonus effect of your Curse of the Elements spell by an additional 1%, and increases your spell damage by 1%.
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0/3
Death's Embrace Rank: 0/3 Requires 40 points in Affliction Talents Increases the amount drained by your Drain Life by 10% while your health is at or below 20% health, and increases the damage done by your Shadow spells by 4% when your target is at or below 35% health.
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0/1
Unstable Affliction Rank: 0/1 Requires 5 points in Contagion Requires 40 points in Affliction Talents 15% of base mana30 yd range 1.5 sec cast Shadow energy slowly destroys the target, causing 660 damage over 15 sec. In addition, if the Unstable Affliction is dispelled it will cause 990 damage to the dispeller and silence them for 5 sec.
Talent Has Trainable Ranks
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0/3
Pandemic Rank: 0/3 Requires 1 points in Unstable Affliction Requires 40 points in Affliction Talents Each time you deal damage with Corruption or Unstable Affliction, you have a chance equal to your spell critical strike chance to deal 33% additional damage.
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0/5
Everlasting Affliction Rank: 0/5 Requires 45 points in Affliction Talents Your Corruption, Siphon Life and Unstable Affliction spells gain an additional 1% of your bonus spell damage effects each time they inflict damage, and your Drain Life and Haunt spells have a 20% chance to reset the duration of your Corruption spell on the target.
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0/1
Haunt Rank: 0/1 Requires 50 points in Affliction Talents 12% of base mana30 yd range 1.5 sec cast8 sec cooldown You send a ghostly soul into the target, dealing 645 to 753 Shadow damage and increasing all damage done by your damage-over-time effects on the target by 20% for 12 sec. When the Haunt spell ends or is dispelled, the soul returns to you, healing you for 100% of all damage done to the target.
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Affliction: 0points
0/2
Improved Healthstone Rank: 0/2 Increases the amount of Health restored by your Healthstone by 10%.
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0/3
Improved Imp Rank: 0/3 Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
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0/5
Demonic Embrace Rank: 0/5 Increases your total Stamina by 2%.
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0/2
Improved Health Funnel Rank: 0/2 Requires 5 points in Demonology Talents Increases the amount of Health transfered by your Health Funnel spell by 10% and reduces the initial health cost by 10%. In addition, your summoned Demon takes 15% less damage while under the effect of your Health Funnel.
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0/3
Demonic Brutality Rank: 0/3 Requires 5 points in Demonology Talents Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%, and increases the attack power bonus on your Felguard's Demonic Frenzy effect by 1%.
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0/3
Fel Vitality Rank: 0/3 Requires 5 points in Demonology Talents Increases the Stamina and Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 5% and increases your maximum health and mana by 1%.
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0/3
Improved Succubus Rank: 0/3 Requires 10 points in Demonology Talents Reduces the cast time of your Succubus' Seduction by 33%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 10%.
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0/1
Soul Link Rank: 0/1 Requires 10 points in Demonology Talents 16% of base mana100 yd range Instant cast When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter, Felguard, or enslaved demon instead. That damage cannot be prevented. Lasts as long as the demon is active and controlled.
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0/1
Fel Domination Rank: 0/1 Requires 10 points in Demonology Talents Instant15 min cooldown Your next Imp, Voidwalker, Succubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
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0/3
Demonic Aegis Rank: 0/3 Requires 10 points in Demonology Talents Increases the effectiveness of your Demon Armor and Fel Armor spells by 10%.
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0/5
Unholy Power Rank: 0/5 Requires 1 points in Soul Link Requires 15 points in Demonology Talents Increases the damage done by your Voidwalker, Succubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 4%.
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0/2
Master Summoner Rank: 0/2 Requires 1 points in Fel Domination Requires 15 points in Demonology Talents Reduces the casting time of your Imp, Voidwalker, Succubus, Felhunter and Felguard Summoning spells by 2 sec and the Mana cost by 20%.
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0/1
Demonic Sacrifice Rank: 0/1 Requires 5 points in Unholy Power Requires 20 points in Demonology Talents 100 yd range Instant When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned.
Imp: Increases your Fire damage by 10%.
Voidwalker: Restores 2% of total health every 4 sec.
Succubus: Increases your Shadow damage by 10%.
Felhunter: Restores 3% of total mana every 4 sec.
Felguard: Increases your Shadow and Fire damage by 7% and restores 2% of total mana every 4 sec.
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0/2
Master Conjuror Rank: 0/2 Requires 20 points in Demonology Talents Increases the effects granted by your conjured Firestone and Spellstone by 15%.
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0/3
Mana Feed Rank: 0/3 Requires 25 points in Demonology Talents When you gain mana from Drain Mana or Life Tap spells, your summoned demon gains 33% of the mana you gain.
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0/5
Master Demonologist Rank: 0/5 Requires 5 points in Unholy Power Requires 25 points in Demonology Talents Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases your fire damage by 1%, and increases the critical effect chance of your fire spells by 1%.
Voidwalker - Reduces physical damage taken by 2%.
Succubus - Increases your shadow damage by 1%, and increases the critical effect chance of your shadow spells by 1%.
Felhunter - Reduces all spell damage taken by 2%.
Felguard - Increases all damage done by 1%, and reduces all damage taken by 1%.
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0/2
Improved Enslave Demon Rank: 0/2 Requires 25 points in Demonology Talents Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 5% and reduces the resist chance by 5%.
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0/3
Demonic Resilience Rank: 0/3 Requires 30 points in Demonology Talents Reduces the chance you'll be critically hit by melee and spells by 1% and reduces all damage your summoned demon takes by 5%.
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0/1
Demonic Empowerment Rank: 0/1 Requires 5 points in Master Demonologist Requires 30 points in Demonology Talents Grants the Warlock's summoned demon Empowerment.
Succubus - Instantly vanishes, causing the Succubus to go into an improved Invisibility state. The vanish effect removes all stuns, snares and movement imparing effects from the Succubus.
Voidwalker - Increases the Voidwalker's health by 20%, and it's threat generated from spells and attacks by 20% for 20 sec.
Imp - Increases the Imp's spell critical strike chance by 20% for 30 sec.
Felhunter - Dispels all magical effects from the Felhunter.
Fel Guard - Increases the Fel Guard's attack speed by 20% and breaks all stun, snare and movement impairing effects and makes your Fel Guard immune to them. Lasts 15 sec.
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0/3
Demonic Knowledge Rank: 0/3 Requires 30 points in Demonology Talents Increases your spell damage by an amount equal to 4% of the total of your active demon's Stamina plus Intellect.
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0/5
Demonic Tactics Rank: 0/5 Requires 35 points in Demonology Talents Increases melee and spell critical strike chance for you and your summoned demon by 2%.
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0/2
Fel Synergy Rank: 0/2 Requires 35 points in Demonology Talents Your Summoned Demons share an additional 5% of your Armor, Intellect and Stamina, and you have a 50% chance to heal your pet for 15% of the amount of damage done by you.
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0/3
Improved Demonic Tactics Rank: 0/3 Requires 5 points in Demonic Tactics Requires 40 points in Demonology Talents Increases your summoned demons critical strike chance equal to 10% of your critical strike chance.
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0/1
Summon Felguard Rank: 0/1 Requires 40 points in Demonology Talents 80% of base Mana 10 sec cast Reagents: Soul Shard Summons a Felguard under the command of the Warlock.
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0/3
Demonic Empathy Rank: 0/3 Requires 40 points in Demonology Talents When you or your pet critically hits with a spell or ability, the other's damage done by their next 3 spells or abilities is increased by 1%. Lasts 15 sec.
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0/5
Demonic Pact Rank: 0/5 Requires 45 points in Demonology Talents Your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by 2% of your Spell Damage for 12 sec. Does not work on Enslaved demons.
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0/1
Metamorphosis Rank: 0/1 Requires 50 points in Demonology Talents Instant
You transform into a Demon for 30 sec. This form increases your armor by 600%, damage by 20%, reduces the chance you'll be critically hit by melee attacks by 6% and reduces the duration of stun and snare effects by 50%. You gain some unique demon abilities in addition to your normal abilities.
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Demonology: 0points
0/5
Improved Shadow Bolt Rank: 0/5 Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 2% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
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0/5
Bane Rank: 0/5 Reduces the casting time of your Shadow Bolt, Chaos Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
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0/2
Aftermath Rank: 0/2 Requires 5 points in Destruction Talents Gives your Destruction spells a 5% chance to daze the target for 5 sec.
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0/3
Molten Core Rank: 0/3 Requires 5 points in Destruction Talents Your Shadow spells and damage over time effects have a 5% chance to increase the damage of your Fire spells by 10% for 6 sec.
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0/3
Cataclysm Rank: 0/3 Requires 5 points in Destruction Talents Reduces the Mana cost of your Destruction spells by 1%, and increases the chance to hit with your Destruction spells by 1%.
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0/2
Demonic Power Rank: 0/2 Requires 10 points in Destruction Talents Reduces the cooldown of your Succubus' Lash of Pain spell by 3 sec, and reduces the casting time of your Imp's Firebolt spell by 0.25 sec
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0/1
Shadowburn Rank: 0/1 Requires 10 points in Destruction Talents 105 Mana20 yd range Instant cast15 sec cooldown Reagents: Soul Shard Instantly blasts the target for 91 to 104 Shadow damage. If the target dies within 5 secs of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Ruin Rank: 0/5 Requires 10 points in Destruction Talents Increases the critical strike damage bonus of your Destruction spells by 20%.
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0/2
Intensity Rank: 0/2 Requires 15 points in Destruction Talents Reduces the pushback suffered from damaging attacks while casting or channeling any Destruction spell by 35%.
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0/2
Destructive Reach Rank: 0/2 Requires 15 points in Destruction Talents Increases the range of your Destruction spells by 10% and reduces threat caused by Destruction spells by 5%.
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0/3
Improved Searing Pain Rank: 0/3 Requires 15 points in Destruction Talents Increases the critical strike chance of your Searing Pain spell by 4%.
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0/2
Pyroclasm Rank: 0/2 Requires 2 points in Intensity Requires 20 points in Destruction Talents Gives your Rain of Fire, Hellfire, Conflagrate and Soul Fire spells a 13% chance to stun the target for 3 sec.
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0/3
Improved Immolate Rank: 0/3 Requires 20 points in Destruction Talents Increases the initial damage of your Immolate spell by 10%.
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0/1
Devastation Rank: 0/1 Requires 5 points in Ruin Requires 20 points in Destruction Talents Increases the critical strike chance of your Destruction spells by 5%.
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0/3
Nether Protection Rank: 0/3 Requires 25 points in Destruction Talents After being hit with a spell, you have a 10% chance to gain Nether Protection, reducing all damage by that spell school by 60% for 8 sec.
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0/5
Emberstorm Rank: 0/5 Requires 25 points in Destruction Talents Increases the damage done by your Fire spells by 3% and reduces the cast time of your Incinerate spell by 0.05 sec.
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0/1
Conflagrate Rank: 0/1 Requires 3 points in Improved Immolate Requires 30 points in Destruction Talents 165 Mana30 yd range Instant Cast10 sec cooldown Ignites a target that is already afflicted by your Immolate, dealing 249 to 316 Fire damage and consuming the Immolate spell.
Soul Leech Rank: 0/3 Requires 30 points in Destruction Talents Gives your Shadow Bolt, Shadowburn, Chaos Bolt, Soul Fire, Incinerate, Searing Pain and Conflagrate spells a 10% chance to return health equal to 20% of the damage caused.
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0/3
Backlash Rank: 0/3 Requires 30 points in Destruction Talents Increases your critical strike chance with spells by an additional 1% and gives you a 8% chance when hit by a physical attack to reduce the cast time of your next Shadow Bolt or Incinerate spell by 100%. This effect lasts 8 sec and will not occur more than once every 8 seconds.
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0/5
Shadow and Flame Rank: 0/5 Requires 35 points in Destruction Talents Your Shadow Bolt, Chaos Bolt and Incinerate spells gain an additional 4% of your bonus spell damage effects.
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0/2
Improved Soul Leech Rank: 0/2 Requires 3 points in Soul Leech Requires 35 points in Destruction Talents Your Soul Leech effect also restores mana to you and your summoned demon equal to 1% of maximum mana.
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0/3
Backdraft Rank: 0/3 Requires 1 points in Conflagrate Requires 40 points in Destruction Talents When you cast Conflagrate, the cast time of your next three Destruction spells is reduced by 10%. Lasts 15 sec.
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0/1
Shadowfury Rank: 0/1 Requires 40 points in Destruction Talents 1383 Mana36 yd range Instant cast20 sec cooldown Shadowfury is unleashed, causing 357 to 422 Shadow damage and stunning all enemies within 8 yds for 3 sec.
Empowered Imp Rank: 0/3 Requires 40 points in Destruction Talents Increases the damage done by your Imp by 5%, and all critical hits done by your Imp have a 33% chance to increase your spell critical hit chance for your next spell by 20%. This effect lasts 8 sec.
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0/5
Fire and Brimstone Rank: 0/5 Requires 45 points in Destruction Talents Increases the damage of your Immolate spell by an amount equal to 3% of your spell power, and the critical strike chance of your Conflagrate spell is increased by 5% if the Immolate on the target has 5 or fewer seconds remaining.
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0/1
Chaos Bolt Rank: 0/1 Requires 50 points in Destruction Talents 336 Mana36 yd range 1.5 sec cast12 sec cooldown Sends a bolt of chaotic fire at the enemy, dealing 685 to 861 Chaos damage. Chaos Bolt cannot be resisted, and pierces through all absorption effects.